Party System (YEP)

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System

This is a plugin created for RPG Maker MV.

For help on how to install plugins, click here.

For help on how to update plugins, click here.

Got errors with your RPG Maker MV plugin? Click here.


Masterarbeit Writer

Extension Plugins

The following plugins are Extension Plugins that require this plugin as its Parent Plugin.

Place the following plugins below this plugin located in the Plugin Manager if you plan on using them.

Yanfly Engine Plugins

This plugin is a part of the Yanfly Engine Plugins library.


Introduction

This plugin replaces the "Formation" command found in the in-game menu with
a new scene where the player can adjust the party he or she wants in a more
comfortable way.

If you are using YEP_BattleEngineCore.js and would like to enable party
switching mid-battle, place this plugin under YEP_BattleEngineCore.js in
the plugin's list.

This plugin is plug and play. All you have to do is just turn it on and
change the parameters to your liking.

Plugin Commands

PluginCommandsMV.png

Plugin Commands are event commands that are used to call upon functions added by a plugin that aren't inherently a part of RPG Maker MV.

Here is a list of Plugin Command(s) that you may use:

Here are some plugin commands you can use!

Plugin Command:
  OpenPartyMenu     Opens up the Party Menu from the field.

Actors can also be required, meaning the player must have that actor(s) in
the party before the player is able to leave the party menu. Required actors
can be moved around, unlike locked actors. Keep in mind if you do make some
actors required, do not make the game require more actors than the possible
maximum battle members or else the player will be stuck in the party menu.

Plugin Command:
  ShowBattleFormation    - Shows 'Formation' command in battle.
  HideBattleFormation    - Hides 'Formation' command in battle.
  EnableBattleFormation  - Enables 'Formation' command in battle.
  DisableBattleFormation - Disables 'Formation' command in battle.

  LockActor 3          - Locks actor 3.
  LockActor 4 5 6      - Locks actors 4, 5, and 6.
  UnlockActor 3        - Unlocks actor 3.
  UnlockActor 4 5 6    - Unlocks actors 4, 5, and 6.
                       * Locked Actors cannot be moved out of their current
                         position and must be in the party.

  RequireActor 3       - Player must have actor 3 in party.
  RequireActor 4 5 6   - Player must have actors 4, 5, and 6 in party.
  UnrequireActor 3     - Player no longer needs actor 3 in party.
  UnrequireActor 4 5 6 - Player no longer needs actors 4, 5, and 6 in party.
                       * Required Actors must be in the party in order for
                         the player to be able to exit the party menu.

  ChangePartyMax 5     - Changes max party size to 5.

Changelog

Version 1.13:
- Updated for RPG Maker MV version 1.5.0.

Version 1.12:
- Functions updated to maintain compatibility.

Version 1.11:
- 'Show Sprite' plugin parameter added for those who would wish to show/hide
the sprites in the list on the left side of the menu.
- Change for 'Remove Icon' plugin parameter: if the icon ID used here is 0,
an icon will not be drawn at all and the text will be realigned to the left.
- Game now refreshes all battlers upon reentry into the battle after
entering and leaving the Party change menu mid-battle.

Version 1.10:
- Optimization update.

Version 1.09:
- Fixed a bug that caused party members to not index themselves properly in
battle. When in battle, actor index will now refer to the index of their
battle member positions.

Version 1.08:
- Added 'EXP Distribution' parameter into the plugin parameters. Enabling
this will cause the EXP distributed to party members to be divided based on
the number of alive members at the end of battle.

Version 1.07:
- Fixed a bug that caused music to not replay properly when accessing the
Party change menu from battle.

Version 1.06:
- Fixed a bug with certain actors not drawing properly.

Version 1.05:
- Added 'Maximum Followers' parameter. This number should be the maximum
number you have in your game if you ever increase the maximum party size
midway through your game.

Version 1.04:
- Fixed a visual bug with mid-battle formation changing against backgrounds
without battlebacks.
- Formation changes during mid-battle will resume bgm/bgs currently played.

Version 1.03:
- Fixed a bug that would cause AutoBattlers to stall if they got added into
the party mid-battle.

Version 1.02:
- Made a change so that the number of followers updates properly when you
increase the maximum number of battle members.

Version 1.01:
- Added 'Battle Cooldown' plugin parameter.
- Added 'ChangePartyMax x' plugin command.
- Added feature where if you leave the class comand name empty, it will
remove the command.

Version 1.00:
- Finished Plugin!