Difference between revisions of "Template:VisuMZ Database Inheritance Notetags"

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(Created page with "<noinclude>VisuMZ Database Inheritance Notetags</noinclude> The following are notetags that have been added through this plugin. These notetags...")
 
(Everything-Related Notetags)
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=== Everything-Related Notetags ===
 
=== Everything-Related Notetags ===
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[[File:DatabaseInherit_Example.png]]
  
 
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Revision as of 16:11, 10 November 2020

The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.

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Everything-Related Notetags

DatabaseInherit Example.png

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<Inherit Everything From: id>
<Inherit Everything From: id, id, id>

<Inherit Everything From: name>
<Inherit Everything From: name, name, name>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit notetags, basic properties, damage formulas, parameters,
  action patterns, traits, and effects from the parent object.
- Replace 'id' with the ID of the database object to inherit from.
- Replace 'name' with the name of the database object to inherit from.
- The database object must exist within the same database.
- You cannot inherit data from objects of a different database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit First Everything>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit notetags, basic properties, damage formulas, parameters,
  action patterns, traits, and effects from the parent object.
- This will inherit from the first object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Last Everything>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit notetags, basic properties, damage formulas, parameters,
  action patterns, traits, and effects from the parent object.
- This will inherit from last object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Previous Everything>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit notetags, basic properties, damage formulas, parameters,
  action patterns, traits, and effects from the parent object.
- This will inherit from previous object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Next Everything>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit notetags, basic properties, damage formulas, parameters,
  action patterns, traits, and effects from the parent object.
- This will inherit from next object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

Notetag Inheritance-Related Notetags

---

<Inherit Notetags From: id>
<Inherit Notetags From: id, id, id>

<Inherit Notetags From: name>
<Inherit Notetags From: name, name, name>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit notetags from the parent object.
- Replace 'id' with the ID of the database object to inherit from.
- Replace 'name' with the name of the database object to inherit from.
- The database object must exist within the same database.
- You cannot inherit data from objects of a different database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit First Notetags>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit notetags from the parent object.
- This will inherit from the first object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Last Notetags>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit notetags from the parent object.
- This will inherit from last object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Previous Notetags>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit notetags from the parent object.
- This will inherit from previous object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Next Notetags>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit notetags from the parent object.
- This will inherit from next object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

Basic Property Inheritance-Related Notetags

---

<Inherit Properties From: id>
<Inherit Properties From: id, id, id>

<Inherit Properties From: name>
<Inherit Properties From: name, name, name>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit basic properties determined by the plugin parameters.
- Replace 'id' with the ID of the database object to inherit from.
- Replace 'name' with the name of the database object to inherit from.
- The database object must exist within the same database.
- You cannot inherit data from objects of a different database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.
- If there are multiple parent objects, the inheritance for overwritten
  properties will come from the last listed parent object.

---

<Inherit First Properties>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit basic properties determined by the plugin parameters.
- This will inherit from the first object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.
- If there are multiple parent objects, the inheritance for overwritten
  properties will come from the last listed parent object.

---

<Inherit Last Properties>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit basic properties determined by the plugin parameters.
- This will inherit from last object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.
- If there are multiple parent objects, the inheritance for overwritten
  properties will come from the last listed parent object.

---

<Inherit Previous Properties>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit basic properties determined by the plugin parameters.
- This will inherit from previous object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.
- If there are multiple parent objects, the inheritance for overwritten
  properties will come from the last listed parent object.

---

<Inherit Next Properties>

- Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State, and
  Tileset Notetags
- This will inherit basic properties determined by the plugin parameters.
- This will inherit from next object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.
- If there are multiple parent objects, the inheritance for overwritten
  properties will come from the last listed parent object.

---

Damage Formula Inheritance-Related Notetags

---

<Inherit Damage Formula From: id>
<Inherit Properties From: id, id, id>

<Inherit Damage Formula From: name>
<Inherit Damage Formula From: name, name, name>

- Used for: Skill, Item Notetags
- This will inherit and extend the damage formula from the parent object.
- Replace 'id' with the ID of the database object to inherit from.
- Replace 'name' with the name of the database object to inherit from.
- The database object must exist within the same database.
- You cannot inherit data from objects of a different database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit First Damage Formula>

- Used for: Skill, Item Notetags
- This will inherit and extend the damage formula from the parent object.
- This will inherit from the first object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Last Damage Formula>

- Used for: Skill, Item Notetags
- This will inherit and extend the damage formula from the parent object.
- This will inherit from last object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Previous Damage Formula>

- Used for: Skill, Item Notetags
- This will inherit and extend the damage formula from the parent object.
- This will inherit from previous object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Next Damage Formula>

