Difference between revisions of "Featured Articles"

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|image = BattleTechVol3.jpg
 
|image = BattleTechVol3.jpg
 
|content = The name of the game for '''Battle Technician Volume 3''' is all about battle-related information. Lots of things can happen under the hood in a battle system, and sometimes, the player wants to know what's causing things to behave the way they are. The plugins included in this series will help uncover that as well as make the information easier to digest at a glance.
 
|content = The name of the game for '''Battle Technician Volume 3''' is all about battle-related information. Lots of things can happen under the hood in a battle system, and sometimes, the player wants to know what's causing things to behave the way they are. The plugins included in this series will help uncover that as well as make the information easier to digest at a glance.
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| style="padding: 20px; vertical-align: top; background: #363636;" |
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{{Featured Article
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|link = Inspiration Behind Visual Novel Series
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|title = Inspiration Behind Visual Novel Volume 3
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|author = VisuStella MZ
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|date = 2023 January 21
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|image = VisualNovelVol3.jpg
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|content = The third volume of the '''Visual Novel''' series focuses on adding other tools used in visual novels or story-driven games that add feeling to a game.
 
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|image = MerchantManagerVol1.jpg
 
|image = MerchantManagerVol1.jpg
 
|content = The '''Merchant Manager Series Volume 1''' begins the new branch of plugins focused around shop keepers. Not all games would benefit from having out of the norm shop keepers, but for those that do, it's important to understand the inspiration behind them. Read on for more information.
 
|content = The '''Merchant Manager Series Volume 1''' begins the new branch of plugins focused around shop keepers. Not all games would benefit from having out of the norm shop keepers, but for those that do, it's important to understand the inspiration behind them. Read on for more information.
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}}
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| style="padding: 20px; vertical-align: top; background: #363636;" |
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{{Featured Article
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|link = Inspiration Behind Visual Novel Series
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|title = Inspiration Behind Visual Novel Volume 2
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|author = VisuStella MZ
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|date = 2021 November 8
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|image = VisualNovelVol2.jpg
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|content = With volume 2 of the '''Visual Novel''' series, began working on the more intricate features found in visual novels. Where volume 1 focused on features that can appear in many RPGs without question, volume 2 focuses on features that are seen more with actual visual novels.
 
}}
 
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|image = VisuMZ_NoPort.png
 
|image = VisuMZ_NoPort.png
 
|content = An explanation on why certain plugins don't have plans of being ported over from MV to MZ. Yes, I realize this thumbnail looks like a T-shirt.
 
|content = An explanation on why certain plugins don't have plans of being ported over from MV to MZ. Yes, I realize this thumbnail looks like a T-shirt.
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}}
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|-
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| style="padding: 20px; vertical-align: top; background: #363636;" |
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{{Featured Article
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|link = Inspiration Behind Visual Novel Series
 +
|title = Inspiration Behind Visual Novel Volume 1
 +
|author = VisuStella MZ
 +
|date = 2021 July 17
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|image = VisualNovelVol1.jpg
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|content = The '''Visual Novel''' series begins here. We focus on drawing out the inherent important tools useful for [https://en.wikipedia.org/wiki/Visual_novel visual novels] that can still be used for regular RPG projects without feeling out of place.
 
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Revision as of 16:47, 5 June 2023

✨Previously Featured Articles


BattleTechnicianVol4.jpg
Inspiration Behind Battle Technician Volume 4 by VisuStella MZ

2023 May 27

The plugins found in Battle Technician Volume 4 all center around skills. They are all also plugins that Yanfly has created in the past, either with Yanfly Engine Plugins or an earlier iteration of the Yanfly Engine script libraries. These plugins have been repurposed by the VisuStella Bunny Team to be remade for RPG Maker MZ. Here, we will also talk about the inspiration behind them making these plugins in the past so that you, as a game developer, may spark a new idea on how to use them for your game(s).



FutureOfVisuMZ.png
The Future of VisuStella MZ Plugins by Irina

2023 May 22

RPG Maker Unite has released a few weeks ago and many of you have questions and/or concerns about the future of VisuStella MZ. This article will answer some of those questions and concerns.



