Convert (MV Plugin Tips & Tricks)
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
Final Fantasy 11 had a rather interesting ability called convert. It would convert the user’s remaining HP into MP and the remaining MP into HP! In short, HP and MP get flipped around and swapped! Today, we’ll take an extra spin on it and make it usable on any ally! Here’s how we can make this effect in RPG Maker MV! Required PluginsThe following plugin(s) is required to create this Tips & Tricks effect: For help on how to install plugins, click here. For help on how to update plugins, click here. AboutThis is a Tips & Tricks effect created for RPG Maker MV. Tips & Tricks are not to be confused with plugins. Instead, they are usually customized code created for the sake of producing unique features/effects that do not require an entire plugin to do. Yanfly Engine PluginsThis Tips & Tricks effect is made possible due to the Yanfly Engine Plugins library. Click here if you want to help support Team Yanfly on Patreon. Warning for RPG Maker MZ UsersIf you are using RPG Maker MZ and VisuStella MZ, the following code may or MAY NOT work as this Tips & Tricks is made for RPG Maker MV. VisuStella MZ is NOT responsible if this Tips & Trick does not work because the code base for RPG Maker MV and RPG Maker MZ are different and the code base between Yanfly Engine Plugins and VisuStella MZ is even more drastically different. InstructionsFollow video instructions. You can grab the copy/paste code here:
<Before Eval> // Get the target's current HP value var hp = target.hp; // Get the target's current MP value var mp = target.mp; // Set the target's current HP to the stored MP value target.setHp(mp); // Set the target's current MP to the stored HP value target.setMp(hp); </Before Eval> Enjoy! |