Updates to the VisuStella MZ plugin library are made monthly.
This way, you don't have to stay completely on top of the wiki scouring for updates.
There is no set time for when the updates occur, they just will, and there will be an announcement for them.
Updates will be generally used for bug fixes and/or feature implementations.
Changelog
The following is the VisuStella MZ Plugins Changelog.
It is listed from most recent to oldest with only the most recent batch listed.
To view the whole changelog from the beginning, go here VisuStella MZ Changelog (Full).
For the RPG Maker MZ Core Script changelog, click here.
November 14, 2024 - Update #143
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Total Plugins Updated: 13
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Tier 1 (1 Plugin Update)
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Items and Equips Core VisuStella MZ
Version 1.55: November 14, 2024
- Bug Fixes!
- Fixed a bug where you can no longer attempt to equip an actor with zero equip slots and causing a crash. Fix made by Arisu.
- Documentation Update!
- Help file updated for new features.
- Updated <Status Info>
- Used for: Skill, Item, Weapon, Armor Notetags
- Replace 'key' with one of the following for weapons and armors:
- 'MaxHP', 'MaxMP', 'ATK', 'DEF', 'MAT', 'MDF', 'AGI', or 'LUK'
- For those with VisuMZ_0_CoreEngine:
- 'HIT', 'EVA', 'CRI', 'CEV', 'MEV', 'MRF', 'CNT', 'HRG', 'MRG', 'TRG'
- 'TGR', 'GRD', 'REC', 'PHA', 'MCR', 'TCR', 'PDR', 'MDR', 'FDR', 'EXR'
- Only relevant if the Draw Style for equipment is "classic" or "double".
- Updated <Custom Status Info> notetag:
- Used for: Skill, Item, Weapon, Armor Notetags
- When used with weapon or armor database objects, this information is only relevant if the Draw Style for equipment is "classic" or "double".
- New Feature!
- New Plugin Parameters:
- Parameters > Shop Status Window > Data Style:
- How do you wish to display equipment data?
- Compare - Compares selected equip to equipped gear
- Lists all main party actors
- Displays the parameter differences when equipped
- Calculates custom JS values
- Classic - Shows basic parameters of selected equip
- Double - Shows basic parameters in double columns
- Involves no actors, only shows the item's stats
- Shows weapon or armor specific parameters
- Does not show custom JS values as those are calculated per actor
- Does not show custom parameters as those are calculated per actor
- Use <Status Info> and <Custom Status Info> notetags to overwrite or add custom data to classic equip data
- Data Style > Classic Style:
- Data Style > Double Style:
- Added Weapon Params
- Added Armor Params
- Display these parameters when a weapon/armor is selected.
- Requires VisuMZ_0_CoreEngine!
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Tier 2 (5 Plugin Updates)
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Battle Grid System VisuStella MZ
Version 1.08: November 14, 2024
- Compatibility Update!
- Added better compatibility with Main Menu Core's force show/hide and force enable/disable Plugin Commands for Class, Equip, Skills, and Status commands. Update made by Olivia.
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Battle System - OTB VisuStella MZ
Version 1.17: November 14, 2024
- Bug Fixes!
- Fixed a bug where the <OTB Target Follow Turn: +x> and similar notetags altered the following turn regardless of the presence of the target in current turn order. Fix made by Olivia.
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Date and Time System VisuStella MZ
Version 1.04: November 14, 2024
- Bug Fixes!
- Fixed a bug where turns were added to each state without using any of the notetag effects. Fix made by Olivia.
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Horror Effects VisuStella MZ
Version 1.04: November 14, 2024
- Bug Fixes!
- Fixed a bug where some horror effects would reset upon leaving the screen and/or exiting the menu. Fix made by Olivia.
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Lighting Effects VisuStella MZ
Version 1.09: November 14, 2024
- Documentation Update!
- Updated documentation for following notetags:
- <Radial Light Flash Rate: x%>
- <Radial Light Flare Rate: x%>
- To include the following:
- Must be used with a lower opacity setting.
- Use with <Radial Light Opacity: x%> notetag.
- If <Radial Light Opacity: x%> is not used, default to 50%.
- <Conical Light Flash Rate: x%>
- <Conical Light Flare Rate: x%>
- To include the following:
- Must be used with a lower opacity setting.
- Use with <Conical Light Opacity: x%> notetag.
- If <Conical Light Opacity: x%> is not used, default to 50%.
- Feature Updates!
- Notetags for flash/flare rates will now automatically default the opacity level of a light to 50% if the opacity notetag is not present. Update made by Arisu.
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Tier 3 (4 Plugin Updates)
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Battle AI VisuStella MZ
Version 1.27: November 14, 2024
- Compatibility Update!
- Added better compatibility with Skill Cooldowns' <Once Per Turn> notetag.
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Evolution Matrix Skills VisuStella MZ
Version 1.06: November 14, 2024
- Compatibility Update!
- Added better compatibility between Evolution Matrix Skills and Battle Grid System's targeting for nodes. Update made by Olivia.
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Skill Cooldowns VisuStella MZ
Version 1.07: November 14, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetag added by Irina:
- <Once Per Turn>
- Makes the skill only usable once per turn. Cannot be used in TPB, ATB, or CTB. Does not apply outside of battle.
- Best used with actors/enemies that perform multiple actions per turn.
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State Tooltips VisuStella MZ
Version 1.09: November 14, 2024
- Documentation Update!
- Help file updated for new features.
- Updated <Help Description> notetag documentation:
- This is used as a common notetag between Battle Core's state descriptions and State Tooltips' state descriptions.
- New Features!
- New Notetag added by Olivia:
- <State Tooltip Description>
- A prioritized help description used to separate from the common help description notetag shared with Battle Core's In-Battle Status.
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Tier 4 (3 Plugin Updates)
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Gab Window VisuStella MZ
Version 1.04: November 14, 2024
- Documentation Update!
- Added section "Clearing Up Misunderstandings":
- Gabs are NOT part of the Event List
- For events with Show Text messages, the game goes through the event list one by one until it reaches the end. This does not apply to Gabs. The Plugin Commands that add Gabs add them into a queue outside of the event list and therefore, any events that may be intended for gabs to be finished will launch immediately unless there are event commands or plugin commands that will cause the event list to wait for them.
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Side Chatter VisuStella MZ
Version 1.02: November 14, 2024
- Documentation Update!
- Added section "Clearing Up Misunderstandings":
- Side chatter is NOT part of the Event List
- For events with Show Text messages, the game goes through the event list one by one until it reaches the end. This does not apply to side chatter. The Plugin Commands that add side chatter add them into a queue outside of the event list and therefore, any events that may be intended for side chatter to be finished will launch immediately unless there are event commands or plugin commands that will cause the event list to wait for them.
- Help file updated for new features.
- New Features!
- New Plugin Command added by Arisu:
- Side Chatter: Wait
- Causes the game to wait until there is no more side chatter.
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Visual Parallaxes VisuStella MZ
Version 1.13: November 14, 2024
- Compatibility Update!
- Added reflection compatibility with spawned events.
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October 17, 2024 - Update #142
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Total Plugins Updated: 18
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Tier 0 (1 Plugin Update)
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Core Engine VisuStella MZ
Version 1.85: October 17, 2024
- Feature Updates!
- Updated to fit RPG Maker MZ's updated 1.8.1 version better.
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Tier 1 (4 Plugin Updates)
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Battle Core VisuStella MZ
Version 1.85: October 17, 2024
- Bug Fixes!
- Fixed a bug where the enemy name's visibility would remain after an action has taken place and before inputting is done. Fix made by Olivia.
- Fixed a bug where the "Name Visibility As Target" plugin parameter did not work properly. Fix made by Olivia.
- Documentation Update!
- Help file updated for new features.
- Updated <Help Description> notetag documentation:
- This is used as a common notetag between Battle Core's state descriptions and State Tooltips' state descriptions.
- New Features!
- New Notetag added by Olivia:
- <In-Battle Status Description>
- A prioritized help description used to separate from the common help description notetag shared with State Tooltips.
- New Plugin Parameters added by Olivia:
- Actor Battlers > Frontview > Portrait Animations > Each Target
- Actor Battlers > Frontview > Portrait Animations > Center of All
- Actor Battlers > Frontview > Portrait Animations > Center of Screen
- Place animations on top or behind for these display types?
- Battle Log > Action Changes > Show Counter? > Wait Frames
- Battle Log > Action Changes > Show Reflect? > Wait Frames
- Battle Log > Action Changes > Show Substitute? > Wait Frames
- If devs allow the results of counters, reflects, and substitutes, there wasn't enough time before to allow the text to be visible on screen. You can now adjust how many frames are now visible if text is shown.
- Default values are left at 0 as to not interrupt currently existing action sequences.
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Items and Equips Core VisuStella MZ
Version 1.54: October 17, 2024
- Feature Update!
- If "Modern Controls" is selected while "Remove Equip" and "Optimize" are gone from the Equip Menu, right click will exit the menu. Feature added by Arisu.
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Main Menu Core VisuStella MZ
Version 1.26: October 17, 2024
- Documentation Update!
- Help file updated for updated features.
- Feature Update!
- Due to conflicts with deployment, the Custom Mouse Cursor has its base location moved from /img/system/ to /icon/.
- Please move the cursor file(s) as well as update the Plugin Parameters.
- Sorry for the inconvenience.
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Message Core VisuStella MZ
Version 1.51: October 17, 2024
- Bug Fixes!
- Fixed a bug where \LastGainObj text code did not work with text language key codes. Fix made by Irina.
- Documentation Update!
- Help file updated for new features.
- Added note to Text Language Information > How to Enable Switching
- IMPORTANT! The separator used for the CSV file must be a semicolon (;) and not a comma (,) as to reduce the amount of punctuation conflicts. Keep this in mind as most CSV editors will default to comma (,) instead of the semicolon (;) for their separator.
- Added note to Text Language Information > Naming Weapon Types, etc:
- You might have noticed that if you've decided to use \tl{keyName} for weapon or other database types, other parts of the game will error out. Don't worry, for these, you don't have to change the currently used database name. Go straight to the CSV and insert in a new key for that particular database name. For example, the equip type "Accessory" will use "Accessory" as the automatic key to look for a translated phrase. If there isn't any in the CSV file, then the default database text entry will be used.
- New Features!
- New Plugin Parameters added by Irina:
- Parameters > Text Language Settings > Language Fonts
- Different default fonts used for different languages. This allows different stylistic choices to be made for different languages in case the current font you're using doesn't have support for other language types.
- Keep in mind that players can override this with Options Core if they select a text option other than 'Default' for the 'Text Font' option.
- Make sure any new custom fonts used for different languages are registered with the 'Custom Font Manager' found in this plugin's Plugin Parameters.
- Parameters > Text Language Settings > Language Images
- Allows different images to be used when different languages are used. This is for images that have text on it that you want to appear in different languages based on the text language selected by the player.
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Tier 2 (5 Plugin Updates)
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Battle Grid System VisuStella MZ
Version 1.07: October 17, 2024
- Bug Fixes!
- Fixed a bug where switching positions with dead party members using notetag effects would not move the dead member. Fix made by Olivia.
- Documentation Update!
- Fixed the documentation error for <rule Move User Node direction: x> notetag's "Must Switch Mid" rule explanation.
- Optimization Update!
- Plugin should run more optimized.
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Bright Effects VisuStella MZ
Version 1.09: October 17, 2024
- Optimization Update!
- Plugin should run more optimized.
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Equip Medal System VisuStella MZ
Version 1.05: October 17, 2024
- Bug Fixes!
- If both "Optimize" and "Remove Equipment" are removed from the equipment scene, the Equip Medal Window would lose some modern controls. This is now properly restored. Fix made by Arisu.
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Equipment Set Bonuses VisuStella MZ
Version 1.05: October 17, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Notetags added by Arisu:
- <Equip Set Wildcard>
- Assigns a wildcard effect for this equipment piece.
- This will add +1 to every currently equipped equipment set on actor.
- See help file for more information.
- <Equip Set Wildcards: name, name, name>
- Assigns a limited wildcard effect for this equipment piece for specific equipment sets.
- This will add +1 to every listed limited set that is currently equipped on the actor.
- See help file for more information.
- New Plugin Parameters added by Arisu:
- Parameters > Tooltip Settings > Vocabulary > Wildcard Format
- Parameters > Tooltip Settings > Vocabulary > Wildcard: Any Set
- See help file for more information.
- Optimization Update!
- Plugin should run more optimized.
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Horror Effects VisuStella MZ
Version 1.03: October 17, 2024
- Optimization Update!
- Plugin should run more optimized.
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Tier 3 (5 Plugin Updates)
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Action Sequence Camera VisuStella MZ
Version 1.14: October 17, 2024
- Optimization Update!
- Plugin should run more optimized.
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Battle Voices VisuStella MZ
Version 1.06: October 17, 2024
- Bug Fixes!
- Fixed a bug where "Allow Self Response?" setting was inverted. Fix made by Arisu.
- Documentation Update!
- Help file updated for new features.
- New Feature!
- New Plugin Parameter added by Irina:
- Plugin Parameters > Defeat Type
- When should defeat-related battle voices by played?
- 0 HP - Plays when target reaches 0 HP the first time.
- When Collapse - Plays when target performs collapse animation.
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Choice Common Events VisuStella MZ
Version 1.02: October 17, 2024
- Optimization Update!
- Plugin should run more optimized.
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Visual Cutin Effect VisuStella MZ
Version 1.01: October 17, 2024
- Bug Fixes!
- Fixed a crash where clearing cutins under certain conditions would cause an error. Fix made by Arisu.
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Visual State Effects VisuStella MZ
Version 1.22: October 17, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Arisu:
- Plugin Parameters > Response Popup Settings
- Popup settings for response-type state effects (ie Counter, Reflect, Substitute).
- See help file for more information.
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Tier 4 (3 Plugin Updates)
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Combat Log VisuStella MZ
Version 1.14: October 17, 2024
- Compatibility Update!
- Plugin should be more compatible with Battle System - OTB.
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Map Camera Zoom VisuStella MZ
Version 1.06: October 17, 2024
- Compatibility Update!
- Added better compatibility with Visual Parallaxes when using plugin commands to focus scroll.
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Multi-Layer HP Gauge VisuStella MZ
Version 1.05: October 17, 2024
- Compatibility Update!
- Added better compatibility with In-Battle Status feature for Battle Core as to not cover up the window.
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September 19, 2024 - Update #141
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Total Plugins Updated: 9
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Tier 1 (3 Plugin Updates)
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Battle Core VisuStella MZ
Version 1.84: September 19, 2024
- Bug Fixes!
- Fixed a bug where Action Sequence "MOVE: Change Home By Distance" would also be affected by the actor and enemy position offsets. Fixed by Irina.
- Fixed a bug where Action Sequence "MECH: STB Exploit Effect" caused a crash. Fix made by Arisu.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Command added by Arisu:
- ANIM: Change Battle Portrait (JS)
- Changes the battle portrait of the actor through JavaScript.
