Weather In Battle (YEP)

From Yanfly.moe Wiki
Revision as of 20:21, 21 June 2019 by Yanfly (talk | contribs) (Created page with "{{MvPlugin |preview = <youtube>https://www.youtube.com/watch?v=qsdugmLg8aI</youtube> |link1 = <html><iframe src="https://itch.io/embed/405049" height="167" width="552" framebo...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.



Download

System

This is a plugin created for RPG Maker MV.

For help on how to install plugins, click here.

For help on how to update plugins, click here.

Got errors with your RPG Maker MV plugin? Click here.


Masterarbeit Writer

Yanfly Engine Plugins

This plugin is a part of the Yanfly Engine Plugins library.


Introduction

Weather does not appear in battles in RPG Maker MV by default. This causes a
disconnect from entering a battle on a map with weather effects rolling in
the background to a battle scene where the skies are suddenly devoid of such
weather behavior. This plugin adds in the simple effect of making whatever
weather that's being played on the map also affect the weather played in
battle. There's also new functions to save weather settings and recall them
for later in addition to a new action sequence for those using the Battle
Engine Core plugin.

If you are using YEP_BattleEngineCore.js, place this plugin underneath it
in the Plugin Manager's plugin list.

Plugin Commands

Plugin Commands:

  SaveWeather
  - Saves the current weather settings, meaning the type, power, and
  duration to change will be saved.

  RecallWeather
  - Recalls the last saved weather settings. If nothing was last saved,
  then nothing will happen. Using this plugin command will not remove the
  last saved weather settings from memory.

Battle Engine Extension - Action Sequence Commands

If you have YEP_BattleEngineCore.js installed with this plugin located
underneath it in the Plugin Manager, you can make use of these extra
damage related action sequences.

=============================================================================
WEATHER: type, (power), (duration)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Replace 'type' with either 'none', 'rain', 'storm', or 'snow'.
Replace 'power' with a value between 1 and 9.
Replace 'duration' with the number of frames you want the change to be.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Usage Example: weather: rain, 5, 20
               weather: storm, 7, 60
               weather: snow, 9, 90
               weather: none, 1, 60
=============================================================================

Changelog

Version 1.00:
- Finished Plugin!