Difference between revisions of "Category:Options Core Integration (MV)"

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== [[Action Sequence Fast Forward/Skip (Irina)|Action Sequence Fast Forward/Skip]] ==
  
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; Auto-Fast Forward Integration
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<pre>
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Name:
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\i[87]Auto-Fast Forward
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 +
Help Description:
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Automatically fast forwards battle animations.
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 +
Symbol:
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actionSequenceAutoFastForward
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Show/Hide:
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show = true;
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Enable:
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enabled = true;
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Ext:
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ext = 0;
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----------
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Functions:
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----------
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Make Option Code:
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this.addCommand(name, symbol, enabled, ext);
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 +
Draw Option Code:
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var rect = this.itemRectForText(index);
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var statusWidth = this.statusWidth();
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var titleWidth = rect.width - statusWidth;
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this.resetTextColor();
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this.changePaintOpacity(this.isCommandEnabled(index));
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this.drawOptionsName(index);
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this.drawOptionsOnOff(index);
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Process OK Code:
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var index = this.index();
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var symbol = this.commandSymbol(index);
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var value = this.getConfigValue(symbol);
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this.changeValue(symbol, !value);
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Cursor Right Code:
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var index = this.index();
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var symbol = this.commandSymbol(index);
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var value = this.getConfigValue(symbol);
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this.changeValue(symbol, true);
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Cursor Left Code:
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var index = this.index();
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var symbol = this.commandSymbol(index);
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var value = this.getConfigValue(symbol);
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this.changeValue(symbol, false);
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Default Config Code:
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// Empty.
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Save Config Code:
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// Empty.
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Load Config Code:
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// Empty.
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</pre>
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; Auto-Skip Forward Integration
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 +
<pre>
 +
Name:
 +
\i[87]Auto-Skip Forward
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 +
Help Description:
 +
Automatically skips battle animations to the end.
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 +
Symbol:
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actionSequenceAutoSkipForward
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Show/Hide:
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show = true;
 +
 +
Enable:
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enabled = true;
 +
 +
Ext:
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ext = 0;
 +
 +
----------
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Functions:
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----------
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 +
Make Option Code:
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this.addCommand(name, symbol, enabled, ext);
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 +
Draw Option Code:
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var rect = this.itemRectForText(index);
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var statusWidth = this.statusWidth();
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var titleWidth = rect.width - statusWidth;
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this.resetTextColor();
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this.changePaintOpacity(this.isCommandEnabled(index));
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this.drawOptionsName(index);
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this.drawOptionsOnOff(index);
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Process OK Code:
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var index = this.index();
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var symbol = this.commandSymbol(index);
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var value = this.getConfigValue(symbol);
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this.changeValue(symbol, !value);
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 +
Cursor Right Code:
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var index = this.index();
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var symbol = this.commandSymbol(index);
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var value = this.getConfigValue(symbol);
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this.changeValue(symbol, true);
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 +
Cursor Left Code:
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var index = this.index();
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var symbol = this.commandSymbol(index);
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var value = this.getConfigValue(symbol);
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this.changeValue(symbol, false);
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 +
Default Config Code:
 +
// Empty.
 +
 +
Save Config Code:
 +
// Empty.
 +
 +
Load Config Code:
 +
// Empty.
 +
</pre>

Revision as of 18:20, 24 June 2019

Action Sequence Fast Forward/Skip

Auto-Fast Forward Integration
Name:
\i[87]Auto-Fast Forward

Help Description:
Automatically fast forwards battle animations.

Symbol:
actionSequenceAutoFastForward

Show/Hide:
show = true;

Enable:
enabled = true;

Ext:
ext = 0;

----------
Functions:
----------

Make Option Code:
this.addCommand(name, symbol, enabled, ext);

Draw Option Code:
var rect = this.itemRectForText(index);
var statusWidth = this.statusWidth();
var titleWidth = rect.width - statusWidth;
this.resetTextColor();
this.changePaintOpacity(this.isCommandEnabled(index));
this.drawOptionsName(index);
this.drawOptionsOnOff(index);

Process OK Code:
var index = this.index();
var symbol = this.commandSymbol(index);
var value = this.getConfigValue(symbol);
this.changeValue(symbol, !value);

Cursor Right Code:
var index = this.index();
var symbol = this.commandSymbol(index);
var value = this.getConfigValue(symbol);
this.changeValue(symbol, true);

Cursor Left Code:
var index = this.index();
var symbol = this.commandSymbol(index);
var value = this.getConfigValue(symbol);
this.changeValue(symbol, false);

Default Config Code:
// Empty.

Save Config Code:
// Empty.

Load Config Code:
// Empty.
Auto-Skip Forward Integration
Name:
\i[87]Auto-Skip Forward

Help Description:
Automatically skips battle animations to the end.

Symbol:
actionSequenceAutoSkipForward

Show/Hide:
show = true;

Enable:
enabled = true;

Ext:
ext = 0;

----------
Functions:
----------

Make Option Code:
this.addCommand(name, symbol, enabled, ext);

Draw Option Code:
var rect = this.itemRectForText(index);
var statusWidth = this.statusWidth();
var titleWidth = rect.width - statusWidth;
this.resetTextColor();
this.changePaintOpacity(this.isCommandEnabled(index));
this.drawOptionsName(index);
this.drawOptionsOnOff(index);

Process OK Code:
var index = this.index();
var symbol = this.commandSymbol(index);
var value = this.getConfigValue(symbol);
this.changeValue(symbol, !value);

Cursor Right Code:
var index = this.index();
var symbol = this.commandSymbol(index);
var value = this.getConfigValue(symbol);
this.changeValue(symbol, true);

Cursor Left Code:
var index = this.index();
var symbol = this.commandSymbol(index);
var value = this.getConfigValue(symbol);
this.changeValue(symbol, false);

Default Config Code:
// Empty.

Save Config Code:
// Empty.

Load Config Code:
// Empty.