Template:VisuMZ Changelog 76 to 100

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Revision as of 15:01, 7 April 2022 by Irina (talk | contribs)
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March 31, 2022 - Update #85

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Total Plugins Updated: 7

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Tier 0 (1 Plugin Update)

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Core Engine VisuStella MZ

Version 1.59: April 7, 2022

  • Compatibility Update!
    • RPG Maker MZ 1.4.4 compatibility update!
      • "Shutdown" command should now be more compatible with other aspects of the client when running from Node JS client on other OS's.

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Tier 1 (2 Plugin Updates)

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Battle Core VisuStella MZ

Version 1.60: April 7, 2022

  • Bug Fixes!
    • <Bypass Soft Damage Cap> notetag should no longer cause crashes. Fix made by Olivia.
  • Feature Update!
    • Removed one of the forced log window clear events that have made log window messages impossible to utilize for certain settings. Update made by Olivia.

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Message Core VisuStella MZ

Version 1.36: April 7, 2022

  • Feature Update!
    • Auto size related text codes should now automatically disable word wrap effects as they should have before. Update made by Irina.

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Tier 2 (2 Plugin Updates)

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Extended Message Functionality VisuStella MZ

Version 1.09: April 7, 2022

  • Bug Fixes!
    • Default message cursor no longer appears in the wrong place when no message cursor skin is used for auto-sized messages. Fix by Arisu.
  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameter option added by Arisu and sponsored by Archeia:
      • Plugin Parameters > Message Cursor Settings > Graphics Type
        • New option added: Window Skin - Use the default Window Skin cursor
        • This is for those who wish to use the default window skin cursor instead of icons or images.

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Item Crafting System VisuStella MZ

Version 1.15: April 7, 2022

  • Feature Update!
    • Any disappearing categories as a result of hiding recipes after crafting an item will result in the first category being selected.

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Tier 3 (2 Plugin Updates)

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Action Sequence Camera VisuStella MZ

Version 1.05: April 7, 2022

  • Compatibility Update!
    • Compatibility update with Anti-Tint UI feature in combination with zoom for MV-related animations. Update made by Irina.

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Weapon Animation VisuStella MZ

Version 1.09: April 7, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New state-only notetags added by Arisu:
      • <Attack Animation: x>
      • <Weapon Animation: x>
        • Both notetags do the same thing, just that one is a legacy notetag from the past YEP library.
        • When the battler attacks while having a state with this notetag, the battler's attack animation will be changed to 'x'.
        • This can be used for things like a "Burning Weapon" state that turns the attack animation into a flame attack instead of the normal attack.
        • This only applies when a skill/item's animation is set to "Normal Attack".

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March 31, 2022 - Update #85

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Total Plugins Updated: 10

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Tier 1 (3 Plugin Updates)

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Battle Core VisuStella MZ

Version 1.59: March 31, 2022

  • Bug Fixes!
    • Escape failure will no longer trigger Post-Battle Common Events. Fix made by Arisu.

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Message Core VisuStella MZ

Version 1.35: March 31, 2022

  • Bug Fixes!
    • Bug fixed where if autosizing is used and it goes from a message that is shorter to longer, an extra key press is needed. This should no longer be the case. Fix made by Irina.

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Skills and States Core VisuStella MZ

Version 1.29: March 31, 2022

  • Bug Fixes!
    • Fixed an error with <State x Category Remove: y> not countaing correctly unless the state count matched the exact amount. The notetag effect should work properly now. Fix made by Olivia.

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Tier 2 (5 Plugin Updates)

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Battle System - CTB VisuStella MZ

Version 1.14: March 31, 2022

  • Feature Update!
    • Updated anti-softlock check at 180 frames (3 seconds) to automatically clear any battle states to see if they're the cause of the hangup.
    • Updated anti-softlock check at 300 frames (5 seconds) to automatically clear all states to see if they're the cause of the hangup.
    • Updated anti-softlock check at 600 frames (10 seconds) to automatically abort the battle to salvage the game from freezing.