- Used for: Skill, Item Notetags
- This will inherit and extend the damage formula from the parent object.
- This will inherit from next object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

Parameters Inheritance-Related Notetags

---

<Inherit Parameters From: id>
<Inherit Parameters From: id, id, id>

<Inherit Parameters From: name>
<Inherit Parameters From: name, name, name>

- Used for: Weapon, Armor, Enemy Notetags
- This will inherit and extend the parameters from the parent object.
- Replace 'id' with the ID of the database object to inherit from.
- Replace 'name' with the name of the database object to inherit from.
- The database object must exist within the same database.
- You cannot inherit data from objects of a different database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit First Parameters>

- Used for: Weapon, Armor, Enemy Notetags
- This will inherit and extend the parameters from the parent object.
- This will inherit from the first object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Last Parameters>

- Used for: Weapon, Armor, Enemy Notetags
- This will inherit and extend the parameters from the parent object.
- This will inherit from last object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Previous Parameters>

- Used for: Weapon, Armor, Enemy Notetags
- This will inherit and extend the parameters from the parent object.
- This will inherit from previous object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Next Parameters>

- Used for: Weapon, Armor, Enemy Notetags
- This will inherit and extend the parameters from the parent object.
- This will inherit from next object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

Enemy Action Patterns-Related Notetags

---

<Inherit Action Patterns From: id>
<Inherit Action Patterns From: id, id, id>

<Inherit Action Patterns From: name>
<Inherit Action Patterns From: name, name, name>

- Used for: Enemy Notetags
- This will inherit and extend the action patterns from the parent object.
- Replace 'id' with the ID of the database object to inherit from.
- Replace 'name' with the name of the database object to inherit from.
- The database object must exist within the same database.
- You cannot inherit data from objects of a different database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit First Action Patterns>

- Used for: Enemy Notetags
- This will inherit and extend the action patterns from the parent object.
- This will inherit from the first object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Last Action Patterns>

- Used for: Enemy Notetags
- This will inherit and extend the action patterns from the parent object.
- This will inherit from last object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Previous Action Patterns>

- Used for: Enemy Notetags
- This will inherit and extend the action patterns from the parent object.
- This will inherit from previous object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Next Action Patterns>

- Used for: Enemy Notetags
- This will inherit and extend the action patterns from the parent object.
- This will inherit from next object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

Trait Inheritance-Related Notetags

---

<Inherit Traits From: id>
<Inherit Traits From: id, id, id>

<Inherit Traits From: name>
<Inherit Traits From: name, name, name>

- Used for: Actor, Class, Weapon, Armor, Enemy, and State Notetags
- This will inherit and extend the traits from the parent object.
- Replace 'id' with the ID of the database object to inherit from.
- Replace 'name' with the name of the database object to inherit from.
- The database object must exist within the same database.
- You cannot inherit data from objects of a different database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit First Traits>

- Used for: Actor, Class, Weapon, Armor, Enemy, and State Notetags
- This will inherit and extend the traits from the parent object.
- This will inherit from the first object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Last Traits>

- Used for: Actor, Class, Weapon, Armor, Enemy, and State Notetags
- This will inherit and extend the traits from the parent object.
- This will inherit from last object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Previous Traits>

- Used for: Actor, Class, Weapon, Armor, Enemy, and State Notetags
- This will inherit and extend the traits from the parent object.
- This will inherit from previous object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Next Traits>

- Used for: Actor, Class, Weapon, Armor, Enemy, and State Notetags
- This will inherit and extend the traits from the parent object.
- This will inherit from next object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

Effects Inheritance-Related Notetags

---

<Inherit Effects From: id>
<Inherit Effects From: id, id, id>

<Inherit Effects From: name>
<Inherit Effects From: name, name, name>

- Used for: Skill and Item Notetags
- This will inherit and extend the effects from the parent object.
- Replace 'id' with the ID of the database object to inherit from.
- Replace 'name' with the name of the database object to inherit from.
- The database object must exist within the same database.
- You cannot inherit data from objects of a different database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit First Effects>

- Used for: Skill and Item Notetags
- This will inherit and extend the effects from the parent object.
- This will inherit from the first object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Last Effects>

- Used for: Skill and Item Notetags
- This will inherit and extend the effects from the parent object.
- This will inherit from last object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Previous Effects>

- Used for: Skill and Item Notetags
- This will inherit and extend the effects from the parent object.
- This will inherit from previous object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

---

<Inherit Next Effects>

- Used for: Skill and Item Notetags
- This will inherit and extend the effects from the parent object.
- This will inherit from next object of the same database.
- Insert multiple inheritance notetags to inherit from more than one parent
  object for this child object.

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