- Can be used outside of battle/action sequences.
- New Plugin Parameters added by Olivia:
- Plugin Parameters > In-Battle Status Window
- This new window allows the player to view the status of the current active party. If the actors have states and buffs, the player can scroll through them and read about their effects through the help window.
- New Notetags added by Olivia:
- <Help Description>
- Assigns a help description for the state that's displayed under the new "Status" actor command.
- <Exclude From Status Listing>
- Excludes the state from being displayed in the status listing.
- <Aspect Name: x>
- <Aspect Icon: x>
- <Aspect Color: x>
- <Aspect Description>
- Used to define enemy aspect that will show up in the In-Battle Status as well as other supported plugins.
- <Popup Position: Head>
- <Popup Position: Center>
- <Popup Position: Base>
- Changes the popup starting position for this enemy.
- <Popup Offset X: +x>
- <Popup Offset X: -x>
- <Popup Offset Y: +y>
- <Popup Offset Y: -y>
- Changes the popup X/Y position offset for this enemy.
- New Plugin Parameters added by Olivia:
- Plugin Parameters > Party Command Window > Add Status?
- Add the "Status" command to the Command Window?
- Plugin Parameters > Actor Command Window > Command List
- Updated to have the "Status" command.
- Plugin Parameters > In-Battle Status Window
- Completely new! View the help file for more information.
- Plugin Parameters > Enemy > Aspects
- Used for the In-Battle Status as well as other supported plugins.
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Elements and Status Menu Core VisuStella MZ
Version 1.26: September 19, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameter added by Olivia:
- Parameters > Element Rulings > Reflect-Element Ruling
- Ruling on how element reflect is handled for multi-elements.
- All (All elements must be Reflected)
- Any (Only one element must be Reflected)
- New Notetag added by Olivia:
- <Element Reflect Rule: All>
- Makes this skill/item require all of the action's elements to be considered "reflected" in order for this action to be actually reflected.
- <Element Reflect Rule: All>
- Makes this skill/item require only one of action's element to be considered "reflected" in order for this action to be actually reflected.
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Main Menu Core VisuStella MZ
Version 1.25: September 19, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Arisu:
- Parameters > Custom Mouse Cursor
- Add/enable a custom mouse cursor for your game.
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Tier 2 (2 Plugin Updates)
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Battle System - OTB VisuStella MZ
Version 1.16: September 19, 2024
- Compatibility Update!
- Added better compatibility with Auto Skill Triggers. Update by Arisu.
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Bestiary VisuStella MZ
Version 1.06: September 19, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Olivia:
- Parameters > Window Settings > Skills Window > Show Aspects
- Parameters > Window Settings > Skills Window > Show Passives
- Show enemy aspect/passives if available?
- Requires VisuMZ_1_BattleCore/VisuMZ_1_SkillsStatesCore!
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Tier 3 (3 Plugin Updates)
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Frontview Battle UI VisuStella MZ
Version 1.12: September 19, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Arisu:
- Parameters > Window Settings > Window Widths > Command Windows
- Parameters > Window Settings > Window Widths > Action Windows
- Type in the numeric value you want this width to be.
- Otherwise, type "auto" to let the plugin adjust them.
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State Tooltips VisuStella MZ
Version 1.08: September 19, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- Keyboard-Select Show added by Arisu.
- This allows showing enemy tooltips when selecting targets during battle while using the keyboard. Tooltip will appear after a brief pause while selecting the enemy.
- New Plugin Parameters added by Arisu:
- Parameters > Tooltip Settings > Appearance > Centered?
- Center the state tooltip when shown through hovering?
- Parameters > Tooltip Settings > Keyboard-Select Show
- See help file for more information.
- Parameters > Vocabulary > Entries > Enemy Aspect Format
- Used to support the Battle Core's new Enemy Aspect feature.
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Steal Items VisuStella MZ
Version 1.09: September 19, 2024
- Compatibility Update!
- Added better compatibility with Frontview Battle UI.
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Tier 4 (1 Plugin Update)
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Encounter Effects VisuStella MZ
Version 1.11: September 19, 2024
- Documentation Update!
- Help file updated for new features.
- Added new section in Major Features section for new Battle Transitions.
- New Features!
- New Plugin Parameters added by Irina:
- Parameters > Default Battle Transition
- Select the default battle transition (10 new ones, 1 MZ original).
- Parameters > Default Battle Transition > Duration
- What is the duration of every battle transition in frames?
- Parameters > Default Battle Transition > Random List
- Pick battle transition types used for "random".
- New Plugin Commands added by Irina:
- Battle Transition: Change Type
- Changes the battle transition type.
- Battle Transition: Duration
- Changes the battle transition duration.
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August 29, 2024 - Update #140
Total Plugins Updated: 16
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Tier 0 (1 Plugin Update)
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Core Engine VisuStella MZ
Version 1.84: August 29, 2024
- Documentation Update!
- Help file updated for new features.
- New Feature!
- New notetags added by Arisu:
- Tileset Notetag: <Taller By x: id>
- Changes any page B, C, D, E tile marked by terrain tag 'id' to be taller by 'x' tiles.
- When placing these tiles on the map, all you have to do is just place the bottom tile.
- ie.: For a tree that's one tile taller, just place the tile at the bottom where you see the trunk). Then, in-game, the tree will appear taller by one tile as marked.
- O/X layer tiles have a special property where tall sprites standing in front of it will no longer clip the top of the sprite, while sprites standing behind it will be covered by it.
- This does not work with events using tiles as graphics. Instead, if you want to do similar, use the Event & Movement Core's <Tile Expand> notetags for better control.
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Tier 1 (4 Plugin Updates)
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Events and Movement Core VisuStella MZ
Version 1.60: August 29, 2024
- Bug Fixes!
- Fixed a bug where events with large hitboxes do not work with crash move. Fix made by Arisu.
- Fixed a bug where single-mode save games by Save Core would freeze after executed event movements. Fix made by Arisu.
- Documentation Update!
- Help file updated for new features.
- Feature Update!
- Event Labels will adjust their vertical position to the picture of any attached event picture if one is present. Update by Arisu.
- New Features!
- New Notetags added by Arisu:
- <Picture Type: Enemy>
- <Picture Type: SV Enemy>
- Will use /img/enemies/ or /img/sv_enemies/ instead of /img/pictures/ to grab a picture graphic from.
- Other picture graphic sprite related notetags will apply as normal.
- <Label Range Type: Square>
- <Label Range Type: Circle>
- <Label Range Type: Diamond>
- Sets a range type for the label to appear visible for.
- New Plugin Parameters added by Arisu:
- Parameters > Event Label Settings > Visible Range > Range Type:
- What do you want the default label visible range type?
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Main Menu Core VisuStella MZ
Version 1.24: August 29, 2024
- Compatibility Update
- When "Load" command is used with Save Core's Single-Save Mode, automatically load up the save instead of going to the Load Menu.
- Documentation Update!
- Help file updated for new features.
- Feature Update!
- Plugin Command renamed:
- Actor: Change Menu Image (JS) to Actor: Change Menu Image (JS) (Legacy)
- New Features!
- New Plugin Command added by Arisu:
- Actor: Change Menu Image (JS) (v1.24)
- Changes an actor's Menu Image using JavaScript.
- Allows more control with more text entry.
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Save Core VisuStella MZ
Version 1.13: August 29, 2024
- Bug Fixes!
- Fixed a bug where single-mode save games would freeze after executed event movements made by Events & Movement Core. Fix made by Arisu.
- Fixed a bug where if the main menu is skipped, face graphics won't be loaded in time for the save or load menu. Fix made by Arisu.
- Fixed a bug where the pop up duration of the autosave confirmation text was using the pop up duration of the save menu confirmation.
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Skills and States Core VisuStella MZ
Version 1.47: August 29, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetags added by Arisu:
- <Bypass State Damage Removal: id/name>
- When this skill/item is used to attack an enemy with the listed state that would normally have on damage removal (ie Sleep).
- This can be used for attacks like "Dream Eater" that would prevent waking up a sleeping opponent.
- <Bypass State Damage Removal as Attacker: id/name>
- When an attacker with an associated trait object that has this notetag would attack an enemy with the listed state, bypass on damage removal.
- This can be used for effects like "Sleep Striker" that would prevent the attacker from waking up a sleeping opponent.
- <Bypass State Damage Removal as Target: id/name>
- When a target with an associated trait object that has this notetag is attacked as the target with the listed state, bypass on damage removal.
- This can be used for effects like "Deep Sleep" that would prevent the attacked target from waking up.
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Tier 2 (7 Plugin Updates)
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Battle Grid System VisuStella MZ
Version 1.06: August 29, 2024
- Bug Fixes!
- Fixed a bug where for FTB, ETB, and PTB, movement would always count as passing a turn regardless of Plugin Parameter settings. Fixed by Olivia.
- Fixed a bug where adding a battler mid-battle would cause a crash. Fix made by Olivia.
- Fixed a bug where enemies could ignore grid targeting restrictions. Fix made by Irina.
- Documentation Update!
- Help file updated for new features.
- New section added to "Major Changes":
- Temporary formations are very specific formations that will overwrite what settings the player has made. These involve specific rank/flank positions per party member (though some can be automatic). With temporary formations in play, the player cannot change them outside of battle. However, once in battle, the positions can be changed through the movement command and/or action effects.
- When a temporary formation is present, menu and battle commands involving changing party members will be disabled.
- Once a temporary formation is disbanded, the player's self-made formation settings will be returned and the player can readjust tactical formations once more.
- New Features!
- New Plugin Commands added by Olivia:
- Temp: Create Temporary Tactics (Normal)
- Creates a temporary tactical formation.
- Temp: Create Temporary Tactics (JS)
- Creates a temporary tactical formation with JavaScript.
- Temp: Disband Temporary Tactics
- Clears temporary tactical formations.
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Battle System - CTB VisuStella MZ
Version 1.24: August 29, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Commands added by Irina:
- Parameters > Turn Order Settings > Updates > Adjust Similar AGI
- v1.22 update. Adjust turn order calculations for battlers with very similar AGI.
- Parameters > Turn Order Settings > Updates > Force Active Slot
- v1.24 update. Force active battler to the active slot. This can be used to offset calculations that are too miniscule.
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Dragonbones Union VisuStella MZ
Version 1.32: August 29, 2024
- Documentation Update!
- Added section: Common Armature Problems and Solutions
- Armature FPS Desynchs
- Particles Not Appearing
- "Unwanted" Animation Frames
- Read these sections for more information.
- Optimization Update!
- Plugin should run more optimized.
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Enhanced TP System VisuStella MZ
Version 1.15: August 29, 2024
- Feature Update!
- Added failsafes for Bad JavaScript TP Formulas to prevent them from becoming NaN values, undefined values, or null values. Bad values will default to 0 and an error message will appear telling which actor, mode, and key's formula has bad code. Update made by Arisu.
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Party System VisuStella MZ
Version 1.31: August 29, 2024
- Documentation Update!
- Help file updated for new features.
- New section added to "Major Changes":
- Temporary Parties
- Temporary parties are very specific parties that will overwrite whatever the player has set as a party. These can include current party members or even actors that haven't joined. The temporary party cannot be changed nor can the positions of said party members can be changed.
- When a temporary party is present, menu and battle commands involving changing party members will be disabled.
- Once the temporary party is disbanded, the player's selected party will be available once again as well as all of the functions to change party members and their positions.
- New Features!
- New Plugin Commands added by Arisu:
- Temp: Create Temporary Party (Normal)
- Creates a temporary party with specific actors.
- Temp: Create Temporary Party (JS)
- Creates a temporary party selected with JavaScript.
- Temp: Disband Temporary Party
-
Tile Grafter System VisuStella MZ
Version 1.02: August 29, 2024
- Compatibility Update!
- Added compatibility for Core Engine's version 1.84 new notetag: Taller by x: id.
-
Weather Effects VisuStella MZ
Version 1.05: August 29, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameter added by Irina:
- Parameters > General Settings > Expand Random Spawn?
- Expand random spawn locations by an extra screen size?
- This is for games that have really high walking speeds where the player can move fast enough where the weather cannot catch up.
- Power settings will be split across multiple settings so readjust your weather power accordingly.
-
Tier 3 (2 Plugin Updates)
-
Battle AI VisuStella MZ
Version 1.26: August 29, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Notetags added by Arisu:
- <AI PDR Influence: x.x>
- <AI MDR Influence: x.x>
- Sets how much TGR weight influence is given based on the PDR/MDR rate.
- <Bypass AI PDR Influence>
- <Bypass AI MDR Influence>
- Makes the actor/enemy not factor in PDR/MDR rates when calculating TGR weights to determine action targets.
- New Plugin Parameters added by Arisu:
- Parameters > Weights > PDR Rate => TGR
- Parameters > Weights > PDR Rate => TGR > Influence Rate
- Parameters > Weights > MDR Rate => TGR
- Parameters > Weights > MDR Rate => TGR > Influence Rate
- Alters the default PDR/MDR Influence rate.
-
Message Log VisuStella MZ
Version 1.08: August 29, 2024
- Bug Fixes!
- Fixed a bug that caused the replay button to not appear. Fix by Irina.
-
Tier 4 (2 Plugin Updates)
-
Skill Containers VisuStella MZ
Version 1.06: August 29, 2024
- Documentation Update!
- Added new instructions to notetags available:
- If you do not want known skills that should be in the Skill Container to be displayed in other skill menus, you will need to change those skills to have either a different Skill Type or "None" as the Skill Type.
-
Skill Shop VisuStella MZ
Version 1.05: August 29, 2024
- Documentation Update!
- <Skill Shop Require Switch: x> notetag was left out from the original documentation. It is now added again.
-
July 18, 2024 - Update #139
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Total Plugins Updated: 22
-
Tier 1 (5 Plugin Updates)
-
Elements and Status Menu Core VisuStella MZ
Version 1.25: July 18, 2024
- Optimization Update!
- Plugin should run more optimized.
-
Items and Equips Core VisuStella MZ
Version 1.53: July 18, 2024
- Documentation Update!
- Help file updated for new features.
- Added warning to <JS Parameters>:
- If you are trying to calculate a value based off a full parameter value, such as "ATK = user.atk * 0.10", it's going to break and will cause an infinite loop. Use base parameter values instead.
- New Features!
- New notetags added by Irina:
- <ID Sort Priority: x>
- Used for Scene_Item, Scene_Equip, Scene_Battle, and Scene_Shop's sell option (only when selling).
- Changes sorting priority by ID for item, weapon, or armor to 'x'.
- Default priority level is '50'.
- Items, weapons, and armors with higher priority values will be sorted higher up on the list while lower values will be lower on the list.
-
Message Core VisuStella MZ
Version 1.50: July 18, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New text codes added by Irina:
- <Caps> </Caps>
- <Upper> </Upper>
- <Lower> </Lower>
- Auto-text case textcodes will automatically adjust text inserted between them to respectively be completely capitalized, first-letter capitalized, or completely lowercase.