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Item Crafting System VisuStella MZ

Version 1.14: March 31, 2022

  • Feature Update!
    • Failsafe added for situations where if the game dev decides to force an impossible situation in the Item Crafting scene (such as turning on a switch that erases all recipes), then the Item Scene will automatically exit out of it with zero prompts. Update made by Olivia.

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Lighting Effects VisuStella MZ

Version 1.02: March 31, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New notetags added by Irina:
      • <Hard Anti-Light Regions: x, x, x>
      • <Hard Anti-Light Terrain Tags: x, x, x>
      • <Soft Anti-Light Regions: x, x, x>
      • <Soft Anti-Light Terrain Tags: x, x, x>
        • Tiles marked by these regions/terrain tags won't have any light shown on them.
        • This does NOT block light from going to the other side. If the light radius is large enough, it will pierce through to the other side. It just won't be visible on the region marked tiles.
    • New Plugin Parameters added by Irina:
      • Anti-Light Settings
        • Anti-Light regions and terrain tags can be used to mark certain tiles from being affected by light at all. These tiles can be used as ceiling tiles or areas outside of the map boundaries where light doesn't normally reach.
        • Keep in mind that this does NOT block light from passing through it. If a light source is big enough to engulf the tiles past the anti-light marked tiles, those tiles will still be lit up by any light sources. Therefore, you need to mark those tiles on the map to be anti-light as well in addition to planning out your maps for potential light piercing through the tiles.
        • There are two kinds of anti-light types. Hard edges and soft edges. Hard Edges are extremely rough and box like. Soft Edges will smooth out towards regularly lit tiles.

LightingEffects AntiLight.jpg

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Movement Effects VisuStella MZ


Version 1.01: March 31, 2022

  • Bug Fixes!
    • <Terrain Tag x Footsteps: filename> notetag should now work properly. Fix made by Arisu.

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Weather Effects VisuStella MZ

Version 1.01: March 31, 2022

  • Bug Fixes!
    • Fixed a problem that caused any weather effects on layers 9 and 10 to cancel each other out. Fix made by Irina.

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Tier 3 (1 Plugin Updates)

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Action Sequence Camera VisuStella MZ

Version 1.04: March 31, 2022

  • Compatibility Update!
    • Compatibility update with Battle Core's new Anti-Tint UI feature for MV-related animations. Update made by Irina.

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Tier 4 (1 Plugin Updates)

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Proximity Compass VisuStella MZ

Version 1.05: March 31, 2022

  • Feature Update!
    • Spawned events with proximity compass icons will no longer show the whole spritesheet for a frame. Update made by Olivia.

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March 24, 2022 - Update #84

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Total Plugins Updated: 7

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Tier 0 (1 Plugin Update)

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Core Engine VisuStella MZ

Version 1.58: March 24, 2022

  • Feature Update!
    • Plugin Commands now have separators for easier selection.

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Tier 1 (2 Plugin Updates)

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Battle Core VisuStella MZ

Version 1.58: March 24, 2022

  • Documentation Update:
    • Added extra clarity to <Sideview Size: width, height> notetag:
      • This does NOT change the image size. This only changes the HITBOX size.
  • Feature Update!
    • Added failsafes to prevent battlers from moving to non-finite coordinates if calculations are made for non-existent targets. Updated by Olivia.
    • Regeneration timing for TPB-based battle systems will now occur based on individual turn counts instead of global turn counts for initial turn 0 checks. Updated by Olivia.

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Events and Movement Core VisuStella MZ

Version 1.37: March 24, 2022

  • Documentation Update!
    • Added extra clarity to "Turn to Home" Movement Command.
      • This refers to the original position's X/Y on the map.
      • The event will turn and face the tile that is its original X/Y location.

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Tier 2 (4 Plugin Updates)

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Bright Effects VisuStella MZ

Version 1.04: March 24, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features:
    • New Plugin Parameters added: "Apply Base-Only?"
      • Base-Only excludes pictures, timers, and weather.
      • Whole includes the above.

