Difference between revisions of "Template:VisuMZ Skill Cooldowns Plugin Commands"

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The following are Plugin Commands that come with this plugin. They can be
 
The following are Plugin Commands that come with this plugin. They can be
 
accessed through the Plugin Command event command.
 
accessed through the Plugin Command event command.
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 +
---
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=== Actor Plugin Commands ===
  
 
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   - You may use JavaScript code.
 
   - You may use JavaScript code.
 
</pre>
 
</pre>
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 +
---
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=== Enemy Plugin Commands ===
  
 
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Latest revision as of 04:02, 4 September 2020

The following are Plugin Commands that come with this plugin. They can be accessed through the Plugin Command event command.

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Actor Plugin Commands

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SkillCooldownsCD.png

SkillCooldownsCommand1.png

Actor: Skill Cooldown
- Change cooldowns for a specific skill(s).

  Step 1: Actor ID(s):
  - Select which Actor Target ID(s) to affect.

  Step 2: Skill ID(s):
  - Select which Skill ID(s) to affect.

  Step 3: Operation:
  - Set the operation used. =, +, -, *, /, %

  Step 4: Value
  - Select the modifying value.
  - You may use JavaScript code.

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SkillCooldownsCommand2.png

Actor: SType Cooldown
- Change cooldowns for all skills of a skill type(s).

  Step 1: Actor ID(s):
  - Select which Actor Target ID(s) to affect.

  Step 2: Skill Type ID(s):
  - Select which Skill Type ID(s) to affect.

  Step 3: Operation:
  - Set the operation used. =, +, -, *, /, %

  Step 4: Value
  - Select the modifying value.
  - You may use JavaScript code.

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SkillCooldownsCommand3.png

Actor: Global Cooldown
- Change cooldowns for all skills for target(s).

  Step 1: Actor ID(s):
  - Select which Actor Target ID(s) to affect.

  Step 2: Operation:
  - Set the operation used. =, +, -, *, /, %

  Step 3: Value
  - Select the modifying value.
  - You may use JavaScript code.

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Enemy Plugin Commands

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SkillCooldownsCommand4.png

Enemy: Skill Cooldown
- Change cooldowns for a specific skill(s).

  Step 1: Enemy Index(es):
  - Select which Enemy Index(es) to affect.

  Step 2: Skill ID(s):
  - Select which Skill ID(s) to affect.

  Step 3: Operation:
  - Set the operation used. =, +, -, *, /, %

  Step 4: Value
  - Select the modifying value.
  - You may use JavaScript code.

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SkillCooldownsCommand5.png

Enemy: SType Cooldown
- Change cooldowns for all skills of a skill type(s).

  Step 1: Enemy Index(es):
  - Select which Enemy Index(es) to affect.

  Step 2: Skill Type ID(s):
  - Select which Skill Type ID(s) to affect.

  Step 3: Operation:
  - Set the operation used. =, +, -, *, /, %

  Step 4: Value
  - Select the modifying value.
  - You may use JavaScript code.

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SkillCooldownsCommand6.png

Enemy: Global Cooldown
- Change cooldowns for all skills for target(s).

  Step 1: Enemy Index(es):
  - Select which Enemy Index(es) to affect.

  Step 2: Operation:
  - Set the operation used. =, +, -, *, /, %

  Step 3: Value
  - Select the modifying value.
  - You may use JavaScript code.

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