- More information in the help file.
- <Alt> </Alt>
- Alternates between uppercase and lowercase for letters.
- <Chaos> </Chaos>
- Randomly uses uppercase and lowercase for letters.
-
Options Core VisuStella MZ
Version 1.26: July 18, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- Keyboard and Controller Rebinding added!
- New General Option added: "Limit FPS"
- Allows player to limit FPS counter. If ON, limit becomes 60. If off, the FPS counter is uncapped to whatever the player's monitor allows.
- New Plugin Parameters added for Keyboard and Controller Rebinding.
- See help file for more information.
- Added Keyboard and Controller Rebinding access to Options menu.
- If you want to acquire these settings for an already-existing project, do either of the following:
- Delete the existing VisuMZ_1_OptionsCore.js in the Plugin Manager list and install the newest version.
- Or create a new project, install VisuMZ_1_OptionsCore.js there, then copy over the "General" plugin parameters found in the Options Category plugin parameter settings to your current project.
-
Skills and States Core VisuStella MZ
Version 1.46: July 18, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameter added by Irina:
- Parameters > Skill Settings > Skill Types > Sort: Alphabetical
- Insert the ID's of Skill Types you want sorted alphabetically.
- New notetags added by Irina:
- <ID Sort Priority: x>
- Used for Scene_Skill.
- Changes sorting priority by ID for skill to 'x'.
- Default priority level is '50'.
- Skills with higher priority values will be sorted higher up on the list while lower values will be lower on the list.
-
Tier 2 (8 Plugin Updates)
-
Battle Grid System VisuStella MZ
Version 1.05: July 18, 2024
- Bug Fixes!
- Fixed a bug where actors sharing the same name would cause clashes in how they select same rank/flank targets. Fix made by Olivia.
- Fixed a bug where weapon ranges for same rank/flank would cause crashes at the start of battle. Fix made by Olivia.
- Fixed bugs with AOE targeting for 'Upward', 'Downward', 'Forward', 'Backward', 'Diagonal Forward', and 'Diagonal Backward' being inverted. Fix made by Olivia.
- Documentation Update!
- Help file updated for new features.
- Fixed a documentation bug where there is a 'Can' effect for self movement examples that actually doesn't exist.
- New Features!
- New notetags added by Olivia:
- <Crash Self Damage Rate: x%>
- <Crash Target Damage Rate: x%>
- Alters the crash damage received by a percentile rate. Self refers to the moved enemy. Target refers to the enemy crashed into.
- Example Usage: Rubber enemies have lower crash self damage.
- Example Usage: Fluffy enemies have lower crash target damage.
- <Crash Self Damage Bonus: +x>
- <Crash Self Damage Bonus: -x>
- <Crash Target Damage Bonus: +x>
- <Crash Target Damage Bonus: -x>
- Alters the crash damage received by a flat bonus amount. Self refers to the moved enemy. Target refers to the enemy crashed into.
- Example Usage: Brittle enemies have higher flat bonus target damage.
- Example Usage: Thorny enemies have higher flat bonus target damage.
-
Battle System - CTB VisuStella MZ
Version 1.23: July 18, 2024
- Bug Fixes!
- Fixed a softlock that is caused from surprise attacks involving 100% CTB After Speed. Fix made by Olivia.
-
Battle System - PTB VisuStella MZ
Version 1.13: July 18, 2024
- Bug Fixes!
- Fixed a bug that caused custom picture graphics for Full and Half Press Turns to be swapped. Fix made by Olivia.
-
Equip Battle Skills VisuStella MZ
Version 1.07: July 18, 2024
- Compatibility Update!
- Compatibility with Option Core's Auto-Battle + Attack Only should now work together with this plugin. Update made by Olivia.
-
Equip Medal System VisuStella MZ
Version 1.04: July 18, 2024
- Compatibility Update!
- Added compatibility with new Items and Equips Core features!
-
Item Crafting System VisuStella MZ
Version 1.21: July 18, 2024
- Compatibility Update!
- Added compatibility with new Items and Equips Core features!
-
Skill Learn System VisuStella MZ
Version 1.15: July 18, 2024
- Compatibility Update!
- Added compatibility with new Skills and States Core features!
- Documentation Update!
- Help file updated for new features.
- New Feature!
- Added new Plugin Parameter by Irina:
- Parameters > General Settings > Hide Learned Skills
- Hide skills after they are learned?
-
Weapon Swap System VisuStella MZ
Version 1.12: July 18, 2024
- Bug Fixes!
- Fixed a bug where the incorrect difference is displayed for swap weapons. Fix made by Olivia.
-
Tier 3 (4 Plugin Updates)
-
Button Trigger Events VisuStella MZ
Version 1.05: July 18, 2024
- Compatibility Update!
- Added compatibility with Options Core's new key rebindings.
-
Frontview Battle UI VisuStella MZ
Version 1.11: July 18, 2024
- Bug Fixes!
- Fixed a bug where on the map scene so that State Tooltips no longer appear if the Frontview Battle UI is not visible. Fix made by Olivia.
- Fixed a bug where after turning off map visibility, State Tooltips didn't work properly in battle. Fix made by Olivia.
-
Victory Aftermath VisuStella MZ
Version 1.22: July 18, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Olivia:
- Parameters > General Settings > Color Settings > Background Color 1
- Parameters > General Settings > Color Settings > Background Color 2
- Parameters > General Settings > Color Settings > Reward Strip 1
- Parameters > General Settings > Color Settings > Reward Strip 1
- Parameters > General Settings > Color Settings > Actor Strip
- Colors with a bit of alpha settings.
-
Visual State Effects VisuStella MZ
Version 1.21: July 18, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameter added by Arisu:
- Plugin Parameters > State Settings > Battle End Popups?
- Show State Popup removal on battle end for battle state removal?
-
Tier 4 (5 Plugin Updates)
-
Button Common Events VisuStella MZ
Version 1.09: July 18, 2024
- Compatibility Update!
- Added compatibility with Options Core's new key rebindings. This will impose some restrictions if you allow for key rebindings.
-
Extra Enemy Drops VisuStella MZ
Version 1.10: July 18, 2024
- Feature Update!
- Removed null and undefined drops from drop pool due to incorrect name spelling in notetags. Update made by Olivia.
-
Map Camera Zoom VisuStella MZ
Version 1.05: July 18, 2024
- Bug Fixes!
- Fixed a bug where screen scrolling and focus didn't work properly. Fix made by Irina.
- Compatibility Update!
- Plugin now works better with Movement Core's smooth scroll.
-
Visual Fogs VisuStella MZ
Version 1.12: July 18, 2024
- Optimization Update!
- Plugin should run more optimized.
- Uses a better algorithm to determine terrain tags.
-
Visual Parallaxes VisuStella MZ
Version 1.12: July 18, 2024
- Optimization Update!
- Plugin should run more optimized.
- Uses a better algorithm to determine terrain tags.
June 13, 2024 - Update #138
-
Total Plugins Updated: 18
-
Tier 0 (1 Plugin Update)
-
Core Engine VisuStella MZ
Version 1.83: June 13, 2024
- Documentation Update!
- Help file updated for new features.
- Updated documentation for <param Max: x> notetag.
- This does not set the max cap to be lower than the default cap.
- New Feature!
- New Plugin Parameters added by Olivia:
- Plugin Parameters > UI Settings > State Icons Non-Frame
- Replace sprite frame system for non-frame.
- Better for any instances where icons are zoomed.
-
Tier 1 (1 Plugin Updates)
-
Events and Movement Core VisuStella MZ
Version 1.59: June 13, 2024
- Bug Fixes!
- Added a cache check for character sprite tag names to reduce frame drops. Fix made by Arisu.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetags added by Arisu:
- <Location X: +x>, <Location X: -x>
- <Location Y: +y>, <Location Y: -y>
- <Location: +x, +y>, <Location: +x, -y>
- <Location: -x, +y>, <Location: -x, -y>
- Adjusts the initial location of this event by +x and +y (or -x and -y).
- This allows you to stack events on top of each other or even move them to various places of the map.
- <Tile Expand Up: x>
- <Tile Expand Down: x>
- <Tile Expand Left: x>
- <Tile Expand Right: x>
- Used for events with tile graphics. Expands the graphic up, down, left, or right from the spritesheet.
- This does NOT expand the hitbox.
- The graphic will be anchored to the tile it's expanded from. This means even if you expanded downward, the actual event's position will still be the current event's X/Y coordinates. It's just grown more vertically and is still centered horizontally.
- This is primarily used to save on having to use too many events for tiles that expanded past 1x1 tile sizes.
-
Tier 2 (5 Plugin Updates)
-
Battle Grid System VisuStella MZ
Version 1.04: June 13, 2024
- Bug Fixes!
- Crash targets can no longer crash into themselves. Fix made by Olivia.
- Fixed a bug where AoE ranges did not accept the target located in the "center" of an AoE spread. Fix made by Olivia.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Olivia:
- Parameters > Passive State Settings > Position > Offset X/Y:
- Adjusts passive icon's X/Y position.
- Parameters > Trigger Settings > Position > Offset X/Y:
- Adjusts trigger icon's X/Y position.
- Extended Tactics Scene:
- The Extended Tactics scene option allows you to extend the functionality of the tactics scene beyond just repositioning actors on the grid. If the Extended Tactics option is enabled, the plugin then allows players to manage their skills, equipment, and view their status, amongst many other functions within the Tactics scene itself. Also depending on which plugins are installed, the Extended Tactics scene will also allow changing classes, adding and removing party members, and overall quicker access to individual character submenus.
- With this extended scene comes a lot more new plugin parameters:
- Parameters > Tactics Scene Settings > Extended System?
- Parameters > Compatibility Settings > Party System > Removal Shortcut
- Parameters > Window Settings > Help Window > Help: Select Node Ext
- Parameters > Window Settings > Help Window > Help: Required Actor
- Parameters > Window Settings > Tactics Command Window > Many Settings
- Refer to the help file for more information.
-
Bright Effects VisuStella MZ
Version 1.08: June 13, 2024
- Bug Fixes!
- Added a failsafe to prevent crashes when no focus target is found due to either changing map or a sprite is deleted. Fix made by Olivia.
-
Equip Passive System VisuStella MZ
Version 1.03: June 13, 2024
- Bug Fixes!
- Fixed a crash made by having link learned skills available to level 1 skills upon initializing. Fix made by Olivia.
- Compatibility Update!
- Added compatibility with new Skills and States Core features!
-
Extended Message Functionality VisuStella MZ
Version 1.17: June 13, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Irina:
- Parameters > Message Button Console > Button Visuals > Offset X
- Parameters > Message Button Console > Button Visuals > Offset Y
- Adjusts the X/Y position of the buttons.
-
Lighting Effects VisuStella MZ
Version 1.08: June 13, 2024
- Bug Fixes!
- <Conical Light Custom Pattern: x> was not working before and should now work properly. Fix made by Arisu.
-
Tier 3 (6 Plugin Updates)
-
Battle AI VisuStella MZ
Version 1.25: June 13, 2024
- Feature Updates!
- Reduced AI thinking times. Update made by Olivia.
-
Boost Action VisuStella MZ
Version 1.10: June 13, 2024
- Bug Fixes!
- Fixed a bug where boost would cause softlocks in certain menus. Fix made by Olivia.
-
Life State Effects VisuStella MZ
Version 1.07: June 13, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetag added by Arisu:
- <Extinct>
- When this state effect applied to a target, the target is no longer able to revive or be revived until this state is removed.
-
Message Keywords VisuStella MZ
Version 1.05: June 13, 2024
- Documentation Update!
- Help file updated for new features.
- Compatibility Update!
- Plugins should be more compatible with one another.
- New Features!
- New Plugin Parameters added by Arisu:
- Parameters > Keyword List > Keyword > Cascades
- Used only for Window_Help Cascades.
- Displays these additional keywords.
- Parameters > Tooltip Settings > Help Window Cascade
- Cascading tooltips will show all of the available keywords found in the help window and list them off to the side to show off each tooltip at once. This allows players to read keyword definitions without needing to utilize touch inputs.
-
Victory Aftermath VisuStella MZ
Version 1.21: June 13, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Olivia:
- Parameters > General > Drops Sorted By:
- Set your drops to be sorted by ID or name.
-
Visual State Effects VisuStella MZ
Version 1.20: June 13, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameter added by Irina:
- Plugin Parameters > State Settings > State Popups > Allow Duplicates?
- Allow duplicate state popups to appear with the same graphical frame?
-
Tier 4 (5 Plugin Updates)
-
Break Shields VisuStella MZ
Version 1.06: June 13, 2024
- Bug Fixes!
- Fixed a bug where turn color would not update even if break stun is over. Fix made by Olivia.
- Feature Update!
- Updated Break Shield icon to no longer be frame dependent in order to avoid pixel bleeding during zooms. Update made by Olivia.
-
Button Common Events VisuStella MZ
Version 1.08: June 13, 2024
- Bug Fixes!
- Fixed a bug where certain buttons would not register properly. Fix made by Arisu.
-
Dice Rolls and RNG Seeds VisuStella MZ
Version 1.01: June 13, 2024
- Bug Fixes!
- Fixed a bug where the Plugin Parameter text for "Armor Cost Format" has an incorrect label as "Variable Cost Format". Fix made by Arisu.
-
Visual Item Inventory VisuStella MZ
Version 1.06: June 13, 2024
- Bug Fixes!
- Fixed a visual overlapping error. Fix made by Olivia.
-
Weakness Popups VisuStella MZ
Version 1.09: June 13, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Arisu:
- Plugin Parameters > Critical > Stack Offset X
- Plugin Parameters > Critical > Stack Offset Y
- Offsets the popup x/y position if stacked with a weakness popup.
-
May 16, 2024 - Update #137
-
Total Plugins Updated: 28
-
Tier 0 (0 Plugin Update)
-
Tier 1 (6 Plugin Updates)
-
Battle Core VisuStella MZ
Version 1.83: May 16, 2024
- Bug Fixes!
- Fixed a bug where sometimes, a battler in Active TPB would not refresh their motion after a state has been removed. Fix made by Olivia.
- Documentation Update!
- Help file updated for new features.
- Fixed a typo with MP Life Steal notetag entry.
- Feature Updates!
- Added fail safes for some plugin parameters in case users outright delete plugin parameter values without introducing something to replace them. Update made by Olivia.
- New Features!
- New Action Sequence added by Olivia:
- GRID: Add Trigger to Node JS
- Adds JS Trigger to target node. Target node cannot have battler.
- Requires VisuMZ_2_BattleGridSystem!
- New notetags added by Olivia:
- <JS Accuracy>
- <JS Accuracy as User>
- <JS Accuracy as Target>
- Allows usage of JavaScript code to modify accuracy rates of actions in battle through skills, items, and trait objects.
- <JS Critical Rate as User>
- <JS Critical Rate as Target>
- Allows usage of JavaScript code to modify critical rate of actions in battle through skills, items, and trait objects.
- <JS Critical Rate> version already exists.