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Lighting Effects VisuStella MZ

Version 1.01: March 24, 2022

  • Bug Fixes!
    • Updated battle radial light positions for games where the UI resolution is not the same as the Screen resolution. Fix made by Irina.
  • Documentation Update!
    • Help file updated for new features.
  • Feature Update
    • Changed the position of "Use Hand Offset?" in the Plugin Parameters for more clarity in regards to Conical Lights.
    • Added "(Non-Hand)" to the respective Offset X and Offset Y plugin parameter names for those who missed the description of the previous Plugin Parameter.
  • New Features!
    • New Plugin Parameters added by Irina.
      • Plugin Parameters > Preset Colors Settings
        • You can now define what hex codes are used for each preset color.

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Party System VisuStella MZ

Version 1.24: March 24, 2022

  • Compatibility Update!
    • Compatibility update with Skills & States Core Passive Conditions involving the party leader. Update made by Arisu.

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Skill Learn System VisuStella MZ

Version 1.08: March 24, 2022

  • Documentation Update!
    • Fixed a typo for missing a "/" in the <Learn Skills> group notetag.

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March 17, 2022 - Update #83

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Total Plugins Updated: 6

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Tier 1 (1 Plugin Update)

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Events and Movement Core VisuStella MZ

Version 1.36: March 17, 2022

  • Bug Fixes!
    • "Turn To Home" movement command now properly faces the home position. Fix made by Irina.
  • Feature Update!
    • Plugin Commands now have separators for easier selection.

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Tier 2 (4 Plugin Updates)

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Battle System - ETB VisuStella MZ

Verison 1.02: March 17, 2022

  • Bug Fixes!
    • Death by slip damage will now perform the proper death animation. Fix made by Olivia.

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Battle System - FTB VisuStella MZ

Verison 1.06: March 17, 2022

  • Bug Fixes!
    • Death by slip damage will now perform the proper death animation. Fix made by Olivia.

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Battle System - PTB VisuStella MZ

Verison 1.02: March 17, 2022

  • Bug Fixes!
    • Death by slip damage will now perform the proper death animation. Fix made by Olivia.

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Extended Message Functionality VisuStella MZ

Version 1.08: March 17, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Commands, Text Codes, and Plugin Parameters added by Irina and sponsored by Archeia!
      • Message Tails can be made to appear from the Message Window and point towards the speaker, similar to how speech bubbles in comics point towards their speakers. The Message Tails do not appear on their own, and only come out when using auto-position text codes (if enabled) such as <Auto Player> or when text codes are used to make them appear such as <Tail Upper Left: x> and <Tail Lower Right: x>.
      • These settings require custom graphics that this plugin does not come with. You will need to add them on your own or else they will not appear.
      • Text Codes added: <Tail Bottom Left: x>, <Tail Bottom Right: x>, <Tail Upper Left: x>, <Tail Upper Right: x>
      • Plugin Command Added: Message Tail: Change Settings
      • Plugin Parameters Added: Message Tail Settings

ExtMsgFunc MessageTail.png

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Tier 4 (1 Plugin Update)

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Picture Common Events VisuStella MZ

Version 1.02: March 17, 2022

  • Documentation Update!
    • Added to "Instructions" section by Arisu:
      • Also be warned that the player CANNOT press Picture Common Events whenever an event is running (with the exception of Parallels). This is NOT a bug.
      • This is because if an event is running under the main event interpreter and a Picture Common Event were to be pressed, it would interrupt the flow of the event. This would result in cutscenes to be potentially bugged, currently running events to also be bugged, etc.
      • As such, the ability to click and activate Picture Common Events during an event (with the exception of Parallels) are disabled to prevent potential problems with the game dev cycle.

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March 10, 2022 - Update #82

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Total Plugins Updated: 5

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Tier 1 (1 Plugin Update)

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Skills and States Core VisuStella MZ

Version 1.28: March 10, 2022

  • Documentation Update!
    • Help file updated for new features.
  • Feature Update!
    • <State x Category Remove: All> updated to allow multiple cases in a single notebox. Updated by Arisu.
  • New Features!
    • New Notetag added by Arisu and sponsored by Archeia!
      • <Remove Other x States>
        • When the state with this notetag is added, remove other 'x' category states from the battler (except for the state being added).
        • Useful for thing state types like stances and forms that there is usually only one active at a time.

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Tier 2 (2 Plugin Updates)

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Battle System - OTB VisuStella MZ

Version 1.08: March 10, 2022

  • Feature Update!
    • OTB Instant Actions should now appear in the turn order in a more sensible fashion. Update made by Olivia.

