Visual HP Gauges (YEP)

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Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.



Download

System

This is a plugin created for RPG Maker MV.

For help on how to install plugins, click here.

For help on how to update plugins, click here.

Got errors with your RPG Maker MV plugin? Click here.


Masterarbeit Writer

Required Plugins

The following plugins are required in order to use this plugin.

Place the following plugins above this plugin located in the Plugin Manager.

Yanfly Engine Plugins

This plugin is a part of the Yanfly Engine Plugins library.


Help File

============================================================================
Introduction
============================================================================

This plugin requires YEP_BattleEngineCore.
Make sure this plugin is located under YEP_BattleEngineCore in the plugin
list.

This plugin shows the HP Gauges of enemies as they're selected or while they
take damage. You can also opt for actors to show their HP Gauge as well.
Adjust the parameters to change the way you want the HP Gauges to appear.

By default, enemies would need to be defeated first in order for the gauges
to show up. This can be changed within the parameter settings. However,
during battle test, the HP gauges are always shown unless the enemy has a
hidden HP gauge.

============================================================================
Notetags
============================================================================

Class and Enemy Notetags:
  <Hide HP Gauge>
  This HP gauge will always be hidden if this notetag is present.

  <Show HP Gauge>
  This HP gauge will always be shown if this notetag is present while the
  target is selected or taking damage.

  <HP Gauge Width: x>
  This will set the battler's HP Gauge width to x pixels. However, if this
  width is less than the minimum width, minimum width will take priority.

  <HP Gauge Height: x>
  This set's the HP Gauge height to x pixels.

  <HP Gauge Back Color: x>
  This changes the HP Gauge's back color to x text color.

  <HP Gauge Color 1: x>
  This changes the HP Gauge's color 1 to x text color.

  <HP Gauge Color 2: x>
  This changes the HP Gauge's color 2 to x text color.

============================================================================
Changelog
============================================================================

Version 1.07:
- Updated for RPG Maker MV version 1.5.0.

Version 1.06:
- Compatibility update with State Categories.

Version 1.05:
- Updated for RPG Maker MV version 1.1.0.

Version 1.04:
- Optimization update.

Version 1.03:
- Fixed a bug when Escape skill-effects are used on battlers.

Version 1.02:
- Fixed a bug with gauge height not adjusting.

Version 1.01b:
- Fixed a bug regarding dependancy checks.
- Fixed many bugs regarding stacking errors.

Version 1.01:
- Rewrote the good majority of plugin to accomodate the following features:
---'Always Visible' parameter.
---'Gauge Position' parameter.
---'Y Buffer' parameter.
---'Use Thick Gauges' parameter.
---'Show HP' parameter.
---'Show Value' parameter.
---'Show Max' parameter.

Version 1.00:
- Finished Plugin!