- New Plugin Parameters added by Olivia
- Plugin Parameters > Damage Combo Window
- If enabled, this window will display updated information about the total amount of hits performed and total damage/healing value executed for HP.
- Plugin Parameters > Actor Battler Settings > Sideview Battlers > State Overlay > Offset X/Y
- Offsets X/Y position for state overlay on actor.
- Plugin Parameters > Enemy Battler Settings > Name Visibility > As Target
- Shows enemy name when enemy is a target.
- Plugin Parameters > Enemy Battler Settings > Name Visibility > Temporary Visibility
- Number of frames enemy's name temporarily visible after taking an action effect in battle.
-
Elements and Status Menu Core VisuStella MZ
Version 1.24: May 16, 2024
- Bug Fixes!
- Fixed a bug where if enemies transformed, their trait sets did not. Fix made by Irina.
-
Events and Movement Core VisuStella MZ
Version 1.58: May 16, 2024
- Documentation Update!
- Added "Features: Character Sprite Filename Tags" section.
- New Features!
- [Invisible] tag added to character sprite filenames.
- If a character sprite's filename has [invisible] in it, it will become invisible on the map screen in-game while almost everything else about it is visible. This is used for those who wish to use sprite labels for things such as autorun and parallel events.
-
Items and Equips Core VisuStella MZ
Version 1.52: May 16, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameter added by Irina:
- Parameters > Item Categories > Category List > Category > Sorted By:
- You can now sort specific item categories by ID or Name.
- Only usable within Scene_Item and Scene_Shop.
- Optimization Update!
- Plugin should run more optimized.
-
Message Core VisuStella MZ
Version 1.49: May 16, 2024
- Bug Fixes!
- Fixed a problem where using text codes to get database object names did not apply translated text.
- Documentation Update!
- Added note for Message Window Only text code effects:
- These text codes only work with the Message Window. Keep in mind that even if some windows might look like the Message Window, it may not necessarily be one.
- Feature Update!
- Added a failsafe for when Choice List Window doesn't have any viable options (due to being hidden or disabled). Update made by Irina.
- Added a failsafe for Language CSV when empty rows are added.
- Updated some default Text Code actions in order to make sure they're only used by the Message Window and not anything else. Update made by Irina.
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Skills and States Core VisuStella MZ
Version 1.45: May 16, 2024
- Bug Fixes!
- Fixed a problem with passive state conditional notetags not working properly. Fix made by Irina.
-
Tier 2 (9 Plugin Updates)
-
Battle Grid System VisuStella MZ
Version 1.03: May 16, 2024
- Bug Fixes!
- Fixed a bug where <Area of Effect> notetags stopped working with regular selection skills.
- Fixed an incompatibility bug with Core Engine's screen repositioning messing up the grid positioning of enemies. This effect will now be disabled when using the battle grid system. Fix made by Irina.
- Fixed a bug where an enemy moving to a node that is previously occupied by a dead enemy could no longer by mouse-clicked on. Fix made by Olivia.
- Fixed a bug where distance between resolution UI and resolution size did not visually match for moving mode. Fix made by Olivia.
- Documentation Update!
- Help file updated for new features.
- Feature Update!
- Action Sequences that target specific nodes for animations can now work with skills and items that target ranks and flanks. Update by Olivia.
- Added gap reduction for skills without visible grids. Update by Irina.
- Better enemy selection control with keyboard. Update by Olivia.
- Items and skills with the "Never" occassion won't show the target/range information in the Window_ShopStatus window anymore. Passives won't show target/range information either. Update by Irina.
- Help Window remains open when selecting a node, rank, or flank in order to remain consistent with selecting enemies and allies. Update by Olivia.
- In Battle Test mode, tactics positions are not used and instead, will use any starting rank/flank settings.
- When node triggers occur at the end of an action, the battle system will now wait for any node trigger animations to complete before continuing.
- New Features!
- New Plugin Parameters added by Olivia:
- Plugin Parameters > Compatibility > Items & Equips Core
- Shop Status Window
- Show scope, grid node target and casting data in Shop Status Window?
- Scope: Actor Node
- Scope: Enemy Node
- Vocabulary text used for these new Plugin Parameters.
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Battle System - OTB VisuStella MZ
Version 1.15: May 16, 2024
- Feature Update!
- Direct removal of stun states will restore actions for battlers for current turns and follow up turns. Update made by Olivia.
-
Battle System - PTB VisuStella MZ
Version 1.12: May 16, 2024
- Bug Fixes!
- Fixed a bug where a recently revived actor cannot have its turn until the following turn. Fix made by Olivia.
-
Character Creation System VisuStella MZ
Verison 1.06: May 16, 2024
- Bug Fixes!
- Fixed a bug where the audio bgm being played would fade out and not return upon finishing a scene. Fix made by Irina.
-
Date and Time System VisuStella MZ
Version 1.03: May 16, 2024
- Bug Fixes!
- Fixed a bug where the Winter switch would turn on during summer. Fix made by Irina.
-
Equip Battle Skills VisuStella MZ
Version 1.06: May 16, 2024
- Compatibility Update!
- Plugins should be more compatible with one another.
-
Equip Medal System VisuStella MZ
Version 1.03: May 16, 2024
- Bug Fixes!
- Fixed a bug where equipped medals did not play nicely when given MaxHP and MaxMP parameter related traits. Fix made by Irina.
-
Skill Learn System VisuStella MZ
Version 1.14: May 16, 2024
- Bug Fixes!
- Fixed a bug where skill ID's could clash with state ID's from Equip Passive System and preventing states from being learned. Fixed by Irina.
-
Voice Acting Control VisuStella MZ
Version 1.06: May 16, 2024
- Bug Fixes!
- Fixed a bug that would cause the replay button to skip around when using custom window positions. Fix made by Irina.
-
Tier 3 (8 Plugin Updates)
-
Battle Voices VisuStella MZ
Version 1.05: May 16, 2024
- Feature Update!
- "No Damage" voice will no longer play when recovering HP at 100%. Voices will instead play the "recover < 25%" sound bit. Update made by Arisu.
-
Frontview Battle UI VisuStella MZ
Version 1.10: May 16, 2024
- Bug Fixes!
- Fixed a problem where in frontview, actor sprites temporarily appear when being damaged with certain plugin combinations.
- Feature Update!
- The process of entering battle from the map will no longer cause the Frontview UI on the map to enter and exit out of transparency. Update made by Arisu.
-
Input Combo Skills VisuStella MZ
Version 1.05: May 16, 2024
- Bug Fixes!
- Fixed a bug where the Input Combo Queue Switch was turning off earlier than normal.
-
Item Amplify Skills VisuStella MZ
Version 1.02: May 16, 2024
- Bug Fixes!
- Fixed a crash that would occur upon using this plugin with Sideview Battle UI! Fix made by Irina.
- Fixed a crash that would occur upon item throw conflict. Fix made by Irina.
-
Item Concoction Skills VisuStella MZ
Version 1.03: May 16, 2024
- Bug Fixes!
- Fixed a bug that would cause a crash for specific item combinations. Fix made by Arisu.
-
Sideview Battle UI VisuStella MZ
Version 1.09: May 16, 2024
- Compatibility Update!
- Plugins should be more compatible with one another.
-
State Tooltips VisuStella MZ
Version 1.07: May 16, 2024
- Bug Fixes!
- Fixed a bug where state tooltips showed through skill and item windows with the VisuMZ_3_FrontviewBattleUI layout. Fix made by Olivia.
-
Victory Aftermath VisuStella MZ
Version 1.20: May 16, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Commands added by Olivia:
- Post-Battle: Set Post-Battle BGM
- Post-Battle: Set Post-Battle BGS
- This determines what BGM/BGM to play after battle.
- Use only in battle!
- Used to make bgm/bgs changes seamless.
-
Tier 4 (5 Plugin Updates)
-
Hospital Shop VisuStella MZ
Version 1.03: May 16, 2024
- Bug Fixes!
- Fixed a bug where custom state hospital costs were not applied properly. Fix made by Arisu.
- Fixed a bug where if "Add Recover All?" plugin parameter was turned off, then there wouldn't be alignment problems. Fix made by Arisu.
-
Map Event Effects VisuStella MZ
Version 1.03: May 16, 2024
- Bug Fixes!
- Fixed a bug where loading a save from a state before the installation of this plugin would result in invisible players and followers. Fix made by Arisu.
-
Skill Containers VisuStella MZ
Version 1.05: May 16, 2024
- Compatibility Update!
- Added better compatibility with Skill Learn System, allowing actors to learn skill containers. Update made by Irina.
-
Unique Tile Effects VisuStella MZ
Version 1.06: May 16, 2024
- Bug Fixes!
- Fixed a <Can Swim> notetag to allow inventory held items to work with it. Fix made by Arisu.
-
Weakness Popups VisuStella MZ
Version 1.08: May 16, 2024
- Compatibility Update!
- Added better compatibility with VisuStella MZ Frontview Battle UI.
-
April 18, 2024 - Update #136
-
Total Plugins Updated: 30
-
Tier 0 (1 Plugin Update)
-
Core Engine VisuStella MZ
Version 1.82: April 18, 2024
- Documentation Update!
- Help file updated for new features.
- Feature Update!
- Added failsafe for $textPopup when some windows have not been initialized and requesting the text popup.
- New Feature!
- New Plugin Parameter and playtest shortcut added by Arisu:
- Plugin Parameters > QoL Settings > Playtest > CTRL + n: Quick Load
- CTRL + a number from 1 to 9 will yield a quick load of that save file.
- Does not count auto saves.
- Optimization Update!
- Plugin should run more optimized.
-
Tier 1 (2 Plugin Updates)
-
Message Core VisuStella MZ
Version 1.48: April 18, 2024
- Bug Fixes!
- Added fail safe for help description checks parsing from objects without help descriptions normally. Fix made by Irina.
-
Skills and States Core VisuStella MZ
Version 1.44: April 18, 2024
- Bug Fixes!
- Fixed a bug where passive states would not appear. Fix made by Olivia.
- Fixed a bug where a crash would occur if certain plugins cleared the passive state cache midway through trying to register it. Fix by Olivia.
- Optimization Update!
- Plugin should run more optimized.
- States with lots and lots of text data within their notes will no longer cause FPS drops.
-
Tier 2 (14 Plugin Updates)
-
Aggro Control System VisuStella MZ
Version 1.19: April 18, 2024
- Feature Update!
- Altered TGR and Aggro-related stats so that they cannot dip too deep into the negatives and prevent randomized targeting altogether. Update made by Olivia.
-
Battle Grid System VisuStella MZ
Version 1.02: April 18, 2024
- Bug Fixes!
- Fixed a bug where nodes without triggers would have a faint line around them. Fix made by Olivia.
- Fixed a bug where displaying healing skills outside the battle scene would cause the game to freeze up. Fix made by Olivia.
- Fixed a bug where starting rank/flanks would not register properly. Fix made by Olivia.
- Fixed a bug where certain weapon range notetags would cause some enemies to not act properly. Fix made by Olivia.
- Fixed a bug where "Damage Crash Target?" was not working properly. Fix made by Olivia.
- Fixed a bug where area of effect notetags did not work properly. Fix made by Olivia.
- Fixed a bug where a crash would occur if a passive state was applied to an enemy node. Fix made by Olivia.
- Fixed a bug where the "Move" command name cannot be changed.
- Fixed a bug where <JS Targets> notetag causes a crash. Fix by Olivia.
- Fixed a bug where self movement would suddenly stop visually animating. Fix made by Olivia.
- Fixed a bug where enemies using grid rank and flank targeting would hit their own allies instead. Fix made by Olivia.
- Compatibility Update!
- Fixed a compatibility update with ETB and PTB causing movement to not work properly. Fix made by Olivia.
- Documentation Update!
- Help file updated for new features.
- Fixed some example notetags that weren't working.
- Added extra note to <Add Trigger to Target Node> that it does not affect nodes with any battlers on it and only works on empty nodes.
- Feature Update!
- Items and skills with the "Never" usability occassion type will not show any grid ranges.
- Items and skills with target any or empty nodes are now able to be affected by area of effects.
- New Features!
- New Notetag added by Irina:
- <Hide Grid Range>
- Hides the grid target and usability ranges for this item/skill.
- New Plugin Parameters added by Olivia:
- Plugin Parameters > Compatibility > Items & Equips Core
- Shop Status Window
- Show scope, grid node target and casting data in Shop Status Window?
- Range: Target Node
- Range: Cast Node
- Scope: Any Node
- Scope: Empty Node
- Vocabulary text used for these new Plugin Parameters.
-
Battle System - ATB VisuStella MZ
Version 1.31: April 18, 2024
- Bug Fixes!
- Fixed a bug where sideview battlers would have misplaced ATB gauge positions. Fix made by Olivia.
-
Battle System - PTB VisuStella MZ
Version 1.11: April 18, 2024
- Documentation Update!
- Help file updated for new features.
- Updated the "Agility and Speed" section of "Major Changes" in help file:
- As of the v1.11 update, this can now be turned on/off and have AGI go in order based on party position. This can be altered in the Plugin Parameters' Mechanics section.
- New Features!
- New Plugin Parameters added by Olivia:
- Plugin Parameters > Mechanics > AGI Turn Order?
- Determine if the battle turn flow will be based off AGI or not.
-
Character Creation System VisuStella MZ
Version 1.05: April 18, 2024
- Bug Fixes!
- Fixed a bug where the selected battle voice did not carry over properly. Fix made by Irina.
-
Date and Time System VisuStella MZ
Version 1.02: April 18, 2024
- Bug Fixes!
- Fixed a bug where "Show by Default" plugin parameter did not register. Fix made by Olivia.
- Feature Update!
- Default option state for the Date & Time HUD will be true for those not using the Options Core. Update by Olivia.
-
Equip Battle Skills VisuStella MZ
Version 1.05: April 18, 2024
- Bug Fixes!
- Auto battle now limits the skill pool to the equipped battle skills list rather than giving access to unequipped skills. Fix made by Irina.
- Plugin now works better with Command Remember. Fix made by Irina.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetag added by Irina:
- <Hide Equippable>
- This skill cannot be equipped as a battle skill and will also be hidden from the equip skill list.
-
Equip Medal System VisuStella MZ
Version 1.02: April 18, 2024
- Bug Fixes!
- Fixed a bug where switching to different actors while the medal menu is selected will cause a window stacking bug. Fix made by Irina.
- Fixed a bug where using mouse controls to select Medals from the Equip menu is not optimal. Fix made by Irina.
-
Equip Passive System VisuStella MZ
Version 1.02: April 18, 2024
- Bug Fixes!
- Fixed a bug that would cause a crash with the help description of a passive state not having anything to show. Fix made by Irina.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetag added by Irina from other plugins:
- <Help Description>
- Assigns a help description for the passive state.
- This is so you don't need other unrelated plugins to add a help description for your psasive states.
-
Movement Effects VisuStella MZ
Version 1.11: April 18, 2024
- Documentation Update!