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Quest Journal System VisuStella MZ

Version 1.13: March 10, 2022

  • Compatibility Update
    • Plugins should be more compatible with one another.

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Tier 3 (2 Plugin Updates)

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Auto Skill Triggers VisuStella MZ

Version 1.11: March 10, 2022

  • Compatibility Update
    • Plugins should be more compatible with one another.

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Life State Effects VisuStella MZ

Version 1.04: March 10, 2022

  • Documentation Update!
    • Added new bullet point to feature list.
    • Help file updated for new features.
  • New Features!
    • New Notetags & Plugin Parameters added by Olivia and sponsored by AndyL:
      • Death Transformation
        • When an enemy dies (and only works for enemies), transform them into another enemy with full HP/MP. This can be from a random pool of enemies, a weighted pool of enemies, a mix, or a single specific enemy.
        • Animations and popups will play upon a death transformation. Unique animations can also be set for specific target transformations.

LifeStateEffects DeathTransform.gif

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March 3, 2022 - Update #81

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Total Plugins Updated: 8

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Sample Project

  • Sample project has updated to RPG Maker MZ version 1.4.4.

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Tier 0 (1 Plugin Update)

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Core Engine VisuStella MZ

Version 1.57: March 3, 2022

  • Compatibility Update!
    • The "Shutdown" command from the title screen should now be compatible with RPG Maker MZ 1.4.4 and up. Update made by Olivia.

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Tier 1 (3 Plugin Updates)

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Events and Movement Core VisuStella MZ

Version 1.35: March 3, 2022

  • IMPORTANT! Compatibility Update!
    • Compatibility Update with RPG Maker MZ 1.4.4.
      • For some reason this update broke any saves made before 1.4.4 was updated and they cannot be loaded. The only way saves would load is if you made a safe after 1.4.4 was done. This should be fixed and saves made with 1.4.3 and before should now be working. Update made by Irina.

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Items and Equips Core VisuStella MZ

Version 1.38: March 3, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New mechanics and notetags added by Olivia and sponsored by Anon:
      • <Party Artifact>
      • <Troop Artifact>
      • <Stackable Party Artifact>
      • <Stackable Troop Artifact>
        • Armors only! This armor cannot be equipped at all. However, by simply being in the party's inventory, its parameter bonuses and traits will be applied globally throughout the whole party or troop (depending on the notetag). Add both notetags to affect both groups.
        • The normal versions of the notetag is only applied once regardless of the number of copies are found in the party's inventory.
        • The stackable versions of the notetag will have the bonuses and traits stacked multiple times relative to the number of copies found in the party's inventory.
        • This item will NOT be added during the setup phase for Battle Tests.
          • If you want to add the item, do it manually.

ItemsEquipsCore Artifacts.png

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Options Core VisuStella MZ

Version 1.18: March 3, 2022

  • Compatibility Update
    • Added compatibility functionality for future plugins: "Movement Effects", "Weather Effects", and "Lighting Effects". Hold on tight!
      • If you want to acquire these settings for an already-existing project, do either of the following:
        • Delete the existing VisuMZ_1_OptionsCore.js in the Plugin Manager list and install the newest version.
        • Or create a new project, install VisuMZ_1_OptionsCore.js there, then copy over the General and Audio settings found in the Options Category plugin parameter to your current project.

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Tier 2 (4 Plugin Updates)

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Battle System - BTB VisuStella MZ

Version 1.09: March 3, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Battle System - CTB VisuStella MZ

Version 1.13: March 3, 2022

  • Feature Update!
    • Reserved common events for non-action sequence skills now function separately from one another when used by a battler with Action Times+. Update made by Olivia.

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Battle System - STB VisuStella MZ

Version 1.14: March 3, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Extended Message Functionality VisuStella MZ

Version 1.07: March 3, 2022

  • Compatibility Update
    • Added better compatibility functionality with other plugins.
  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameter added by Irina and sponsored by AndyL:
      • Plugin Parameters > Message Button Console > Auto-Size Hide?
        • Hide the button console when using auto-size text codes?

