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	<id>http://www.yanfly.moe/wiki/index.php?action=history&amp;feed=atom&amp;title=Template%3AVisuMZ_Battle_Cursor_Plugin_Commands</id>
	<title>Template:VisuMZ Battle Cursor Plugin Commands - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://www.yanfly.moe/wiki/index.php?action=history&amp;feed=atom&amp;title=Template%3AVisuMZ_Battle_Cursor_Plugin_Commands"/>
	<link rel="alternate" type="text/html" href="http://www.yanfly.moe/wiki/index.php?title=Template:VisuMZ_Battle_Cursor_Plugin_Commands&amp;action=history"/>
	<updated>2026-06-18T23:07:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.2</generator>
	<entry>
		<id>http://www.yanfly.moe/wiki/index.php?title=Template:VisuMZ_Battle_Cursor_Plugin_Commands&amp;diff=7757&amp;oldid=prev</id>
		<title>Yanfly: /* Battle Cursor Plugin Commands */</title>
		<link rel="alternate" type="text/html" href="http://www.yanfly.moe/wiki/index.php?title=Template:VisuMZ_Battle_Cursor_Plugin_Commands&amp;diff=7757&amp;oldid=prev"/>
		<updated>2020-12-14T19:21:58Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Battle Cursor Plugin Commands&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:21, 14 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Battle Cursor Plugin Commands ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Battle Cursor Plugin Commands ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:BattleCursor_Preview.gif]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;---&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;---&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:BattleCursor_Command1.png]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot; &gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 73:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;---&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;---&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:BattleCursor_Command2.png]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l130&quot; &gt;Line 130:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 136:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;---&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;---&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:BattleCursor_Command3.png]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Yanfly</name></author>
		
	</entry>
	<entry>
		<id>http://www.yanfly.moe/wiki/index.php?title=Template:VisuMZ_Battle_Cursor_Plugin_Commands&amp;diff=7651&amp;oldid=prev</id>
		<title>Yanfly: Created page with &quot;&lt;noinclude&gt;VisuMZ Battle Cursor Plugin Commands&lt;/noinclude&gt; The following are Plugin Commands that come with this plugin. They can be accessed t...&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.yanfly.moe/wiki/index.php?title=Template:VisuMZ_Battle_Cursor_Plugin_Commands&amp;diff=7651&amp;oldid=prev"/>
		<updated>2020-12-13T02:35:10Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;noinclude&amp;gt;&lt;a href=&quot;/wiki/Category:Display_templates&quot; title=&quot;Category:Display templates&quot;&gt;VisuMZ Battle Cursor Plugin Commands&lt;/a&gt;&amp;lt;/noinclude&amp;gt; The following are Plugin Commands that come with this plugin. They can be accessed t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Display templates|VisuMZ Battle Cursor Plugin Commands]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
The following are Plugin Commands that come with this plugin. They can be&lt;br /&gt;
accessed through the Plugin Command event command.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Battle Cursor Plugin Commands ===&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Battle Cursor: Change Actor Cursor&lt;br /&gt;
- Change target actor's battle cursor settings.&lt;br /&gt;
&lt;br /&gt;
  Actor ID(s):&lt;br /&gt;
  - Select which Actor ID(s) to affect.&lt;br /&gt;
&lt;br /&gt;
  Appearance Type:&lt;br /&gt;
  - Select the appearance type for the battle select cursor.&lt;br /&gt;
&lt;br /&gt;
    Icon Index:&lt;br /&gt;
    - If &amp;quot;icon&amp;quot; is selected as the appearance type, use this icon as&lt;br /&gt;
      the cursor.&lt;br /&gt;
&lt;br /&gt;
    Picture Filename:&lt;br /&gt;
    - If &amp;quot;picture&amp;quot; is selected as the appearance type, use this image from&lt;br /&gt;
      img/pictures/ as the cursor.&lt;br /&gt;
&lt;br /&gt;
    System Filename:&lt;br /&gt;
    - If &amp;quot;system&amp;quot; is selected as the appearance type, use this image from&lt;br /&gt;
      img/system/ as the cursor.&lt;br /&gt;
&lt;br /&gt;
    Frame Delay:&lt;br /&gt;
    - The frame delay for any animated &amp;quot;picture&amp;quot; or &amp;quot;system&amp;quot; cursors before&lt;br /&gt;
      moving onto the next frame.&lt;br /&gt;
&lt;br /&gt;
  Anchor:&lt;br /&gt;
&lt;br /&gt;
    Anchor X:&lt;br /&gt;
    Anchor Y:&lt;br /&gt;
    - Select the position to determine where the cursor's Anchor&lt;br /&gt;
      is located.&lt;br /&gt;
&lt;br /&gt;
  Position:&lt;br /&gt;
&lt;br /&gt;
    Position X:&lt;br /&gt;
    Position Y:&lt;br /&gt;
