Difference between revisions of "Template:VisuMZ Equipment Set Bonuses Notetags"

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(Equipment Set Declaration-Related Notetags)
(Equipment Set Graphics-Related Notetags)
 
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=== Equipment Set Graphics-Related Notetags ===
 
=== Equipment Set Graphics-Related Notetags ===
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[[File:EquipSetBonuses_Preview2.png|600px]]
  
 
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Latest revision as of 15:04, 19 January 2021

The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.

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Equipment Set Declaration-Related Notetags

EquipSetBonuses Preview1.png

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<Equip Set: name>

- Used for: Weapon, Armor Notetags
- This assigns this item to an equipment set.
- Replace 'name' with the set name you're going to associate this equip
  with. Names must equal the Equipment Set names declared in the Plugin
  Parameters or else they will not have any effect.
- If you want to make a piece of equipment be a part of two different
  equipment sets, use multiple copies of this notetag.

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Equipment Set Graphics-Related Notetags

EquipSetBonuses Preview2.png

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<name Set, x Pieces Face: filename, index>
<name Set, x+ Pieces Face: filename, index>
<name Set, x to y Pieces Face: filename, index>

- Used for: Actor Notetags
- Gives this actor an Equipment Set face graphic.
- Replace 'name' with the Equipment Set name to apply to. Use the set names
  that are declared in the Plugin Parameters or there will be no effect.
- Replace 'x' with the exact number of pieces to apply this graphic to.
  This does NOT apply to larger number numbers, only exactly that amount.
- The 'x+' variant will apply the graphic from 'x' to higher numbers.
- The 'x to y' variant will apply the graphic for a range of pieces to be
  equipped in order to apply the graphic.
- Replace 'filename' with the filename of the graphic found inside the
  img/faces/ folder. Do not include the file extension.
- Replace 'index' with the index of the graphic. Index values start at 0.
-

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<name Set, x Pieces Character: filename, index>
<name Set, x+ Pieces Character: filename, index>
<name Set, x to y Pieces Character: filename, index>

- Used for: Actor Notetags
- Gives this actor an Equipment Set face graphic.
- Replace 'name' with the Equipment Set name to apply to. Use the set names
  that are declared in the Plugin Parameters or there will be no effect.
- Replace 'x' with the exact number of pieces to apply this graphic to.
  This does NOT apply to larger number numbers, only exactly that amount.
- The 'x+' variant will apply the graphic from 'x' to higher numbers.
- The 'x to y' variant will apply the graphic for a range of pieces to be
  equipped in order to apply the graphic.
- Replace 'filename' with the filename of the graphic found inside the
  img/characters/ folder. Do not include the file extension.
- Replace 'index' with the index of the graphic. Index values start at 0.
-

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<name Set, x Pieces Battler: filename>
<name Set, x+ Pieces Battler: filename>
<name Set, x to y Pieces Battler: filename>

- Used for: Actor Notetags
- Gives this actor an Equipment Set face graphic.
- Replace 'name' with the Equipment Set name to apply to. Use the set names
  that are declared in the Plugin Parameters or there will be no effect.
- Replace 'x' with the exact number of pieces to apply this graphic to.
  This does NOT apply to larger number numbers, only exactly that amount.
- The 'x+' variant will apply the graphic from 'x' to higher numbers.
- The 'x to y' variant will apply the graphic for a range of pieces to be
  equipped in order to apply the graphic.
- Replace 'filename' with the filename of the graphic found inside the
  img/sv_actors/ folder. Do not include the file extension.
-

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<name Set, x Pieces Menu Portrait: filename>
<name Set, x+ Pieces Menu Portrait: filename>
<name Set, x to y Pieces Menu Portrait: filename>

- Used for: Actor Notetags
- Requires VisuMZ_1_MainMenuCore!
- Gives this actor an Equipment Set face graphic.
- Replace 'name' with the Equipment Set name to apply to. Use the set names
  that are declared in the Plugin Parameters or there will be no effect.
- Replace 'x' with the exact number of pieces to apply this graphic to.
  This does NOT apply to larger number numbers, only exactly that amount.
- The 'x+' variant will apply the graphic from 'x' to higher numbers.
- The 'x to y' variant will apply the graphic for a range of pieces to be
  equipped in order to apply the graphic.
- Replace 'filename' with the filename of the graphic found inside the
  img/pictures/ folder. Do not include the file extension.
-

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<name Set, x Pieces Battle Portrait: filename>
<name Set, x+ Pieces Battle Portrait: filename>
<name Set, x to y Pieces Battle Portrait: filename>

- Used for: Actor Notetags
- Requires VisuMZ_1_BattleCore!
- Gives this actor an Equipment Set face graphic.
- Replace 'name' with the Equipment Set name to apply to. Use the set names
  that are declared in the Plugin Parameters or there will be no effect.
- Replace 'x' with the exact number of pieces to apply this graphic to.
  This does NOT apply to larger number numbers, only exactly that amount.
- The 'x+' variant will apply the graphic from 'x' to higher numbers.
- The 'x to y' variant will apply the graphic for a range of pieces to be
  equipped in order to apply the graphic.
- Replace 'filename' with the filename of the graphic found inside the
  img/pictures/ folder. Do not include the file extension.
-

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