Difference between revisions of "Template:VisuMZ Message Core Plugin Commands"
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[[File:MessageCoreExpandedChoices.png|600px]] | [[File:MessageCoreExpandedChoices.png|600px]] | ||
| + | |||
| + | --- | ||
| + | |||
| + | [[File:MessageCore_Update133_Command1.png]] | ||
| + | |||
| + | <pre> | ||
| + | Choices: Distance | ||
| + | - Change the distance from choice window to the message window. | ||
| + | |||
| + | Distance: | ||
| + | - Change distance between the choice and message windows. | ||
| + | - Default distance is 0. | ||
| + | - Use negative to center align with remaining space. | ||
| + | </pre> | ||
| + | |||
| + | --- | ||
[[File:MessageCorePluginCommand2.png]] | [[File:MessageCorePluginCommand2.png]] | ||
| Line 63: | Line 79: | ||
Change the properties found in the Show Choices event command. | Change the properties found in the Show Choices event command. | ||
| − | Line Height: | + | Choice Line Height: |
- Change the line height for the show choices. | - Change the line height for the show choices. | ||
- Leave at 0 to keep this unchanged. | - Leave at 0 to keep this unchanged. | ||
| + | |||
| + | Minimum Choice Width: | ||
| + | - What is the minimum width size for each choice? | ||
| + | - 96 is the default width. | ||
Max Rows: | Max Rows: | ||
| Line 127: | Line 147: | ||
Picture ID(s): | Picture ID(s): | ||
- The ID(s) of the picture(s) to erase text for. | - The ID(s) of the picture(s) to erase text for. | ||
| + | </pre> | ||
| + | |||
| + | --- | ||
| + | |||
| + | [[File:MessageCore_Update95_Command1.png]] | ||
| + | |||
| + | <pre> | ||
| + | Picture: Refresh Text | ||
| + | - Refreshes the text used for all on-screen pictures. | ||
| + | - To be used if any dynamic text codes are updated like \n[x]. | ||
| + | </pre> | ||
| + | |||
| + | --- | ||
| + | |||
| + | === Select Plugin Commands === | ||
| + | |||
| + | --- | ||
| + | |||
| + | [[File:MessageCore_Update123_Preview2.png|600px]] | ||
| + | |||
| + | [[File:MessageCore_Update123_Command1.png]] | ||
| + | |||
| + | <pre> | ||
| + | Select: Weapon | ||
| + | - Opens the Event Select Item Window to let the player pick a weapon to | ||
| + | choose from. | ||
| + | - Can be opened while the Message Window is open. | ||
| + | |||
| + | Variable ID: | ||
| + | - This variable will be used to record the ID of the selected weapon. | ||
| + | - It will result in 0 otherwise. | ||
| + | |||
| + | Weapon Type ID: | ||
| + | - Reduce all the weapons to a specific weapon type. | ||
| + | - Leave at 0 to not use filters. | ||
| + | </pre> | ||
| + | |||
| + | --- | ||
| + | |||
| + | [[File:MessageCore_Update123_Preview3.png|600px]] | ||
| + | |||
| + | [[File:MessageCore_Update123_Command2.png]] | ||
| + | |||
| + | <pre> | ||
| + | Select: Armor | ||
| + | - Opens the Event Select Item Window to let the player pick an armor to | ||
| + | choose from. | ||
| + | - Can be opened while the Message Window is open. | ||
| + | |||
| + | Variable ID: | ||
| + | - This variable will be used to record the ID of the selected armor. | ||
| + | - It will result in 0 otherwise. | ||
| + | |||
| + | Armor Type ID: | ||
| + | - Reduce all the armors to a specific armor type. | ||
| + | - Leave at 0 to not use filters. | ||
| + | |||
| + | Equip Type ID: | ||
| + | - Reduce all the armors to a specific equip type. | ||
| + | - Leave at 0 to not use filters. | ||
| + | </pre> | ||
| + | |||
| + | --- | ||
| + | |||
| + | [[File:MessageCore_Update123_Preview4.png|600px]] | ||
| + | |||
| + | [[File:MessageCore_Update123_Command3.png]] | ||
| + | |||
| + | <pre> | ||
| + | Select: Skill | ||
| + | - Opens the Event Select Item Window to let the player pick a skill to | ||
| + | choose from. | ||
| + | - Requires VisuMZ_1_SkillsStatesCore! | ||
| + | - Can be opened while the Message Window is open. | ||
| + | - Skills will not be listed if they are hidden by the actor. | ||
| + | - Skills will not be listed if the actor lacks access to their Skill Type. | ||
| + | |||
| + | Variable ID: | ||
| + | - This variable will be used to record the ID of the selected skill. | ||
| + | - It will result in 0 otherwise. | ||
| + | |||
| + | Actor ID: | ||
| + | - Select an actor to get the skill list from. | ||
| + | - Use 0 to select from the party leader. | ||
| + | |||
| + | Skill Type ID: | ||
| + | - Reduce all the skills to a specific skill type. | ||
| + | - Leave at 0 to not use filters. | ||
</pre> | </pre> | ||
--- | --- | ||
Latest revision as of 11:18, 17 January 2024
The following are Plugin Commands that come with this plugin. They can be accessed through the Plugin Command event command.
