Difference between revisions of "RMMZ Changelog"
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This is the changelog for the version differences in the base code for RPG Maker MZ across the versions. | This is the changelog for the version differences in the base code for RPG Maker MZ across the versions. | ||
+ | |||
+ | == [https://forums.rpgmakerweb.com/index.php?threads/rpg-maker-mz-v1-3-0-update.137685/ Update #2: 1.2.0 to 1.3.0] == | ||
+ | |||
+ | [[File:RMMZ_130.png]] | ||
+ | |||
+ | [https://dl.degica.com/rpgmakerweb/trial-download/RPGMZ_Setup_EN.exe Download Standalone Update Here] | ||
+ | |||
+ | * rmmz_core.js | ||
+ | ** Version Number Update | ||
+ | ** Graphics.resize function updated with app.renderer.resize line added | ||
+ | ** Tilemap.Renderer.prototype._createShader updated uSampler1 and uSampler2's values from 1 and 2 to 0 (both) | ||
+ | ** Window.prototype._refreshBack calculations for tiling sprite are now different (and will most likely be fixed compared to before) | ||
+ | |||
+ | * rmmz_managers.js | ||
+ | ** Version Number Update | ||
+ | |||
+ | * rmmz_objects | ||
+ | ** Version Number Update | ||
+ | ** Game_System.prototype.windowOpacity function added | ||
+ | ** Game_Character.prototype.processRouteEnd updated to set forced movement success to false | ||
+ | |||
+ | * rmmz_scenes.js | ||
+ | ** Version Number Update | ||
+ | |||
+ | * rmmz_sprites.js | ||
+ | ** Version Number Update | ||
+ | ** Sprite_Actor.prototype.setBattler updated so that when no battler is set, the battler name cache is cleared, too | ||
+ | |||
+ | * rmmz_windows.js | ||
+ | ** Version Number Update | ||
+ | ** Window_Base.prototype.updateBackOpacity updated to now take in the new database entry | ||
+ | ** Window_ChoiceList.prototype.start updated to automatically scroll back to the top | ||
+ | ** Window_Message.prototype.updateMessage and Window_Message.prototype.shouldBreakHere updated to use the new function: | ||
+ | ** Window_Message.prototype.isWaiting new function added to determine waiting | ||
+ | |||
+ | '''NOTE:''' I highly recommend not updating to this version yet. There are a lot of lag issues going on and there's functionality lost regarding setting tiles as event graphics. | ||
== [https://forums.rpgmakerweb.com/index.php?threads/rpg-maker-mz-v1-1-1-update.131057/ Update #2: 1.1.1 to 1.2.0] == | == [https://forums.rpgmakerweb.com/index.php?threads/rpg-maker-mz-v1-1-1-update.131057/ Update #2: 1.1.1 to 1.2.0] == |
Revision as of 03:28, 22 June 2021
Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
This is the changelog for the version differences in the base code for RPG Maker MZ across the versions. Update #2: 1.2.0 to 1.3.0Download Standalone Update Here
NOTE: I highly recommend not updating to this version yet. There are a lot of lag issues going on and there's functionality lost regarding setting tiles as event graphics. Update #2: 1.1.1 to 1.2.0
Update #1: 1.1.0 to 1.1.1
Update #1: 1.0.0 to 1.1.0
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