Template:VisuMZ Auto Skill Triggers Notetags

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The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.

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Skill Trigger-Related Notetags

AutoSkillTrigger SelfDestruct.gif

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<No Auto Skill Trigger>

- Used for: Skill, Item State Notetags
- This prevents Auto Skill Triggers from occurring upon using this
  skill or item.

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<Auto Trigger: condition>

<Auto Trigger x%: condition>

- Used for: Skill Notetags
- Turns this skill into an Auto Trigger Skill, where it will automatically
  be used if the 'condition' has been met.
- If using the x% variant, the Auto Trigger has a x% chance to occur.
  - Replace 'x' with a number value representing the chance to succeed.
- Skill must be usable normally outside of the occasion in order to trigger.
- This marked skill cannot trigger any other Auto Skill Triggers in order to
  prevent an infinite loop.
- Skills can have multiple Auto Triggers and will trigger upon meeting the
  conditions of any of them.
- Replace 'condition' with any of the below keywords:

  *Note1*: Being the target of an action means the potential target must be
    a part of the original scope, regardless of how the targets are changed
    up later by Action Sequences.

Keywords:

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  Battle Start
  - Triggers skill when the battle starts.

  Battle Win
  - Triggers skill when the battle is won.

  Death
  - Triggers skill moments before the user's death.
  - If the user recovers enough HP from the skill trigger, then the
    user won't die. However, any other Death triggered effects will
    still continue to prompt.

  ---

  Attack User
  - Triggers skill when the user uses a basic attack.

  Guard User
  - Triggers skill when the user guards.

  Item User
  - Triggers skill when the user uses any item.

  Physical User
  - Triggers skill when the user performs any physical action.

  Magical User
  - Triggers skill when the user performs any magical action.

  Certain Hit User
  - Triggers skill when the user performs a certain hit action.

  Skill Type name User
  - Triggers skill when the user performs a skill of the named
    Skill Type.

  Element name User
  - Triggers skill when the user performs an action with the named
    element type.

  ---

  Attack Target
  - Triggers skill when user is the target of a basic attack.
  - See Note1 Above.

  Guard Target
  - Triggers skill when user is the target of a guard action.
  - See Note1 Above.

  Item Target
  - Triggers skill when user is the target of an item action.
  - See Note1 Above.

  Physical Target
  - Triggers skill when user is the target of a physical action.
  - See Note1 Above.

  Magical Target
  - Triggers skill when user is the target of a magical action.
  - See Note1 Above.

  Certain Hit Target
  - Triggers skill when user is the target of a certain hit action.
  - See Note1 Above.

  Skill Type name Target
  - Triggers skill when user is the target of a skill by named
    Skill Type.
  - See Note1 Above.

  Element name Target
  - Triggers skill when user is the target of of an action with the named
    element type.
  - See Note1 Above.

  ---

  Attack Ally
  - Triggers skill when user is the target of a basic attack
    and is an ally of the currently active battler.
  - See Note1 Above.

  Guard Ally
  - Triggers skill when user is the target of a guard action
    and is an ally of the currently active battler.
  - See Note1 Above.

  Item Ally
  - Triggers skill when user is the target of an item action
    and is an ally of the currently active battler.
  - See Note1 Above.

  Physical Ally
  - Triggers skill when user is the target of a physical action
    and is an ally of the currently active battler.
  - See Note1 Above.

  Magical Ally
  - Triggers skill when user is the target of a magical action
    and is an ally of the currently active battler.
  - See Note1 Above.

  Certain Hit Ally
  - Triggers skill when user is the target of a certain hit action
    and is an ally of the currently active battler.
  - See Note1 Above.

  Skill Type name Ally
  - Triggers skill when user is the target of a skill by named
    Skill Type and is an ally of the currently active battler.
  - See Note1 Above.

  Element name Ally
  - Triggers skill when user is the target of of an action with the named
    element type and is an ally of the currently active battler.
  - See Note1 Above.

  ---

  Attack Enemy
  - Triggers skill when user is the target of a basic attack
    and is an enemy of the currently active battler.
  - See Note1 Above.

  Guard Enemy
  - Triggers skill when user is the target of a guard action
    and is an enemy of the currently active battler.
  - See Note1 Above.

  Item Enemy
  - Triggers skill when user is the target of an item action
    and is an enemy of the currently active battler.
  - See Note1 Above.