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Contents
Message Plugin Commands
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Message: Properties Change the various properties of the Message Window. Rows: - Change the number of Message Window rows. - Leave at 0 to keep it unchanged. Width: - Change the Message Window width in pixels. - Leave at 0 to keep it unchanged. Word Wrap: - Enable or disable Word Wrap for the Message Window?
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Message: X/Y Offsets - Change the X and Y Offsets of the Message Window. - The offset value(s) will be saved and stored. Offset X: - Offset Message Window horizontally. - Negative: Left; Positive: Right - Message Window coordinates are still restricted via clamping. Offset Y: - Offset Message Window vertically. - Negative: Up; Positive: Down - Message Window coordinates are still restricted via clamping.
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Choice Plugin Commands
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Choices: Distance - Change the distance from choice window to the message window. Distance: - Change distance between the choice and message windows. - Default distance is 0. - Use negative to center align with remaining space.
---
Choice: Properties Change the properties found in the Show Choices event command. Choice Line Height: - Change the line height for the show choices. - Leave at 0 to keep this unchanged. Minimum Choice Width: - What is the minimum width size for each choice? - 96 is the default width. Max Rows: - Maximum number of choice rows to be displayed. - Leave at 0 to keep this unchanged. Max Columns: - Maximum number of choice columns to be displayed. - Leave at 0 to keep this unchanged. Text Alignment: - Text alignment for Show Choice window.
---
Picture Plugin Commands
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Picture: Change Text
- Change text for target picture(s) to show.
- You may use text codes.
- Text will adapt to picture's properties.
- Settings will be erased if picture is erased.
Picture ID(s):
- The ID(s) of the picture(s) to set text to.
Padding:
- How much padding from the sides should there be?
Text:
Upper Left:
Upper Center:
Upper Right:
Middle Left:
Middle Center:
Middle Right:
Lower Left:
Lower Center:
Lower Right:
- The text that's aligned to this picture's side.
- You may use text codes.
---
Picture: Erase Text - Erase all text for target picture(s). Picture ID(s): - The ID(s) of the picture(s) to erase text for.
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Picture: Refresh Text - Refreshes the text used for all on-screen pictures. - To be used if any dynamic text codes are updated like \n[x].
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Select Plugin Commands
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Select: Weapon - Opens the Event Select Item Window to let the player pick a weapon to choose from. - Can be opened while the Message Window is open. Variable ID: - This variable will be used to record the ID of the selected weapon. - It will result in 0 otherwise. Weapon Type ID: - Reduce all the weapons to a specific weapon type. - Leave at 0 to not use filters.
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Select: Armor - Opens the Event Select Item Window to let the player pick an armor to choose from. - Can be opened while the Message Window is open. Variable ID: - This variable will be used to record the ID of the selected armor. - It will result in 0 otherwise. Armor Type ID: - Reduce all the armors to a specific armor type. - Leave at 0 to not use filters. Equip Type ID: - Reduce all the armors to a specific equip type. - Leave at 0 to not use filters.
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Select: Skill - Opens the Event Select Item Window to let the player pick a skill to choose from. - Requires VisuMZ_1_SkillsStatesCore! - Can be opened while the Message Window is open. - Skills will not be listed if they are hidden by the actor. - Skills will not be listed if the actor lacks access to their Skill Type. Variable ID: - This variable will be used to record the ID of the selected skill. - It will result in 0 otherwise. Actor ID: - Select an actor to get the skill list from. - Use 0 to select from the party leader. Skill Type ID: - Reduce all the skills to a specific skill type. - Leave at 0 to not use filters.
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