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February 24, 2022 - Update #80

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Total Plugins Updated: 8

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Tier 1 (1 Plugin Updates)

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Message Core VisuStella MZ

Version 1.34: February 24, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Choice Window Text Codes made by Irina and sponsored by AndyL:
      • <Choice Width: x>
        • Sets the minimum text area width to x. Applies to whole choice window.
      • <Choice Indent: x>
        • Sets the indent to x value. Applies to current choice selection only.

MessageCore ChoiceWidthIndent.png

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Tier 2 (2 Plugin Updates)

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Battle System - OTB VisuStella MZ

Version 1.07: February 24, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Furniture System VisuStella MZ

Version 1.04: February 24, 2022

  • Compatibility Update
    • Hitbox support should now work better. Update made by Arisu.

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Tier 3 (3 Plugin Updates)

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Battle AI VisuStella MZ

Version 1.16: February 24, 2022

  • Feature Update!
    • Randomization between zero variance A.I. is now better.
    • A.I. will no longer keep unusable skills in a skill queue and replace them with new ones.

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Message Keywords VisuStella MZ

Version 1.01: February 24, 2022

  • Feature Update!
    • Variables are now parsed before and after the parsing of keywords. Update made by Arisu.

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State Tooltips VisuStella MZ

Version 1.05: February 24, 2022

  • Feature Update!
    • When the Choice List Window is hovered over, the State Tooltip window will hide itself. Update made by Irina.

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Tier 4 (2 Plugin Updates)

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Event Title Scene VisuStella MZ

Version 1.05: February 24, 2022

  • Bug Fixes!
    • Added failsafe to prevent title screen transition change from causing a crash while utilizing tileset-based sprites. Fix made by Arisu.

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Weapon Unleash VisuStella MZ

Version 1.03: February 24, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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February 17, 2022 - Update #79

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Total Plugins Updated: 9

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Battle Core VisuStella MZ

Version 1.57: February 17, 2022

  • Feature Update!
    • Adjusted the offset properties for the anti-tint UI container to properly match the UI offsets if the anti-tint were to be off. Update by Irina.

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Events and Movement Core VisuStella MZ

Version 1.34: February 17, 2022

  • Documentation Update!
    • Help file updated for new features.
  • Optimization Update!
    • Plugin should run more optimized.
  • New Features!
    • Arisu has created new event notetag/comment tags:
      • <Custom Z: x>
        • Replace 'x' with a number value to determine the event sprite's Z value relative to the tilemap.
        • View the helpfile for more information.
      • <Mirror Sprite>
        • The event sprite's visual appearance is mirrored.
      • <Move Synch Distance Opacity: x>
        • Changes the opacity of the event based on the distance between it and its move synched target. Closer means more opaque. Further away means more transparent.
    • Irina has created a more memory efficient version of Event Labels.
      • Plugin Parameters > Event Label Settings > Sprite Based?
        • Use sprite-based labels instead of legacy-window version.
        • Legacy-window version will not be supported in future.

EventsMoveCore MirrorSprite.gif

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Tier 2 (3 Plugin Updates)

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Battle System - ATB VisuStella MZ

Version 1.17: February 17, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Battle System - CTB VisuStella MZ

Version 1.12: February 17, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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More Currencies VisuStella MZ

Version 1.01: February 17, 2022

  • Bug Fixes!
    • Item, Weapon, Armor Cost Notetags should no work properly. Fix by Irina.
  • Documentation Update!
    • Added documentation for the following notetags:
      • <Variable id Buy Cost: x>
      • <Variable id Sell Cost: x>
      • <Variable id Cost: x>

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Tier 3 (3 Plugin Updates)

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Chain Battles VisuStella MZ

Version 1.02: February 17, 2022

  • Documentation Update!
    • Help file updated for new features.
    • Updated features list in Introduction.
    • Added "Next Victory" segment to "Chain Battle Carry Over" section.
      • Next Victory
      • You can setup certain Common Events to run upon achieving Victory but before the battle ends or moves onto the next chain. These are achieved through the new Plugin Commands added through this plugin. If multiple Common Events are queued, then all of them will run before the next victory phase.
      • If enemies revive in the middle of the Common Event queue, the queue is paused and resumed after the enemies are defeated once again.
        • Example provided inside segment.
  • New Features!
    • New Plugin Commands added by Olivia and sponsored by AndyL:
      • Next Victory: Queue Common Event
        • Queue a Common Event(s) to run next victory. If multiple, Common Events run in queued order. The Common Events will run before the next queued chain battle.
      • Next Victory: Clear Common Event Queue
        • Clear queued Common Event(s) for next victory.