  Physical Enemy
  - Triggers skill when user is the target of a physical action
    and is an enemy of the currently active battler.
  - See Note1 Above.

  Magical Enemy
  - Triggers skill when user is the target of a magical action
    and is an enemy of the currently active battler.
  - See Note1 Above.

  Certain Hit Enemy
  - Triggers skill when user is the target of a certain hit action
    and is an enemy of the currently active battler.
  - See Note1 Above.

  Skill Type name Enemy
  - Triggers skill when user is the target of a skill by named
    Skill Type and is an enemy of the currently active battler.
  - See Note1 Above.

  Element name Enemy
  - Triggers skill when user is the target of of an action with the named
    element type and is an enemy of the currently active battler.
  - See Note1 Above.

  ---

  Attack Friends
  - Triggers skill when a basic attack occurs and the active battler
    is in the user's allied team.

  Guard Friends
  - Triggers skill when a guard action occurs and the active battler
    is in the user's allied team.

  Item Friends
  - Triggers skill when an item action occurs and the active battler
    is in the user's allied team.

  Physical Friends
  - Triggers skill when a physical action occurs and the active battler
    is in the user's allied team.

  Magical Friends
  - Triggers skill when a physical action occurs and the active battler
    is in the user's allied team.

  Certain Hit Friends
  - Triggers skill when a certain hit action occurs and the active battler
    is in the user's allied team.

  Skill Type name Friends
  - Triggers skill when a skill by the named Skill Type action occurs and
    the active battler is in the user's allied team.

  Element name Friends
  - Triggers skill when an action with the named element type occurs and
    the active battler is in the user's allied team.

  ---

  Attack Friends Only
  - Triggers skill when a basic attack occurs and the active battler
    is in the user's allied team, but the active battler cannot be the user.

  Guard Friends Only
  - Triggers skill when a guard action occurs and the active battler
    is in the user's allied team, but the active battler cannot be the user.

  Item Friends Only
  - Triggers skill when an item action occurs and the active battler
    is in the user's allied team, but the active battler cannot be the user.

  Physical Friends Only
  - Triggers skill when a physical action occurs and the active battler
    is in the user's allied team, but the active battler cannot be the user.

  Magical Friends Only
  - Triggers skill when a physical action occurs and the active battler
    is in the user's allied team, but the active battler cannot be the user.

  Certain Hit Friends Only
  - Triggers skill when a certain hit action occurs and the active battler
    is in the user's allied team, but the active battler cannot be the user.

  Skill Type name Friends Only
  - Triggers skill when a skill by the named Skill Type action occurs and
    the active battler is in the user's allied team, but the active battler
    cannot be the user.

  Element name Friends Only
  - Triggers skill when an action with the named element type occurs and
    the active battler is in the user's allied team, but the active battler
    cannot be the user.

  ---

  Attack Opponents
  - Triggers skill when a basic attack occurs and the active battler
    is in the user's opposing team.

  Guard Opponents
  - Triggers skill when a guard action occurs and the active battler
    is in the user's opposing team.

  Item Opponents
  - Triggers skill when an item action occurs and the active battler
    is in the user's opposing team.

  Physical Opponents
  - Triggers skill when a physical action occurs and the active battler
    is in the user's opposing team.

  Magical Opponents
  - Triggers skill when a physical action occurs and the active battler
    is in the user's opposing team.

  Certain Hit Opponents
  - Triggers skill when a certain hit action occurs and the active battler
    is in the user's opposing team.

  Skill Type name Opponents
  - Triggers skill when a skill by the named Skill Type action occurs and
    the active battler is in the user's opposing team.

  Element name Opponents
  - Triggers skill when an action with the named element type occurs and
    the active battler is in the user's opposing team.

  ---

Examples:

  <Auto Trigger: Battle Start>
  <Auto Trigger: Death>
  <Auto Trigger: Attack User>
  <Auto Trigger: Guard User>
  <Auto Trigger: Physical Target>
  <Auto Trigger: Magical Target>
  <Auto Trigger: Certain Hit Ally>
  <Auto Trigger: Item Enemy>
  <Auto Trigger: Skill Type Magic Ally>
  <Auto Trigger: Skill Type Special Enemy>
  <Auto Trigger: Element Fire Friends>
  <Auto Trigger: Element Ice Opponents>

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