    - Select the placement to determine where the cursor's Position&lt;br /&gt;
      is located.&lt;br /&gt;
&lt;br /&gt;
  Offset:&lt;br /&gt;
&lt;br /&gt;
    Offset X:&lt;br /&gt;
    Offset Y:&lt;br /&gt;
    - Select how much to offset the cursor's X/Y position by.&lt;br /&gt;
&lt;br /&gt;
  Wave:&lt;br /&gt;
&lt;br /&gt;
    Wave Type:&lt;br /&gt;
    - Determine how the cursor moves while active.&lt;br /&gt;
&lt;br /&gt;
    Speed:&lt;br /&gt;
    - Select how fast the cursor oscillates.&lt;br /&gt;
    - Lower is slower. Higher is faster.&lt;br /&gt;
&lt;br /&gt;
    Distance:&lt;br /&gt;
    - Select how far the cursor sprite will oscillate from its origin.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Battle Cursor: Change Party Member Cursor&lt;br /&gt;
- Change target party member's battle cursor settings.&lt;br /&gt;
&lt;br /&gt;
  Party Index(es):&lt;br /&gt;
  - Select which party member index(es) to affect.&lt;br /&gt;
&lt;br /&gt;
  Appearance Type:&lt;br /&gt;
  - Select the appearance type for the battle select cursor.&lt;br /&gt;
&lt;br /&gt;
    Icon Index:&lt;br /&gt;
    - If &amp;quot;icon&amp;quot; is selected as the appearance type, use this icon as&lt;br /&gt;
      the cursor.&lt;br /&gt;
&lt;br /&gt;
    Picture Filename:&lt;br /&gt;
    - If &amp;quot;picture&amp;quot; is selected as the appearance type, use this image from&lt;br /&gt;
      img/pictures/ as the cursor.&lt;br /&gt;
&lt;br /&gt;
    System Filename:&lt;br /&gt;
    - If &amp;quot;system&amp;quot; is selected as the appearance type, use this image from&lt;br /&gt;
      img/system/ as the cursor.&lt;br /&gt;
&lt;br /&gt;
    Frame Delay:&lt;br /&gt;
    - The frame delay for any animated &amp;quot;picture&amp;quot; or &amp;quot;system&amp;quot; cursors before&lt;br /&gt;
      moving onto the next frame.&lt;br /&gt;
&lt;br /&gt;
  Anchor:&lt;br /&gt;
&lt;br /&gt;
    Anchor X:&lt;br /&gt;
    Anchor Y:&lt;br /&gt;
    - Select the position to determine where the cursor's Anchor&lt;br /&gt;
      is located.&lt;br /&gt;
&lt;br /&gt;
  Position:&lt;br /&gt;
&lt;br /&gt;
    Position X:&lt;br /&gt;
    Position Y:&lt;br /&gt;
    - Select the placement to determine where the cursor's Position&lt;br /&gt;
      is located.&lt;br /&gt;
&lt;br /&gt;
  Offset:&lt;br /&gt;
&lt;br /&gt;
    Offset X:&lt;br /&gt;
    Offset Y:&lt;br /&gt;
    - Select how much to offset the cursor's X/Y position by.&lt;br /&gt;
&lt;br /&gt;
  Wave:&lt;br /&gt;
&lt;br /&gt;
    Wave Type:&lt;br /&gt;
    - Determine how the cursor moves while active.&lt;br /&gt;
&lt;br /&gt;
    Speed:&lt;br /&gt;
    - Select how fast the cursor oscillates.&lt;br /&gt;
    - Lower is slower. Higher is faster.&lt;br /&gt;
&lt;br /&gt;
    Distance:&lt;br /&gt;
    - Select how far the cursor sprite will oscillate from its origin.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Battle Cursor: Change Enemy Member Cursor&lt;br /&gt;
- Change target enemy's battle cursor settings.&lt;br /&gt;
&lt;br /&gt;
  Enemy Index(es):&lt;br /&gt;
  - Select which enemy troop index(es) to affect.&lt;br /&gt;
&lt;br /&gt;
  Appearance Type:&lt;br /&gt;
  - Select the appearance type for the battle select cursor.&lt;br /&gt;
&lt;br /&gt;
    Icon Index:&lt;br /&gt;
    - If &amp;quot;icon&amp;quot; is selected as the appearance type, use this icon as&lt;br /&gt;
      the cursor.&lt;br /&gt;
&lt;br /&gt;
    Picture Filename:&lt;br /&gt;
    - If &amp;quot;picture&amp;quot; is selected as the appearance type, use this image from&lt;br /&gt;
      img/pictures/ as the cursor.&lt;br /&gt;
&lt;br /&gt;
    System Filename:&lt;br /&gt;
    - If &amp;quot;system&amp;quot; is selected as the appearance type, use this image from&lt;br /&gt;
      img/system/ as the cursor.&lt;br /&gt;
&lt;br /&gt;
    Frame Delay:&lt;br /&gt;
    - The frame delay for any animated &amp;quot;picture&amp;quot; or &amp;quot;system&amp;quot; cursors before&lt;br /&gt;
      moving onto the next frame.&lt;br /&gt;
&lt;br /&gt;
  Anchor:&lt;br /&gt;
&lt;br /&gt;
    Anchor X:&lt;br /&gt;
    Anchor Y:&lt;br /&gt;
    - Select the position to determine where the cursor's Anchor&lt;br /&gt;
      is located.&lt;br /&gt;
&lt;br /&gt;
  Position:&lt;br /&gt;
&lt;br /&gt;
    Position X:&lt;br /&gt;
    Position Y:&lt;br /&gt;
    - Select the placement to determine where the cursor's Position&lt;br /&gt;
      is located.&lt;br /&gt;
&lt;br /&gt;
  Offset:&lt;br /&gt;
&lt;br /&gt;
    Offset X:&lt;br /&gt;
    Offset Y:&lt;br /&gt;
    - Select how much to offset the cursor's X/Y position by.&lt;br /&gt;
&lt;br /&gt;
  Wave:&lt;br /&gt;
&lt;br /&gt;
    Wave Type:&lt;br /&gt;
    - Determine how the cursor moves while active.&lt;br /&gt;
&lt;br /&gt;
    Speed:&lt;br /&gt;
    - Select how fast the cursor oscillates.&lt;br /&gt;
    - Lower is slower. Higher is faster.&lt;br /&gt;
&lt;br /&gt;
    Distance:&lt;br /&gt;
    - Select how far the cursor sprite will oscillate from its origin.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;/div&gt;</summary>
		<author><name>Yanfly</name></author>
		
	</entry>
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