Destiny Bond (MV Plugin Tips & Tricks)

From Yanfly.moe Wiki
Revision as of 15:27, 5 July 2019 by Yanfly (talk | contribs) (Created page with "{{Yanfly Tips & Tricks MV |preview = <youtube>https://www.youtube.com/watch?v=YOapDzRA-vY</youtube> |desc = Destiny Bond is a move from Pokémon that makes the user enter a...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.


Destiny Bond is a move from Pokémon that makes the user enter a Destiny Bond state. If the user gets K.O.’d while in this state, the user will take down its attacker with it for a double K.O.! You can now recreate this effect in RPG Maker MV!

Required Plugins

The following plugin(s) is required to create this Tips & Tricks effect:

For help on how to install plugins, click here.

For help on how to update plugins, click here.

About

This is a Tips & Tricks effect created for RPG Maker MV. Tips & Tricks are not to be confused with plugins. Instead, they are usually customized code created for the sake of producing unique features/effects that do not require an entire plugin to do.

Yanfly Engine Plugins

This Tips & Tricks effect is made possible due to the Yanfly Engine Plugins library.

Click here if you want to help support Team Yanfly on Patreon.

Warning for RPG Maker MZ Users

Warning.jpg

If you are using RPG Maker MZ and VisuStella MZ, the following code may or MAY NOT work as this Tips & Tricks is made for RPG Maker MV. VisuStella MZ is NOT responsible if this Tips & Trick does not work because the code base for RPG Maker MV and RPG Maker MZ are different and the code base between Yanfly Engine Plugins and VisuStella MZ is even more drastically different.

Instructions

Follow video instructions.

Copy and paste this into your Destiny Bond status effect!

<Category: Bypass Death Removal>

<Custom Respond Effect>
// Check if the Destiny Bond target's HP is at 0.
if (target.hp <= 0) {
  // Remove the Destiny Bond state.
  target.removeState(stateId);
  // Get the death state for the attacker.
  var deathState = user.deathStateId();
  // Check if the attacker isn't immune to the death state and doesn't resist it.
  if (user.stateRate(deathState) > 0.01 && !user.isStateResist(deathState)) {
    // Play an animation on the attacker.
    user.startAnimation(65);
    // Set the attacker's HP to 0.
    user.setHp(0);
    // Check if the attacker is dead.
    if (user.isDead()) {
      // Make the attacker collapse.
      user.performCollapse();
    }
  }
}
</Custom Respond Effect>

Happy bonding!