MerchantManagerVol3.jpg
Inspiration Behind Merchant Manager Volume 3 by VisuStella MZ

2023 April 18

Merchant Manager Volume 3 had a lot of plugins that focused on providing alternative uses for gold. Usually, gold is a resource that's mainly used to purchase items, equipment, and a place to sleep with nothing else in mind. This plugin adds three more gold sinks for players to dump their hard earned digital gold into.



YEPvsVS-Freebies.png
YEP Freebies vs VisuMZ Freebies by Yanfly

2023 March 17

I have been getting a lot of questions lately about why the Yanfly Engine Plugins library offers 40 free plugins and the VisuStella MZ plugin only offers 10, ie the "Cores". I also see this question living rent-free in the heads of specific individuals of the community. This wiki article is made to draw comparisons between what the plugins do offer and what is actually in the VisuStella MZ Cores.



BattleTechVol3.jpg
Inspiration Behind Battle Technician Volume 3 by VisuStella MZ

2023 March 6

The name of the game for Battle Technician Volume 3 is all about battle-related information. Lots of things can happen under the hood in a battle system, and sometimes, the player wants to know what's causing things to behave the way they are. The plugins included in this series will help uncover that as well as make the information easier to digest at a glance.



VisualNovelVol3.jpg
Inspiration Behind Visual Novel Volume 3 by VisuStella MZ

2023 January 21

The third volume of the Visual Novel series focuses on adding other tools used in visual novels or story-driven games that add feeling to a game.



Battlebegin.jpg
Battle System Differences VisuStella MZ by Yanfly

2022 April 14

Some of you may have been wondering about which battle system to use for your RPG Maker MZ game. After all, if you're going to design your game's battle system, you'll want to pick the right foundation for it from the start or else the problems will compound upon one another as the game project develops further. This article will highlight the key aspects to take into consideration when picking the battle system suited for your game.



MerchantManagerVol2.jpg
Inspiration Behind Merchant Manager Volume 2 by VisuStella MZ

2022 February 12

Merchant Manager Series Volume 2 continues the trend of out of the norm shop keepers. With the second volume, the plugins mainly focus on providing the experience of feeling like you're in a different place. Not all shops are uniform in style and these plugins help add to it.



Nah IIFE.jpg
An Argument Against Requiring IIFEs by Yanfly

2021 November 7

An article explaining why I don't agree with the RPG Maker Community saying that IIFE's are required for plugins.



BattleTechVol2.jpg
Inspiration Behind Battle Technician Volume 2 by VisuStella MZ

2021 October 11

Read about the inspiration behind Battle Technician Series Volume 2 as well as the plugins that come with this plugin series pack.



ExtStandalone Extension.jpg
Why Extension Plugins Are Not Standalone by Yanfly

2021 September 30

Explanation of why we do Extension Plugins and not make them as Standalone Plugins.



MerchantManagerVol1.jpg
Inspiration Behind Merchant Manager Volume 1 by VisuStella MZ

2022 September 13

The Merchant Manager Series Volume 1 begins the new branch of plugins focused around shop keepers. Not all games would benefit from having out of the norm shop keepers, but for those that do, it's important to understand the inspiration behind them. Read on for more information.



VisualNovelVol2.jpg
Inspiration Behind Visual Novel Volume 2 by VisuStella MZ

2021 November 8

With volume 2 of the Visual Novel series, began working on the more intricate features found in visual novels. Where volume 1 focused on features that can appear in many RPGs without question, volume 2 focuses on features that are seen more with actual visual novels.



BattleTechVol1.jpg
Inspiration Behind Battle Technician Volume 1 by VisuStella MZ

2021 August 14

Read about the inspiration behind Battle Technician Series Volume 1 as well as the plugins that come with this plugin series pack.



VisuMZ NoPort.png
Why Certain Plugins Wont Be Ported by Yanfly

2021 August 6

An explanation on why certain plugins don't have plans of being ported over from MV to MZ. Yes, I realize this thumbnail looks like a T-shirt.



VisualNovelVol1.jpg
Inspiration Behind Visual Novel Volume 1 by VisuStella MZ

2021 July 17

The Visual Novel series begins here. We focus on drawing out the inherent important tools useful for visual novels that can still be used for regular RPG projects without feeling out of place.