- Help file updated for new features.
- New Feature!
- New Plugin Parameter added by Arisu:
- Plugin Parameters > Round Variable Coordinates
- When using Control Variables to determine Screen X/Y coordinates, round the display coordinates or not?
-
Party System VisuStella MZ
Version 1.30: April 18, 2024
- Bug Fixes!
- Fixed a bug where party changes with FTB, ETB, and PTB did not replace the newely added party member on the turn order timeline. Fix by Olivia.
-
Tutorial Panel System VisuStella MZ
Version 1.01: April 18, 2024
- Documentation Update!
- Help file updated for new features.
- New Feature!
- New Plugin Command added by Arisu:
- Debug: Full Tutorial List?
- For playtest only! Allows you to fully view Tutorial.
- Resets when the game client is closed.
-
Visual Novel Picture Busts VisuStella MZ
Version 1.03: April 18, 2024
- Bug Fixes!
- Fixed a bug where bust animations weren't playing on the right spot when using a Y anchor other than 1.0. Fix made by Irina.
-
Voice Acting Control VisuStella MZ
Version 1.05: April 18, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New text code added by Irina:
- <No Voice Replay>
- Hides the replace voice button if this text code is used in a message regardless of whether or not there's a voice being played.
-
Tier 3 (7 Plugin Updates)
-
Active Chain Skills VisuStella MZ
Version 1.06: April 18, 2023
- Compatibility Update!
- Added better compatibility with Battle Grid System.
-
Battle Voices VisuStella MZ
Version 1.04: April 18, 2024
- Compatibility Update!
- Added compatibility with certain battle systems like ATB and CTB so that the input lines won't go through if any enemies are left alive.
- Documentation Update!
- Help file updated for new features.
- Help file updated for updated features.
- Feature Update!
- Automated battle voices will no longer be registered as replay voices. Update made by Irina.
- Changed "Damage <= 0%" category to "No Change" in order to not draw confusion in case users may put hurt sounds in the <= 0% category.
- New Features!
- New Plugin Parameter added by Irina:
- Plugin Parameters > Option Settings > Delay Victory MS:
- Delay victory phrases by how many milliseconds?
-
Event Chain Reactions VisuStella MZ
Version 1.05: April 18, 2024
- Bug Fixes!
- Fixed a bug where if player would still be considered a heavy object after pushing a heavy object off a pressure plate if Plugin Parameters have set the player as non-Heavy. Fix made by Arisu.
-
Message Log VisuStella MZ
Version 1.07: April 18, 2024
- Compatibility Update!
- Added extra compatibility for Voice Acting Control's version update.
-
Sideview Battle UI VisuStella MZ
Version 1.08: April 18, 2024
- Feature Update!
- Added failsafes for in odd cases where sprites do not reregister after changing party members through the full party menu in-battle. Update made by Olivia.
-
Steal Items VisuStella MZ
Version 1.08: April 18, 2024
- Bug Fixes!
- Added fail safe for action crash during Active TPB/ATB. Fix by Olivia.
-
Weapon Animation VisuStella MZ
Version 1.13: April 18, 2024
- Feature Update!
- <Weapon Image: filename> notetag will automatically register sideview weapon type without needing <Sideview Weapon: x> notetag if used by an enemy database object.
- This does not enforce the motion type. You will need to do that separately.
-
Tier 4 (6 Plugin Updates)
-
Break Shields VisuStella MZ
Version 1.05: April 18, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Olivia:
- Plugin Parameters > Mechanics > JS: On Break Stun
- Runs this code when a battler loses all Break Shields.
- Plugin Parameters > UI > Stun Text Color
- Changes the text color used for stun turns left.
-
CG Gallery VisuStella MZ
Version 1.02: April 18, 2024
- Bug Fixes!
- Fixed a bug that would cause some Touch UI buttons to disappear from various menus. Fix made by Olivia.
-
Map Camera Zoom VisuStella MZ
Version 1.04: April 18, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameter added by Arisu:
- Plugin Parameters > Compatibility > Map Lock Adjust
- Adjusts the Map Lock effect to the map's display position when exiting menus.
- For VisuMZ_4_VisualParallaxes.
- Best left false unless you know what you're doing.
-
Map Event Effects VisuStella MZ
Version 1.02: April 18, 2024
- Compatibility Update!
- Fixed a bug where the incorrect plugin order with Unique Tile Effects would block the pitfall effect. Fix made by Arisu.
-
Visual Fogs VisuStella MZ
Version 1.11: April 18, 2024
- Bug Fixes!
- Fixed a bug where having a '!' at the start of a fog graphic file's name did not automatically incur map lock when done from plugin commands. Fix made by Arisu.
-
Visual Parallaxes VisuStella MZ
Version 1.11: April 18, 2024
- Bug Fixes!
- Fixed a bug where having a '!' at the start of a parallax file's name did not automatically incur map lock when done from plugin commands. Fix made by Arisu.
-
March 14, 2024 - Update #135
-
Total Plugins Updated: 28
-
Tier 1 (2 Plugin Updates)
-
Battle Core VisuStella MZ
Version 1.82: March 14, 2024
- Bug Fixes!
- Home movement changes did not acknowledge actor and enemy offset X/Y positions. This should now be reflected properly. Fix made by Irina.
- Fixed a bug where in active TPB/ATB, revived actors may not resume normal motions after collapsing. Fix made by Olivia.
-
Events and Movement Core VisuStella MZ
Version 1.57: March 14, 2024
- Documentation Update!
- Help file updated for new features.
- Feature Update!
- Plugin Command: "Event Icon: Delete" will now keep an event icon cleared until the newly added Plugin Command: "Event Icon: Restore" is used. Update made by Arisu.
- Plugin Command: "Event Icon: Change" is now renamed to have "(Temporary)" after its name in order to clarify the temporary changes made to it.
- New Features!
- New Plugin Command added by Arisu:
- Event Icon: Event Icon: Change (Forced)
- Change the icon that appears on an event.
- This change is forced and needs to be restored.
- Event Icon: Restore
- Restores a deleted or forced icon that appears on an event.
-
Tier 2 (17 Plugin Updates)
-
Aggro Control System VisuStella MZ
Version 1.18: March 14, 2023
- Compatibility Update!
- Added compatibility functionality for other plugins.
- Optimization Update!
- Plugin should run more optimized.
-
Animated Message Text Effects VisuStella MZ
Version 1.03: March 14, 2024
- Compatibility Update!
- Updated compatibility with VisuMZ_2_ExtMessageFunc when the button console is located at the top of the message window. Update by Irina.
-
Battle Grid System VisuStella MZ
Version 1.01: March 14, 2024
- Bug Fixes!
- Fixed a bug that required the State Tooltips plugin and if it wasn't present, would cause a crash upon using mouse controls. Fix by Irina.
- Fixed a bug where the add trigger to node action sequence did not work properly. Fix made by Olivia.
- Feature Update!
- Movement actor sprite now reflects the actor's offset X and Y settings found in the Battle Core. Update made by Irina.
-
Battle System - BTB VisuStella MZ
Version 1.16: March 14, 2024
- Bug Fixes!
- Fixed a bug where strict action fusion combinations would not register. Fix made by Olivia.
-
Battle System - ETB VisuStella MZ
Version 1.09: March 14, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Olivia:
- Plugin Parameters > Mechanics > Current Turn Revival Act?:
- Allow revived actors to act the current turn they're revived?
-
Battle System - FTB VisuStella MZ
Version 1.12: March 14, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Olivia:
- Plugin Parameters > Mechanics > Current Turn Revival Act?:
- Allow revived actors to act the current turn they're revived?
-
Battle System - PTB VisuStella MZ
Version 1.10: March 14, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Olivia:
- Plugin Parameters > Mechanics > Current Turn Revival Act?:
- Allow revived actors to act the current turn they're revived?
-
Equip Medal System VisuStella MZ
Version 1.01: March 14, 2024
- Bug Fixes!
- Fixed a compatibility issue with Equip Set Bonuses where the set tooltip window would no disappear upon selecting the Medal command. Fix by Arisu.
- Fixed a bug where hovering over the Medal command would stop making the hover change work for the other commands. Fix by Arisu.
- Fixed a bug where pressing 'up' with Modern Controls would not return back to the command window. Fix by Arisu.
- Fixed a bug where elemental damage, states, and stypes, taken and dealt was not making progress for learning new medals. Fix by Arisu.
- Fixed a bug where <Equip Medal Evolves Into Next: exp> notetag was suppressed by the other notetag. Fix made by Arisu.
- Fixed a bug where the <Equip Medal Evolves Into Next: exp> notetag does not require the proper amount of EXP. Fix made by Arisu.
- Feature Update!
- Added a fail safe where if both the optimize and clear commands are removed from the equip scene, the medal command can still be visible. Update made by Arisu.
- If a medal becomes hidden, it is no longer considered equipped.
- Inflict and Receive State effects no longer require the target to be unaffilicted by the state before to count.
-
Equip Passive System VisuStella MZ
Version 1.01: March 14, 2024
- Bug Fixes!
- Fixed a bug that would cause a crash if the passive state did not have a help description. Fix made by Arisu.
- Fixed a bug where elemental damage, states, and stypes, taken and dealt was not making progress for learning new medals. Fix by Arisu.
- Feature Update!
- If a passive becomes hidden, it is no longer considered equipped.
- Inflict and Receive State effects no longer require the target to be unaffilicted by the state before to count.
-
Extended Message Functionality VisuStella MZ
Version 1.16: March 14, 2024
- Bug Fixes!
- Fixed a text positioning issue with the message window when shown in battle and a top-aligned button console. Fix made by Irina.
-
Furniture System VisuStella MZ
Version 1.09: March 14, 2024
- Bug Fixes!
- Fixed a bug where the added hitboxes from Events and Movement Core were factored into event collision but not tile collision. Now, larger events should be able to factor in tile-based environmental collision. Fix made by Irina.
-
Item Crafting System VisuStella MZ
Version 1.20: March 14, 2024
- Bug Fixes!
- Fixed a crash that would cause a conflict with related non-crafting scenes. Fix made by Arisu.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Arisu:
- Plugin Parameters > Windows > Custom Layout
- By enabling this, you can use JS to determine the window positions you want to layout in the item crafting scene. Otherwise, if left disabled, the plugin will automatically utilize the layout found in the shop scene to determine where the windows will go.
-
Movement Effects VisuStella MZ
Version 1.10: March 14, 2024
- Bug Fixes!
- Fixed a bug where the <No Smart Jump> notetag did not work. Fix by Arisu.
-
Party System VisuStella MZ
Version 1.29: March 14, 2024
- Bug Fixes!
- Fixed a bug where party changes with PTB did not register correctly. Fix made by Olivia.
-
Skill Learn System VisuStella MZ
Version 1.13: March 14, 2024
- Compatibility Update!
- Fixed a problem where the learn passive notetags from the Equip Passive System plugin could be blocked by other plugins. Fix made by Irina.
-
Voice Acting Control VisuStella MZ
Version 1.04: March 14, 2024
- Optimization Update!
- Plugin should run more optimized.
-
Weapon Swap System VisuStella MZ
Version 1.11: March 14, 2024
- Documentation Update!
- Added "Locked Weapons and Sealed Weapons" to Major Changes.
- Feature Update!
- Actors that can weapon swap are now immune to Lock Weapon and Seal Weapon traits as they go against the nature of this plugin.
-
Tier 3 (6 Plugin Updates)
-
Action Sequence Camera VisuStella MZ
Version 1.13: March 14, 2024
- Updated Features!
- Anti-tint is no longer forced. Update made by Irina.
-
Battle AI VisuStella MZ
Version 1.24: March 14, 2024
- Bug Fixes!
- Fixed a bug that would cause an infinite loop with certain battle systems under on the spot AI setting. Fix made by Olivia.
-
Battle Voices VisuStella MZ
Version 1.03: March 14, 2024
- Bug Fixes!
- Fixed a bug where player-created characters lacking a voice set would no longer crash battles. Fix made by Olivia.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Command added by Olivia:
- Mute: All Voices
- Mutes/unmutes all battle voices.
- For those times you don't want battle voices interrupt important moments.
-
Boost Action VisuStella MZ
Version 1.09: March 14, 2024
- Feature Update!
- Removed VisuMZ_1_MessageCore dependency.
-
Item Concoction Skills VisuStella MZ
Version 1.02: March 14, 2024
- Bug Fixes!
- Fixed a bug that prevented items from unmasking after usage. Fix made by Olivia.
-
Message Keywords VisuStella MZ
Version 1.04: March 14, 2024
- Bug Fixes!
- Fixed a bug that would cause a crash upon opening up the log window. Fix made by Irina.
-
Tier 4 (3 Plugin Updates)
-
Button Common Events VisuStella MZ
Version 1.07: March 14, 2024
- Bug Fixes!
- Fixed a crash that would occur upon mouse click. Fix made by Arisu.
-
Map Camera Zoom VisuStella MZ
Version 1.03: March 14, 2024
- Documentation Update!
- Help file updated for new features.
- Added a new section called "Caution":
- When using non-whole odd numbers like 1.3, 1.5, and 1.7, the likelihood of there being a "screen tearing" effect for the tilemap or for sprites is greatly increased. This can be avoided by having sprites with a pixel-worth of buffering space or by just simply avoiding to use non-whole odd numbers altogether.
- New Features!
- New Plugin Parameter added by Irina:
- Plugin Parameters > Force Pixelated Map
- Force the map's tilesets to be rendered in pixelated form regardless of what other plugins may do.
- This is primarily for pixel art games that would look better with more pixelated tiles when zoomed in.
-
Visual Item Inventory VisuStella MZ
Version 1.05: March 14, 2024
- Compatibility Update!
- Added better compatibility with VisuMZ_3_ItemAmplifySkills! The confirm icon should now be displayed properly. Update made by Irina.
-
February 15, 2024 - Update #134
-
Total Plugins Updated: 21
-
Tier 0 (1 Plugin Update)
-
Core Engine VisuStella MZ
Version 1.81: February 15, 2024
- Compatibility Update!
- Added compatibility functionality for future plugins.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetags added for future plugin: VisuMZ_2_BattleGridSystem
- <Grid>
- <No Grid>
- Requires the future plugin VisuMZ_2_BattleGridSystem!
- Read the help section for more information on these.
- New Plugin Parameter added by Arisu:
- Plugin Parameters > Window > Correct Skin Bleed
- Allows you to enable/disable the window skin bleeding correction for those who wish to use the 95 calculator instead of 96 to augment higher and larger screen resolutions.
- Read the "Bug Fixes" section if you don't understand what the window skin bleeding problem is.
-
Tier 1 (4 Plugin Updates)
-
Battle Core VisuStella MZ
Version 1.81: February 15, 2024
- Bug Fixes
- Fixed a bug that would cause active TPB inputting actors to not show their damage or evasion motions. Fix made by Olivia.
- Fixed a bug that would cause a crash upon motion changes. Fix by Olivia.
- Compatibility Update!
