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Create the page "Existent" on this wiki! See also the search results found.
- - Added anti-crash for non-existent actors.7 KB (1,060 words) - 10:52, 13 June 2020
- ** Scene_Map.prototype.create updated to no longer check for a non-existent $dataMap or a changed $gameMap.mapId() (since it's results in the same thin37 KB (2,754 words) - 12:35, 30 January 2026
- ** Failsafes have been added to prevent non-existent variables from crashing the game if a user does not remove them from the va26 KB (3,978 words) - 14:52, 18 February 2025
- ...with the Tier system, errors of incorrect plugin order are practically non-existent.21 KB (3,656 words) - 02:29, 18 December 2021
- - Bug fixed to prevent crash if non-existent actions are used.29 KB (4,587 words) - 10:39, 13 June 2020
- * Added failsafe to prevent non-existent equipment (because the database entries have been deleted) from being equip47 KB (7,190 words) - 08:45, 17 May 2026
- ...ers from moving to non-finite coordinates if calculations are made for non-existent targets. Updated by Olivia.120 KB (18,535 words) - 04:25, 15 February 2026