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Visual State Effects VisuStella MZ

Version 1.15: February 17, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Weapon Animation VisuStella MZ

Version 1.08: February 17, 2022

  • Bug Fixes!
    • Added a fail safe to prevent freeze motion frames on items trying to use custom weapon sprites, but do not actually have them in the game project. Fix made by Olivia.

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Tier 4 (1 Plugin Update)

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Encounter Effects VisuStella MZ

Version 1.08: February 17, 2022

  • Compatibility Update
    • Added compatibility functionality for future plugins.

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February 10, 2022 - Update #78

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Total Plugins Updated: 8

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Tier 0 (1 Plugin Update)

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Core Engine VisuStella MZ

Version 1.56: February 10, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New features added by Arisu and sponsored by Anon:
      • Plugin Parameters > QoL > Misc > Shortcut Scripts
        • Enables shortcut-based script variables and functions that can be used for script calls.
        • Shortcut list enabled for this is as follows:
          • $commonEvent(id), $onceParallel(id), $scene, $spriteset, $subject, $targets, $target, $event
          • For more information on how to use them, review the help file.

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Tier 1 (4 Plugin Updates)

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Battle Core VisuStella MZ

Version 1.56: February 10, 2022

  • Documentation Update!
    • Help file updated for new features.
  • Feature Update!
    • Once Parallels for battle now operate outside of the battle process and now will function consistently throughout. Update made by Olivia.
  • New Features!
    • New Troop Page comment tag added by Olivia and sponsored by Puddor:
      • <Once Parallel When Start Battle>
        • Causes the troop page to immediately run the moment the battle scene begins to fade in (not after it fades in). This is faster than a turn 0 condition troop page. Troop page conditions are ignored.
        • This can be used for things like the Action Sequence Camera plugin, the Visual Battle Environment plugin, and/or initial battle poses and such in order to provide a near seamless battle transition experience.
        • This does NOT trigger when coming out of the options menu or party menu screens.
        • This WILL trigger when going from battle to battle nonstop via plugins like VisuStella MZ's Chain Battles.
        • When actors are moving towards their home positions, it will take around 30 frames by default. Use this information however you like.
  • Optimization Update!
    • Plugin should run more optimized.

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Main Menu Core VisuStella MZ

Version 1.15: February 10, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Message Core VisuStella MZ

Version 1.33: February 10, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Commands added by Irina:
      • Picture: Change Text
        • This new plugin command allows you to place text on top of pictures (usually in the form of empty pages or cards) to function as stationary or other uses. Text codes are allowed.
        • Text codes are supported.
      • Picture: Erase Text
        • Removes text from target picture(s).

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Save Core VisuStella MZ

Version 1.09: February 10, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Tier 2 (1 Plugin Update)

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Skill Learn System VisuStella MZ

Version 1.07: February 10, 2022

  • Bug Fixes!
    • Costs for CP and JP will have better fail safes to not automatically reduce to 0 under specific conditions when learning skills. Fix by Arisu.

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Tier 3 (1 Plugin Update)

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Sideview Battle UI VisuStella MZ

Version 1.04: February 10, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameter added by Olivia:
      • Plugin Parameters > Status Window Settings > Background Dim?
        • Show the dimmed background?

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Tier 4 (1 Plugin Update)

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Gab Window VisuStella MZ

Version 1.03: February 10, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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February 3, 2022 - Update #77

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Total Plugins Updated: 4

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Tier 1 (1 Plugin Updates)

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Events and Movement Core VisuStella MZ

Version 1.33: February 3, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Notetags added by Arisu!
      • <Hide Player>
      • <Show Player>
        • Map Notetag. Forcefully hides or shows the player sprite. This is so you don't need to manually turn the setting on/off each time you enter a specific map.
      • <Hide Followers>
      • <Show Followers>
        • Map Notetag. Forcefully hides or shows the player's followers. This is so you don't need to manually turn them on/off each time you enter a specific map.