- Added compatibility functionality for future plugins.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Action Sequences added by Olivia:
- ANIM: Show Animation JS
- Plays the a specific animation on unit(s). Uses JavaScript to determine animation ID.
- New Action Sequences added for future plugin: VisuMZ_2_BattleGridSystem
- GRID: Action Animation at Node
- GRID: Add Passive State(s) to Node
- GRID: Add Trigger to Node
- GRID: Animation ID at Node
- GRID: Animation JS at Node
- GRID: Animation Type at Node
- GRID: Move Target(s) In Direction
- GRID: Pull To Target Node
- GRID: Push From Target Node
- GRID: Remove All Passive States from Node
- GRID: Remove Passive State(s) from Node
- GRID: Remove Trigger from Node
- GRID: Teleport To Node
- GRID: Traverse To Node
- Requires the future plugin VisuMZ_2_BattleGridSystem!
- Read the help section for more information on these.
-
Events and Movement Core VisuStella MZ
Version 1.56: February 15, 2024
- Documentation Update!
- Help file updated for new features.
- Feature Update!
- Added fail safes for activation proximity notetags when loaded from past save files without Events and Movement Core installed. Added by Arisu.
- New Features!
- New notetags added by Arisu:
- <Encounter Half Square: x>
- <Encounter Half Circle: x>
- <Encounter Half Delta: x>
- <Encounter Half Row: x>
- <Encounter Half Column: x>
- <Encounter None Square: x>
- <Encounter None Circle: x>
- <Encounter None Delta: x>
- <Encounter None Row: x>
- <Encounter None Column: x>
- If the player is within the 'x' area effect of this event, the random encounter rate will be halved or suppressed completely depending on the notetag used.
- These include script call checks.
- <Erase if Encounter Half>
- <Erase if Encounter None>
- Automatically erase this event if the player's party has an encounter half or encounter none effect, or if the event has spawned in an encounter half or encounter none area.
- This check only occurs in two situations: when the map is first loaded after being teleported into or when the player leaves a menu and returns back to the map.
- Events that have been erased due to this effect will NOT return even if the encounter half/none effect is removed while the player is still on the map. The event will return if the player exits the map and comes back.
-
Main Menu Core VisuStella MZ
Version 1.23: February 15, 2024
- Compatibility Update!
- Added compatibility functionality for future plugins.
- Feature Update!
- Updated the default Plugin Parameters for 'Command Window List' to include a 'Battle Tactics' command.
- This is for the upcoming VisuStella MZ plugins.
- Projects with the Main Menu Core already installed will not have this update, but you can copy over the settings from a new project with the following steps:
- Create a new project. Install Main Menu Core. Open up the new project's 'Command Window List'. Right click the 'battleGridTactics' option(s) and click copy. Go to the target project's Main Menu Core's 'Command Window List' plugin parameter. Paste the command where you want it to go.
-
Message Core VisuStella MZ
Version 1.47: February 15, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Irina:
- Plugin Parameters > Custom Font Manager
- Register custom fonts here.
- Custom fonts that aren't the message or number fonts cannot be used without registration.
- See help file for more information.
-
Tier 2 (9 Plugin Updates)
-
Battle System - BTB VisuStella MZ
Version 1.15: February 15, 2024
- Bug Fixes!
- Fixed a bug where action fusions would consume double the amount of items if the skills were to cost items. Fix made by Olivia.
-
Bestiary VisuStella MZ
Version 1.05: February 15, 2024
- Bug Fixes!
- Fixed a problem where enemies weren't showing up at all in the bestiary. Fix made by Olivia.
-
Date and Time System VisuStella MZ
Version 1.01: February 15, 2024
- Bug Fixes!
- Fixed a bug that would cause a crash when using Real Time and skip title. Fix made by Irina.
- Fixed a bug where seasonal tilesets could cause a crash. Fix by Irina.
-
Dragonbones Union VisuStella MZ
Version 1.31: February 15, 2024
- Documentation Update!
- Help file updated for new features.
- New Feature!
- Added new plugin parameter:
- Plugin Parameters > Map Sprites > Motion Settings > Anti-Loop Revert
- Prevent reverting non-looping animations with playtimes of 1.
- This was added because some users prefer the prevention while others don't. This only affects non-looping animations when they have playtime durations of 1. Choose the style you want. This will affect all map sprites that use Dragonbones.
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Furniture System VisuStella MZ
Version 1.08: February 15, 2024
- Compatibility Update!
- Added compatibility with Message Core's <x Button> text codes to automatically update the Help Window's displayed button types when switching between keyboard and controller.
- Be sure to update these parameters if you want them updating in-game.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetags added by Arisu:
- Map Notetag: <Furniture Types: type, type, type>
- Determines which furniture types are allowed on the map to be placed from the item menu.
- Furniture items with those any of matching furniture types are allowed to be placed on the map.
- This does NOT affect the furniture types placed through the Plugin Commands or pre-existing pieces of furniture placed there.
- Item Notetag: <Furniture Types: type, type, type>
- Determines which furniture types this furniture item is considered to be when being placed by the player from the item menu.
- Furniture items can only be placed on maps that allow any of the matching furniture types.
- This does NOT affect the furniture types placed through the Plugin Commands or pre-existing pieces of furniture placed there.
- Item Notetags: <JS On Place Furniture>
- Item Notetags: <JS On Remove Furniture>
- JavaScript code that is ran whenever furniture is being placed down or removed. 'Remove' variant will also run at the start of being moved.
- New Plugin Paramter added by Arisu:
- Plugin Parameters > Default > Placeable Priority
- Prioritize placeable furniture when sorting items in the item menu?
- Placeable furniture will be sorted higher than non-placeable furniture.
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Item Crafting System VisuStella MZ
Version 1.19: February 15, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetags added by Arisu:
- <Craft Batch>
- When this "item" is crafted, yields multiples of the listed item.
- Requires VisuMZ_3_ShopBatches
-
Lighting Effects VisuStella MZ
Version 1.07: February 15, 2024
- Bug Fixes!
- Fixed a bug where enemy notetags for lighting effects did not work properly. Fix made by Arisu.
-
QTE and Trigger System VisuStella MZ
Version 1.01: February 15, 2024
- Bug Fixes!
- Fixed a bug where any input can be used for Timed Sequence QTE. Fix made by Arisu.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Comman added by Arisu:
- QTE: Clear Current QTE
- Clears the currently existing QTE.
- Feature Updated!
- Plugin Command: QTE: Hold & Release (OK)
- Added Hold Common Event
- Added Release Common Event
- Added Overload Common Event
- These common events will play upon different aspects of the QTE.
-
Tile Grafter System VisuStella MZ
Version 1.01: February 15, 2024
- Bug Fixes!
- Fixed a function clash with the Save Core. Fix made by Olivia.
-
Tier 3 (6 Plugin Updates)
-
Event Signals VisuStella MZ
Version 1.01: February 15, 2024
- Bug Fixes!
- Fixed a bug with clashing common events that would cause a crash after leaving the main menu. Fix made by Arisu.
- Documentation Update!
- Added in VisuMZ_0_CoreEngine requirement for animation ID's.
- Sorry, we forgot to add that in.
-
Item Amplify Skills VisuStella MZ
Version 1.01: February 15, 2024
- Optimization Update!
- Plugin should run more optimized.
-
Item Concoction Skills VisuStella MZ
Version 1.01: February 15, 2024
- Bug Fixes!
- Fixed a crash that would be caused by numeric ID combination registration for concoctions. Fix made by Olivia.
- Optimization Update!
- Plugin should run more optimized.
-
Item Throw Skills VisuStella MZ
Version 1.01: February 15, 2024
- Optimization Update!
- Plugin should run more optimized.
-
Shop Batches VisuStella MZ
Version 1.02: February 15, 2024
- Bug Fixes!
- Fixed a bug that allowed the player to buy shop batches in bulk while ignoring price constraints. Fix made by Arisu.
-
Skill Cooldowns VisuStella MZ
Version 1.06: February 15, 2024
- Bug Fixes!
- Fixed a bug where Battle System - OTB causes consistency issues with warmup turns. Fixed by Olivia.
-
Tier 4 (1 Plugin Updates)
-
Button Common Events VisuStella MZ
Version 1.06: February 15, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Notetags added by Arisu:
- Skill: <Assign Button Show Cost>
- Skill: <Assign Button Pay Cost>
- Items, Weapon, Armor: <Assign Button Show Quantity>
- Items, Weapon, Armor: <Assign Button Consume Quantity>
- Read the helpfile for more information.
- New Plugin Parameters added by Arisu:
- Plugin Parameters > Cost Settings
- Adjust how costs are displayed for the plugin.
- Parameters > Key Settings > Custom Settings > Custom Width
- Parameters > Key Settings > Custom Settings > Custom Height
- Allows buttons to have custom width and height.
-
January 18, 2024 - Update #133
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Total Plugins Updated: 16
-
Tier 0 (1 Plugin Update)
-
Core Engine VisuStella MZ
Version 1.80: January 18, 2024
- RPG Fixes!
- RPG Maker MZ Bug Fix!
- Auto Save After New Game
- Normally, when starting a new game through the "New Game" option, there is no auto save trigger. However, if you start a new game or load a saved game, then go to the Game End screen, return back to the title screen, then start a New Game, the auto save trigger occurs when it shouldn't. The Core Engine will now patch this and prevent the trigger from taking place.
-
Tier 1 (4 Plugin Updates)
-
Battle Core VisuStella MZ
Version 1.80: January 18, 2024
- Bug Fixes!
- Fixed a crash that would occur with <Disperse Damage> when used outside of battle. Fix made by Irina.
- Fixed a crash that would occur with certain enemy graphics when images used for them would disappear. Fix made by Olivia.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Action Sequences added by Olivia:
- ANIM: Guard Animation
- ANIM: Item Animation
- ANIM: Skill Animation
- Plays the animation associated with the user's guard action (if any), or a specific item/skill.
- MECH: Emulate Attack Effect
- MECH: Emulate Guard Effect
- MECH: Emulate Item Effect
- MECH: Emulate Skill Effect
- Emulate an "Action Effect" but using a the user's attack skill, guard skill, specific item, or specific skill instead of the current action.
- Essentially lets you perform the mechanics of another action without having to use another action or needing to pay that action's costs.
- MECH: Emulate Skill Cost
- Pick a skill for target(s) to emulate paying the cost of.
- Includes cooldowns and limited uses.
- MECH: State Turns Change By
- MECH: State Turns Change To
- Changes target(s) state turns by an amount/to a certain value.
- Requires VisuMZ_1_SkillsStatesCore!
- Projectile action sequences have new Extra Features!
- See v1.08 changes for VisuMZ_3_ActSeqProjectiles.
-
Message Core VisuStella MZ
Version 1.46: January 18, 2024
- Bug Fixes!
- Fixed a bug where script calls used to create message choices would not work properly. Fix made by Irina.
- Documentation Update!
- Help file updated for new features.
- New Features!
- Text Language Switching added by Irina:
- Plugin Parameters > Text Language Settings
- The "Text Language" feature allows your players to switch between different languages for your game to allow people from around the globe to enjoy what story you have to tell.
- Disclaimers: This is not an automatic translation tool. Translations made through the "Text Language" feature of the VisuStella MZ Message Core will require manual input by the game developer.
- Read more about it in detail within the "Text Language Information" section in the help file.
- New Plugin Parameter added by Irina:
- Choices: Distance
- Change the distance from choice window to the message window.
- New parameter added to Plugin Command "Choices: Properties" by Irina:
- Minimum Choice Width
- What is the minimum width size for each choice?
- New Plugin Parameter for "Message Window" added by Irina:
- Parameters > Message Window: Choice List Window> Minimum Choice Width
- What is the minimum width size for each choice?
- New Text Codes for Choice Window added by Irina:
- <BgImg: filename> and variants
- <FgImg: filename> and variants
- These text codes allow adding a background or foreground image to a choice rectangle in stretched/scaled size.
-
Options Core VisuStella MZ
Version 1.25: January 18, 2024
- Compatibility Update!
- Added compatibility for Message Core's new Text Language options:
- Added compatibility for Voice Acting Control's Voice Language options:
- If you want to acquire these settings for an already-existing project, do either of the following:
- Delete the existing VisuMZ_1_OptionsCore.js in the Plugin Manager list and install the newest version.
- Or create a new project, install VisuMZ_1_OptionsCore.js there, then copy over the "Audio" and "UI" plugin parameters found in the Options Category plugin parameter settings to your current project.
- Documentation Update!
- Help file updated for new features.
-
Skills and States Core VisuStella MZ
Version 1.43: January 18, 2024
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Commands added by Arisu!
- Skill Cost: Emulate Actor Pay
- Skill Cost: Emulate Enemy Pay
- Target actor(s)/enemy(s) emulates paying for skill cost.
- State Turns: Actor State Turns Change By
- State Turns: Actor State Turns Change To
- State Turns: Enemy State Turns Change By
- State Turns: Enemy State Turns Change To
- Changes actor(s)/enemy(s) state turns to a specific value/by an amount.
- Only works on states that can have turns.
-
Tier 2 (5 Plugin Updates)
-
Battle System - PTB VisuStella MZ
Version 1.09: January 18, 2024
- Bug Fixes!
- Fixed a bug that would cause elemental resistances to not trigger press turn effects. Fix made by Olivia.
-
Bestiary VisuStella MZ
Version 1.04: January 18, 2024
- Bug Fixes!
- Fixed a problem with the <Bestiary Custom Picture: filename> notetag causing a crash. Fix made by Irina.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Command added by Olivia:
- Bestiary: Reveal Enemies
- Reveals bestiary information for target enemies without needing to defeat them. Must not be forcefully hidden.
- New Plugin Parameter added by Olivia:
- Categories > Show All Categories?
- Show all categories or reveal them as more enemies are defeated?
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Character Creation System VisuStella MZ
Version 1.04: January 18, 2024
- Bug Fixes!
- Fixed a bug that would cause the traits selected in the character creator would not carry over. Fix made by Irina.
-
Equip Battle Skills VisuStella MZ
Version 1.04: January 18, 2024
- Bug Fixes!
- Fixed a problem where no skills would show at all. Fixed made by Olivia.
-
Voice Acting Control VisuStella MZ
Version 1.03: January 18, 2024
- Compatibility Update!
- Added updated compatibility with the new changes made in Message Core in order to allow CN/JP wordwrapping. Update made by Irina.
- Documentation Update!
- Help file updated for new features.
- New Features!
- Voice Language Switching added by Irina:
- Plugin Parameters > General > Language Switching
- Plugin Command > Sound: Play As Voice Line (Language)
- The "Voice Language" feature allows your players to switch between different languages for your game to allow people from around the globe to enjoy what story you have to tell.
- Disclaimers: This is not an automatic translation tool. Translations made through the "Voice Language" feature of the VisuStella MZ Voice Acting Control will require manual input by the game developer.
- Read more about it in detail within the "Voice Language Information" section in the help file.
