Difference between revisions of "RMMZ Changelog"
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== [https://forums.rpgmakerweb.com/index.php?threads/rpg-maker-mz-1-3-3-update.140440/ Update #5: 1.3.2 to 1.3.3] == | == [https://forums.rpgmakerweb.com/index.php?threads/rpg-maker-mz-1-3-3-update.140440/ Update #5: 1.3.2 to 1.3.3] == | ||
+ | * rmmz_core.js | ||
+ | ** Version Number Update | ||
+ | ** New function added: Utils.extractFileName | ||
+ | * rmmz_managers.js | ||
+ | ** Version Number Update | ||
+ | ** Updated functions: | ||
+ | *** ImageManager.isObjectCharacter | ||
+ | *** ImageManager.isBigCharacter | ||
+ | *** ImageManager.isZeroParallax | ||
+ | *** PluginManager.setup | ||
+ | **** To utilize the Utils.extractFileName for parsing extended filepaths | ||
+ | |||
+ | * rmmz_objects.js | ||
+ | ** Version Number Update | ||
+ | |||
+ | * rmmz_scenes.js | ||
+ | ** Version Number Update | ||
+ | ** Updated function: | ||
+ | *** Scene_Item.prototype.createItemWindow | ||
+ | **** Removed this._itemWindow.createContents() | ||
+ | |||
+ | * rmmz_sprites.js | ||
+ | ** Version Number Update | ||
+ | ** Updated functions: | ||
+ | *** Sprite_Animation.prototype.initMembers | ||
+ | **** Removed this._originalViewport = null | ||
+ | *** Sprite_Animation.prototype._render | ||
+ | **** Removed this.saveViewport(renderer) | ||
+ | *** Sprite_Animation.prototype.resetViewport | ||
+ | **** Updated code to renderer.gl.viewport(0, 0, renderer.view.width, renderer.view.height) | ||
+ | *** Sprite_Gauge.prototype.bitmapHeight | ||
+ | **** Changed value from 24 to 32 | ||
+ | *** Sprite_Gauge.prototype.drawLabel | ||
+ | *** Sprite_Gauge.prototype.drawValue | ||
+ | **** Changed a line to const height = this.textHeight() from const height = this.bitmapHeight() | ||
+ | ** Added function: | ||
+ | *** Sprite_Gauge.prototype.textHeight | ||
+ | **** With a value of 24 | ||
+ | ** Removed function: | ||
+ | *** Sprite_Animation.prototype.saveViewport | ||
+ | |||
+ | * rmmz_windows.js | ||
+ | ** Version Number Update | ||
Revision as of 12:09, 14 September 2021
Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
This is the changelog for the version differences in the base code for RPG Maker MZ across the versions. Update #5: 1.3.2 to 1.3.3
Update #4: 1.3.1 to 1.3.2Changes will be included in the next update list.
Update #3: 1.3.0 to 1.3.1There aren't any changes made to the code base, but there are for the editor. The aforementioned bugs are now fixed and the lag is now gone. Hooray! Go wild, download, back up your game, and update!
Update #2: 1.2.0 to 1.3.0Download Standalone Update Here NOTE: I highly recommend not updating to this version yet. There are a lot of lag issues going on and there's functionality lost regarding setting tiles as event graphics.
NOTE: I highly recommend not updating to this version yet. There are a lot of lag issues going on and there's functionality lost regarding setting tiles as event graphics.
Update #2: 1.1.1 to 1.2.0
Update #1: 1.1.0 to 1.1.1
Update #1: 1.0.0 to 1.1.0
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