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Tier 2 (1 Plugin Update)

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Furniture System VisuStella MZ

Version 1.03: February 3, 2022

  • Bug Fixes!
    • Local events should no longer trigger while in Furniture Mode.
    • Opacity dimming for the help window will now adjust accordingly when the sprite is placed on the far left.
    • Spelling error fixed with one of the default Plugin Parameters. Fix made by Arisu.
  • Feature Updates!
    • Default values for Plugin Parameters have been changed to fit the 4:3 ratio resolution sizes. Update made by Arisu.

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Tier 3 (1 Plugin Update)

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Button Trigger Events VisuStella MZ

Version 1.01: February 3, 2022

  • Documentation Update!
    • Added text for "Plugin Parameters: Spotlight Settings"
      • Spotlight Mode will only enlist the events that are on the player's screen and will filter out the ones that aren't close. If there aren't any near the player's screen, then the one with the lowest event ID will automatically trigger. Otherwise, the player will select from the events visible on the screen close to the player.
  • Feature Update!
    • Updated the handling of event triggers for multiple events that may not appear on the player's screen. Update made by Arisu.
  • Optimization Update!
    • Plugin should run more optimized.

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Tier 4 (1 Plugin Update)

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Event Title Scene VisuStella MZ

Version 1.04: February 3, 2022

  • Feature Update!
    • Autosave no longer triggers from starting a new game with the locked save style. Update made by Irina.

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January 27, 2022 - Update #76

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Total Plugins Updated: 8

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Tier 0 (1 Plugin Update)

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Core Engine VisuStella MZ

Version 1.55: January 27, 2022

  • Feature Update!
    • Once Parallels for the map are now able to update even while other events are running. Update made by Arisu.

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Tier 1 (2 Plugin Updates)

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Battle Core VisuStella MZ

Version 1.55: January 27 2022

  • Compatibility Update!
    • RPG Maker MV animations with front view should now play in the correct area against actor faces. Update made by Olivia.
  • Documentation Update!
    • Help file updated for new features.
  • Feature Update!
    • Animations now play on top of all actor faces/portraits regardless of the battle layout style. Update made by Olivia.
  • New Features!
    • New notetag added by Arisu.
      • <Bypass Auto Action Sequence>
        • This notetag is used for the game devs that have the Action Sequence Plugin Parameter "Auto Notetag" on for applying the notetag <Custom Action Sequence> to every skill and item with common events.
        • This will allow items and skills to be able to launch their common events from the menu scene regardless of the inherent restriction to prevent action sequence based skills/items with common events from launching.
        • Ignore this if you have "Auto Notetag" disabled or set to false. By default, this setting is set to false. Please be aware of the changes you've made to your game before using it.

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Skills and States Core VisuStella MZ

Version 1.27: January 27, 2022

  • Bug Fixes!
    • Custom JS Slip Damage/Healing values should now be recalculated on demand. Fix made by Olivia.

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Tier 2 (2 Plugin Updates)

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Dragonbones Union VisuStella MZ

Version 1.17: January 27, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • Added Plugin Command Parameter for "Picture: Play Dragonbones Animation":
      • Finish: Revert Idle?
        • Revert animation to 'idle' animation after finishing?
        • Added by Irina

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Visual Battle Environment VisuStella MZ

Version 1.07: January 27, 2022

  • Compatibility Update
    • Added compatibility functionality for future plugins.

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Tier 3 (1 Plugin Update)

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Weapon Animation VisuStella MZ

Version 1.07: June 11, 2021

  • Bug Fixes!
    • Freeze motion frames for weapon attacks will default to the enforced weapon graphic if there is no custom weapon sprite on the weapon, but on a piece of armor instead. Update made by Olivia.

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Tier 4 (2 Plugin Updates)

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Combat Log VisuStella MZ

Version 1.11: January 27, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Visual Parallaxes VisuStella MZ

Version 1.05: January 27, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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