-
Tier 3 (5 Plugin Updates)
-
Action Sequence Projectiles VisuStella MZ
Version 1.08: January 18, 2024
- Documentation Update!
- Help file updated for new features.
- New Parameters added for Action Sequences by Olivia:
- Extra Effects > Effect Emulation
- Extra Effects > Effect Emulation > Action Effect
- Extra Effects > Effect Emulation > Item Effect ID
- Extra Effects > Effect Emulation > Skill Effect ID
- Emulate current Action Effect, a specific Item Effect, or a specific Skill Effect when projectile reaches target?
- Only works with start and goal targets.
- Extra Effects > Effect Emulation > Common Event ID
- Plays a Once Parallel Common Event upon reaching target.
- Works regardless of start and goal targets.
-
Auto Skill Triggers VisuStella MZ
Version 1.16: January 18, 2024
- Compatibility Update!
- Added better compatibiliy with Battle System - OTB when using states with Action Times+. Update made by Olivia.
-
Battle AI VisuStella MZ
Version 1.23: January 18, 2024
- Compatibility Update!
- Updated better compatibility with Battle System - STB and Auto Skill Triggers to prevent infinite loops. Update made by Olivia.
-
Battle Voices VisuStella MZ
Version 1.02: January 18, 2024
- Compatibility Update!
- Compatibility added for Voice Acting Control's new Voice Language Switch features. Updated by Irina.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetag added by Irina:
- <Language lang Voice Set: name>
- Declares a battle voice set for the target actor/enemy to use when using a certain voice language.
- New Plugin Command added by Irina:
- Actor: Change Battle Voice Set (Language)
- Changes battle voice set data for different languages to target actor.
- Requires VisuMZ_2_VoiceActControl and audio switching enabled!
-
Message Log VisuStella MZ
Version 1.06: January 18, 2024
- Bug Fixes!
- Fixed a bug where text from battle transitions would merge into the Message Log. Fix made by Olivia.
-
Tier 4 (1 Plugin Updates)
-
Extra Enemy Drops VisuStella MZ
Version 1.09: January 18, 2024
- Compatibility Update!
- Plugins should be more compatible with one another.
-
December 14, 2023 - Update #132
-
Total Plugins Updated: 24
-
Tier 1 (6 Plugin Updates)
-
Battle Core VisuStella MZ
Version 1.79: December 14, 2023
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Action Sequences added by Arisu:
- ANIM: Balloon Animation
- Plays a balloon animation on target(s).
- ANIM: Balloon Icon (Single)
- ANIM: Balloon Icon (Range)
- ANIM: Balloon Icon (Specific)
- Plays a balloon animation using an icon on target(s).
- Requires VisuMZ_4_IconBalloons!
-
Events and Movement Core VisuStella MZ
Version 1.55: December 14, 2023
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Commands added by Arisu:
- Event Popup: Player
- Event Popup: Follower
- Event Popup: Event
- Event Popup: Target Tile
- Makes a centered event popup on the player sprite, target follower sprite, target event sprite, or target tile.
- All of these new Plugin Commands require VisuMZ_1_MessageCore and cannot be used in battle.
-
Items and Equips Core VisuStella MZ
Version 1.51: December 14, 2023
- Bug Fixes!
- Fixed a bug where if an item is unequipped, it may cause a crash. Fix made by Arisu.
- Fixed a bug where <Proxy: id> did not properly give the proxy item. Fix made by Arisu.
-
Message Core VisuStella MZ
Version 1.45: December 14, 2023
- Bug Fixes!
- Punctuation was, for some reason, excluded when using Wordwrap with Japanese and Chinese languages. This should be fixed now. Fixed by Irina.
- Documentation Update!
- Help file updated for new features.
- Added clarity to the <left>, <center>, and <right> being unable to be used together with word wrap.
- Word Wrap also cannot be used together with <left>, <center>, or <right> and will disable itself if text alignment text codes are detected.
- Feature Update!
- Wordwrap <br> now works properly with Japanese and Chinese languages.
- New Features!
- New Plugin Parameters added by Irina:
- Plugin Parameters > General Settings > Each Message Start
- Plugin Parameters > General Settings > Each Message End
- This is text that is added at the start/end of each message.
- Keep in mind that if a message extends to a different page (due to word wrap, excess lines, etc), that does not mean the starting text will be added to where the next page begins or the ending text will be added where the previous page ends.
- Can be used for things like adding "<center>" to the start of each message without having to type it every time.
-
Options Core VisuStella MZ
Version 1.24: December 14, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
- Date & Time System
- If you want to acquire these settings for an already-existing project, do either of the following:
- Delete the existing VisuMZ_1_OptionsCore.js in the Plugin Manager list and install the newest version.
- Or create a new project, install VisuMZ_1_OptionsCore.js there, then copy over the General plugin parameters found in the Options Category plugin parameter settings to your current project.
- Documentation Update!
- Help file updated for new features.
-
Save Core VisuStella MZ
Version 1.12: December 14, 2023
- Documentation Update!
- Updated Plugin Command "Autosave: Enable/Disable" description for clarity
- Enables/disables Autosave on a local (lowest) level.
- Added extra text in the Plugin Commands help section for the Command: "Autosave: Enable/Disable":
- This does NOT mean it will change autosaving for other loaded game saves or new game sessions.
- This ONLY applies to the local session for the dev to control whether or not autosaving will occur at its usual conditions and scenarios.
-
Tier 2 (11 Plugin Updates)
-
Battle System - ETB VisuStella MZ
Version 1.08: December 14, 2023
- Bug Fixes!
- Enemy skills with Turn Count conditions will now apply a local turn count instead of the battle turn count. Fix made by Olivia.
- Documentation Update!
- Updated "Major Changes" section:
- Turn Count for Enemies
- Because the turn structure is changed, enemies will now have a different turn count structure. Their turn count only raises when the enemy troops have a turn instead of every battle turn. This means if an enemy skill page has a Turn Count condition of 3, it'll mean when the enemy team has gotten 3 turns, which will usually be around turn 6 for the whole battle.
-
Battle System - FTB VisuStella MZ
Version 1.11: December 14, 2023
- Bug Fixes!
- Enemy skills with Turn Count conditions will now apply a local turn count instead of the battle turn count. Fix made by Olivia.
- Documentation Update!
- Updated "Major Changes" section:
- Turn Count for Enemies
- Because the turn structure is changed, enemies will now have a different turn count structure. Their turn count only raises when the enemy troops have a turn instead of every battle turn. This means if an enemy skill page has a Turn Count condition of 3, it'll mean when the enemy team has gotten 3 turns, which will usually be around turn 6 for the whole battle.
-
Battle System - PTB VisuStella MZ
Version 1.08: December 14, 2023
- Bug Fixes!
- Enemy skills with Turn Count conditions will now apply a local turn count instead of the battle turn count. Fix made by Olivia.
- Documentation Update!
- Updated "Major Changes" section:
- Turn Count for Enemies
- Because the turn structure is changed, enemies will now have a different turn count structure. Their turn count only raises when the enemy troops have a turn instead of every battle turn. This means if an enemy skill page has a Turn Count condition of 3, it'll mean when the enemy team has gotten 3 turns, which will usually be around turn 6 for the whole battle.
-
Bestiary VisuStella MZ
Version 1.03: December 14, 2023
- Documentation Update!
- Added clarity to the "Extra Features" section:
- VisuMZ_1_ElementStatusCore
- Any elements listed in the Elements & Status Menu Core's Plugin Parameters list for "Status Menu Settings" and "Excluded Elements" will also be excluded in the Bestiary.
-
Character Creation System VisuStella MZ
Version 1.03: December 14, 2023
- Documentation Update!
- Added extra clarity for Instructions - Quick Start
- Step 1: Create Extra Actor Slots
- The <Empty> character must not be in your party.
- Added extra clarity for "Scene: Create Character Process" Plugin Command.
- Does not affect <Empty> named characters that have joined the party.
- Feature Update!
- If Traits Step is disabled, check for trait setups does not need to be adhered to. Fix made by Arisu.
-
Class Change System VisuStella MZ
Version 1.15: December 14, 2023
- Bug Fixes!
- Fixed an incompatibility with the \Class[x] textcode from the VisuStella MZ message core. Fix made by Irina.
-
Dragonbones Union VisuStella MZ
Version 1.30: December 14, 2023
- Bug Fixes!
- Fixed a bug that would cause an after effect color blend flash. Fix made by Irina.
-
Equip Battle Skills VisuStella MZ
Version 1.03: December 14, 2023
- Bug Fixes!
- Fixed a bug where <Hide in Battle> did not apply to equipped battle skills during battle. Fix made by Olivia.
-
Extended Message Functionality VisuStella MZ
Version 1.15: December 14, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
More Currencies VisuStella MZ
Version 1.04: December 14, 2023
- Bug Fixes!
- Fixed a bug where sold item costs didn't get returned. Fixed by Arisu.
-
Voice Acting Control VisuStella MZ
Version 1.02: December 14, 2023
- Bug Fixes!
- Fixed a crash that would occur when trying to apply voice lines to a message without the message window having a proper container. Fix made by Irina.
-
Tier 3 (6 Plugin Updates)
-
Battle AI VisuStella MZ
Version 1.22: December 14, 2023
- Compatibility Update!
- Updated better compatibility for the new Battle System FTB, ETB, and PTB updates. Update made by Olivia.
-
Life State Effects VisuStella MZ
Version 1.06: December 14, 2023
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetag added by Arisu:
- <Allow Undead Regen>
- If an undead battler gets affected by a trait object (such as a state) with this notetag, then HP Regeneration will no longer damage the undead enemy but instead, heal it.
-
Shop Batches VisuStella MZ
Version 1.01: December 14, 2023
- Documentation Update!
- Help file updated for new features.
- Feature Update!
- Updated default Plugin Parameter settings.
- New Feature!
- New Plugin Parameter added by Irina:
- Plugin Parameters > Vocabulary > Allow Name Colors?
- If item names have custom colors, add them?
- Used for items with <Color: x> notetag.
- Also used for items with <Color: #rrggbb> notetag.
- This one requires VisuMZ_1_MessageCore to be installed.
-
Skill Cooldowns VisuStella MZ
Version 1.05: December 14, 2023
- Bug Fixes!
- Fixed a bug where the warmup turns do not properly reflect for certain types of battle systems. Fixed by Arisu.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New script calls added by Arisu:
- $actorGetSkillCooldown
- $actorSetSkillCooldown
- $actorGetSkillWarmup
- $actorSetSkillWarmup
- $enemyGetSkillCooldown
- $enemySetSkillCooldown
- $enemyGetSkillWarmup
- $enemySetSkillWarmup
- Please refer to the help file on how to use these script calls.
-
Victory Aftermath VisuStella MZ
Version 1.19: December 14, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
- The default Plugin Parameter for "Reward Strips" have been updated to contain compatibility for a future plugin.
-
Weapon Animation VisuStella MZ
Version 1.12: December 14, 2023
- Bug Fixes!
- Fixed a bug where attack motions made through Action Sequences while having weapons that have a <Weapon Image: x> notetag will override the attack motion. Fix made by Olivia.
-
Tier 4 (1 Plugin Updates)
-
Skill Shop VisuStella MZ
Version 1.04: December 14, 2023
- Bug Fixes!
- Fixed a bug that would cause a crash if More Currencies wasn't present. Fix made by Arisu.
-
November 16, 2023 - Update #131
-
Total Plugins Updated: 17
-
Tier 0 (1 Plugin Update)
-
Core Engine VisuStella MZ
Version 1.79: November 16, 2023
- Documentation Update!
- Help file updated for new features.
- New Plugin Command added by Arisu:
- Text Popup: Show Text
- Adds text to a text popup window to briefly appear.
- Multiple text popups will be queued.
- Does not halt the game and works parallel to game activity.
-
Tier 1 (3 Plugin Updates)
-
Elements and Status Menu Core VisuStella MZ
Version 1.23: November 16, 2023
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetags added by Arisu:
- <Damage vs name Trait: x%>
- <Healing vs name Trait: x%>
- <Accuracy VS name Trait: x%>
- <Critical VS name Trait: x%>
- New notetags that enhance actions and trait objects to augment damage, healing, accuracy, and critical hit rates against targets with specific trait sets.
- New script calls added by Arisu:
- battler.hasTraitSet(typeName)
- This will check all 10 trait set categories (elements, subelements, gender, race, nature, alignment, blessing, curse, zodiac, variant) and if any of them match, this will return 'true'. If not, returns 'false'.
-
Items and Equips Core VisuStella MZ
Version 1.50: November 16, 2023
- Bug Fixes!
- <JS Buy Price> and <JS Sell Price> was not working properly. Fix made by Irina.
- Documentation Update!
- Help file updated for new features.
- Optimization Update!
- Plugin should run more optimized.
- New Features!
- New Notetags added by Arisu:
- <Cursed>
- If this weapon or armor is equipped, it cannot manually be removed by the player until it is purified.
- To remove it, it must be done by event commands, script calls, or through the Purify-related Plugin Commands provided by this plugin.
- Once purified, the weapon or armor will become unequipped unless it has a purify transformation.
- If the newly transformed weapon/armor is equippable, it will remain in the actor's equipment slots.
- If you are using VisuMZ_2_WeaponSwapSystem, weapons cannot become cursed in order to allow free weapon swapping. Weaponry will not be cursed if VisuMZ_2_WeaponSwapSystem is installed.
- <Purify Transform: id>
- <Purify Transform: name>
- If this notetag is present on a <Cursed> weapon or armor, then upon the actor receiving purification, the weapon or armor will transform into a different item.
- New Plugin Commands added by Arisu:
- Purify: Target Actor(s)
- Purifies target actor(s) of any cursed weapons or armors.
- Purify: Whole Party
- Purifies whole party of any cursed weapons or armors.
- Added "Cursed Equip Popup" to Equip Scene Plugin Parameters.
- Text popup appears when an actor equips a cursed weapon/armor.
- Added "Ally or Enemy" or "Enemy or Ally" scopes to Shop Status Window Plugin Parameters.
- If unused, will default to "1 Ally" or "1 Enemy" like usual. Added by Irina.
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Skills and States Core VisuStella MZ
Version 1.42: November 16, 2023
- Bug Fixes!
- 'origin' variable was not working properly for <JS On Expire State> JavaScript notetag. Should now be working properly. Fix made by Irina.
-
Tier 2 (6 Plugin Updates)
-
Character Creation System VisuStella MZ
Version 1.02: November 16, 2023
- Bug Fixes!
- Fixed a bug that deducted all of an item amount upon creation. Fix by Arisu.
-
Lighting Effects VisuStella MZ
Version 1.06: November 16, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
More Currencies VisuStella MZ
Version 1.03: November 16, 2023
- Compatibility Update!
- Plugins should be more compatible with one another.
-
Party System VisuStella MZ
Version 1.28: November 16, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Random Dungeon Maps VisuStella MZ
Version 1.01: November 16, 2023
- Documentation Update!
- Added extra clarity for <Spawn Chance: x%> notetag:
- When used with Container Map events, pair it with the <Spawn Regions: x> notetag or <Spawn on Player> notetag to determine where it goes.
- This does NOT mean the event will have a x% chance to spawn in each of the regions. It only means that individual event has a x% chance to spawn for the whole map.
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Skill Learn System VisuStella MZ
Version 1.12: November 16, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Tier 3 (1 Plugin Updates)
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Visual Gauge Styles VisuStella MZ
Version 1.02: November 16, 2023
- Compatibility Update!
- Plugin is more compatible with Enhanced TP's custom gauge colors.
-
Tier 4 (6 Plugin Updates)
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Break Shields VisuStella MZ
Version 1.04: November 16, 2023
- Bug Fixes!
- Fixed a bug where a crash would occur if a non-actor type finds its way into the status window. Fix made by Olivia.
-
Recruiting Board VisuStella MZ
Version 1.03: November 16, 2023
- Compatibility Update!
- Added compatibility with VisuMZ_2_MoreCurrencies!
- Documentation Update!
- Help file updated for new features.
- Updated "VisuStella MZ Compatibility" section:
- VisuMZ_2_MoreCurrencies
- Actors can also be recruited with items, weapons, armors, and/or variables as long as this plugin is present and the respective notetags are used.
- New Features!
- New compatibility notetags added by Arisu:
- <Item id Recruit Cost: x>
- <Weapon id Recruit Cost: x>
- <Armor id Recruit Cost: x>
- <Variable id Recruit Cost: x>
- Requires VisuMZ_2_MoreCurrencies!
- Allows recruiting of actors using items, weapons, armors, or variables as extended currency.
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Skill Shop VisuStella MZ
Version 1.03: November 16, 2023
- Compatibility Update!
- Added compatibility with VisuMZ_2_MoreCurrencies!
- Documentation Update!
- Help file updated for new features.
- Updated "VisuStella MZ Compatibility" section:
- VisuMZ_2_MoreCurrencies
- Skills can also be learned with items, weapons, armors, and/or variables as long as this plugin is present and the respective notetags are used.
- New Features!
- New compatibility notetags added by Arisu:
- <Item id Learn Cost: x>
- <Weapon id Learn Cost: x>
- <Armor id Learn Cost: x>
- <Variable id Learn Cost: x>
- Requires VisuMZ_2_MoreCurrencies!
- Allows purchase of skill using items, weapons, armors, or variables as extended currency.
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Unique Tile Effects VisuStella MZ
Version 1.05: November 16, 2023
- Bug Fixes!
- Fixed a bug where an updated version of Events & Movement Core would block the pitfall animation for the character sprite. Fix made by Arisu.
- Fixed a bug where events were unable to fall into the water due to a few notetags clashing. Fix made by Arisu.
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Visual Fogs VisuStella MZ
Version 1.10: November 16, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Visual Parallaxes VisuStella MZ
Version 1.10: November 16, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
October 12, 2023 - Update #130
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Total Plugins Updated: 13
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Tier 0 (1 Plugin Update)
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Core Engine VisuStella MZ
Version 1.78: October 12, 2023
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Olivia and sponsored by AndyL:
- QoL Settings > Battle Test > Shift+R: Recover All
- For Play Test only! During battle, pressing SHIFT + R will refill the whole party's HP and MP and status.
- QoL Settings > Battle Test > Shift+T: Full TP
- For Play Test only! During battle, pressing SHIFT + T will refill the whole party's TP.
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Tier 1 (5 Plugin Updates)
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Battle Core VisuStella MZ
Version 1.78: October 12, 2023
- Bug Fixes!
- Fixed a bug that is caused by using the actor escape command not escaping properly in battle and causing a freeze. Fix made by Olivia.
- Compatibility Update!
- Added compatibility functionality for future plugins.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameter added by Olivia:
- Parameters > Mechanics > Turn End Buffs Expire?
- Normally, buffs expire after all actions end.
- But here, you can have buffs expire on turn end.
- Optimization Update!
- Plugin should run more optimized.
-
Events and Movement Core VisuStella MZ
Version 1.54: October 12, 2023
- Documentation Update!
- Help file updated for new features.
- Help file updated to reduce confusion:
- Call Event: Remote Read
- This will run the page of the target event on the current event.
- This means that any "This Event" commands will be applied to the event using this Plugin Command and NOT the target event that page data is being retrieved from.
- Think of it as the current event using the target called event as a Common Event ala how RPG Maker 2003 works (for those familiar with it).
- Feature Update!
- Renamed "Call Event: Remote Activation" to "Call Event: Remote Read" to reduce confusion.
- Feature Update!
- <Activation Radius: x> notetag is now defined as <Activation Delta: x>
- 'Radius' variant will still work and function as 'Delta' but will no longer be listed in the help file as 'Radius'
- This is changed to avoid confusion with the new notetag.
- New Features!
- New notetag added by Arisu and sponsored by AndyL:
- <Activation Circle: x>
- A circle-shaped range with the event at the center.
- 'x' represents the distance from the center.
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Items and Equips Core VisuStella MZ
Version 1.49: October 12, 2023
- Bug Fixes!
- Fixed a problem where for weapon types, all weapon types are listed in the equip menu even when the actor cannot equip them (though they would be disabled). Fix made by Olivia.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetags added by Olivia and sponsored by AndyL:
- <Added EType: x>
- <Added ETypes: x, x, x>
- This is for armors only and does NOT work with weapons!
- Allows a piece of armor to belong to multiple ETypes. This means a glove can be equipped as "Armgear" or as an "Accessory" if you so choose.
-
Main Menu Core VisuStella MZ
Version 1.22: October 12, 2023
- Feature Update!
- Subcategories are now maintained when exiting a scene pushed forward by a subcategory. Added by Olivia and sponsored by AndyL.
-
Message Core VisuStella MZ
Version 1.44: October 12, 2023
- Documentation Update!
- Help file updated for new features.
- Updated "Plugin Parameters: Word Wrap Settings" section:
- As of the v1.44 update, some Asian languages such as Chinese and Japanese are now supported for word wrap. Korean language is only supported if spaces are used.
- Feature Update!
- Word Wrap is now supported for Japanese and Chinese languages.
- Feature updated by Irina and sponsored by AndyL.
- New Features!
- New text codes added by Irina for "Show Choices" event command.
- <Shuffle>
- Shuffles the order of all choices. Any cancel shortcuts other than "Branch" will be undone.
- <Shuffle: x>
- Shuffles the order of all choices and only x number of them appear. Any cancel shortcuts other than "Branch" will be undone. Hidden choices do not count towards x number.
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Tier 2 (2 Plugin Updates)
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Character Creation System VisuStella MZ
Version 1.01: October 12, 2023
- Bug Fixes!
- Fixed a bug that would cause a crash due to missing icon. Fix by Olivia.
-
Movement Effects VisuStella MZ
Version 1.09: October 12, 2023
- Documentation Update!
- Fixed the documentation for terrain tag notetags:
- They should be used as Tileset notetags instead of Map notetags.
-
Tier 3 (4 Plugin Updates)
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Boost Action VisuStella MZ
Version 1.08: October 12, 2023
- Documentation Update!
- Fixed a typo found within a notetag:
- <Boost Stealed> should be <Boost Sealed>.
- That is some massive Engrish there, Olivia.
- Don't sneak these kinds of comments in. They're not funny.
-
Event Chain Reactions VisuStella MZ
Version 1.04: October 12, 2023
- Documentation Update!
- It appears we've left out some notetags/comment tags that could be used:
- <x Frames Decay Switch On: id>
- <x Frames Decay Switches On: id, id, id>
- <x Frames Decay Switch Off: id>
- <x Frames Decay Switches Off: id, id, id>
- These should now appear in the help file.
-
Evolution Matrix Skills VisuStella MZ
Version 1.05: October 12, 2023
- Documentation Update:
- Help file updated for new features.
- Added "VisuMZ_3_SkillCooldowns" to "VisuStella MZ Compatibility" in help.
- When using skills with cooldowns through the Evolution Skill Matrix, you may have noticed that the cooldowns may seemingly have -1 less turn. The reason is because the actor's skills may have gone through a cooldown update before the next instance of the Evolution Skill Matrix appears. It is more noticeable when using <Cooldown: 1> with 1 turn.
- Normally, upon regular input for selecting skills normally, the actor does not go through the second cooldown update so a skill with <Cooldown: 1> does have its effect "immediately" reduced.
- To remedy this, adjust the Plugin Parameter "Adjust Cooldowns" to alter how many extra turns should be applied to cooldowns when used through the skill matrix. We recommend +1.
- New Features!
- New Plugin Parameter added by Irina:
- Compatibility > Adjust Cooldowns:
- Adjust any newly applied cooldowns by this much when used through the matrix.
-
Life State Effects VisuStella MZ
Version 1.05: October 12, 2023
- Bug Fixes!
- Fixed a bug where if an undead target absorbs elemental damage, they would take damage instead of recovering it. This is now reversed and undead targets can now absorb the dark elemental energy you throw at it. Fix made by Irina.
- Documentation Update!
- Help file updated for <Undead> notetag.
- If the battler is the target of an elemental attack and the battler would absorb that element, the target will bypass the undead effect and recovers HP instead. Now your zombies can absorb "Darkness" elements.
-
Tier 4 (1 Plugin Updates)
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Animated Pictures VisuStella MZ
Version 1.04: October 12, 2023
- Feature Update!
- Added failsafes for loading extremely large images that may or may not load bitmaps properly and causing crashes. Update made by Arisu.
-
September 14, 2023 - Update #129
-
Total Plugins Updated: 19
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Tier 1 (3 Plugin Updates)
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Items and Equips Core VisuStella MZ
Version 1.48: September 14, 2023
- Bug Fixes!
- Fixed a problem where the help window position of the non-updated layout would appear in the wrong position. Fix made by Irina.
- Optimization Update!
- Plugin should run more optimized when weapons and armors exceed 2000 in database quantity.
-
Save Core VisuStella MZ
Version 1.11: September 14, 2023
- Bug Fixes!
- Fixed a bug where there is not a soft fade in after using the single slot loading screen from the VisuMZ Save Core. Fix made by Olivia.
-
Skills and States Core VisuStella MZ
Version 1.41: September 14, 2023
- Bug Fixes!
- Fixed a bug that prevented <Max Turns: x> for states from working due to one of the recent updates. Fix made by Arisu.
- Compatibility Update!
- Added compatibility functionality for future plugins.
- Documentation Update!
- Apparently, we never put <Max Turns: x> in the help notetag section. Woops... It's there now.
-
Tier 2 (6 Plugin Updates)
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Battle System - STB VisuStella MZ
Version 1.21: September 14, 2023
- Bug Fixes!
- Fixed a bug where auto-battle would not give ONE MORE! bonus to actors. Fix made by Olivia.
-
Bestiary VisuStella MZ
Version 1.02: September 14, 2023
- Bug Fixes!
- Fixed a bug that prevented the vocabulary for "Lower Level" from reflecting the changes found in the Plugin Parameters. Fix by Olivia.
-
Challenge System VisuStella MZ
Version 1.01: September 14, 2023
- Bug Fixes!
- Fixed a bug where a crash would occur upon trying to set the challenge level to a variable. Fix made by Irina.
- Documentation Update!
- Help file updated for new features.
- Added section: Major Changes > Switches:
- Some challenge entries will require switches to be accessible. This will require them to be in the ON state. If the game dev has set the switch ON, and then the player has enabled that challenge entry, the game dev can no longer set the switch to OFF until the player has set the entry to off. This is to prevent the player from getting confused as to why the challenge entry is suddenly disabled without their knowledge.
- If the player sets the switch to OFF and then the game dev sets the required switch to OFF, then the effect can be turned off properly in the Challenge System menu and hidden from accessibility.
- Feature Update!
- Changing Required Switch states to OFF will be locked out if a challenge entry is using it in order to prevent confusion. Update by Irina.
- New Features!
- New Plugin Commands added:
- Reset: Global Challenge Entries
- Reset: Local Challenge Entries
- Resets all global challenges/local challenge and turns off all related entries to that challenge set.
-
Dragonbones Union VisuStella MZ
Version 1.29: September 14, 2023
- Bug Fixes!
- Fixed a problem with TPB Active causing the input animation for Dragonbones armatures to be frozen in place. Fix made by Irina.
- Feature Update!
- Added a feature to separate Dragonbones armature blend modes from being suppressed by PixiJS's filters. Update made by Irina.
-
Enhanced TP System VisuStella MZ
Version 1.14: September 14, 2023
- Bug Fixes!
- Fixed a bug where the icon of the TP Modes command in the Skill Scene would still appear even if command types are set to text only through the VisuStella MZ Skills & States Core plugin. Fixed by Olivia.
-
Lighting Effects VisuStella MZ
Version 1.05: September 14, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Tier 3 (6 Plugin Updates)
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Action Sequence Impact VisuStella MZ
Version 1.09: September 14, 2023
- Compatibility Update!
- Updated this plugin to work with Dragonbones Union's newest feature update to stop Dragonbones armatures from having their blend modes suppressed by PixiJS.
-
Battle Command - Talk VisuStella MZ
Version 1.02: September 14, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Button Trigger Events VisuStella MZ
Version 1.04: September 14, 2023
- Bug Fixes!
- Fixed a bug that was causing some events to not register under spotlight. Fix made by Arisu.
- Compatibility Update!
- Added better compatibility for Spotlight Mode with Map Zoom Camera.
-
Frontview Battle UI VisuStella MZ
Version 1.09: September 14, 2023
- Bug Fixes!
- Fixed a crash that would occur if no face graphics are used. Fix made by Irina.
- Compatibility Update!
- Added better compatibility with VisuMZ_3_AutoSkillTriggers.
- Added better compatibility with VisuMZ_3_StateTooltips.
-
Message Log VisuStella MZ
Version 1.05: September 14, 2023
- Bug Fixes!
- Fixed a bug where text macros from VisuMZ Message Core did not convert properly into the Message Log. Fix made by Irina.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameter added by Irina.
- Plugin Parameters > General > Pad Sides?
- Pad the sides of the screen even without faces?
- Ignore if the screen is too small.
-
State Tooltips VisuStella MZ
Version 1.06: September 14, 2023
- Compatibility Update!
- Added better compatibility with VisuMZ_3_FrontviewBattleUI!
-
Tier 4 (4 Plugin Updates)
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Attached Pictures VisuStella MZ
Version 1.04: September 14, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Event Title Scene VisuStella MZ
Version 1.06: September 14, 2023
- Bug Fixes!
- Fixed a bug where single save slots loaded by the VisuMZ Save Core would not play the map BGM and BGS. Fix made by Olivia.
- Fixed a bug where there is not a soft fade in after using the single slot loading screen from the VisuMZ Save Core. Fix made by Olivia.
-
Multi-Layer HP Gauge VisuStella MZ
Version 1.04: September 14, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Side Chatter VisuStella MZ
Version 1.01: September 14, 2023
- Documentation Update!
- Help file updated for new features.
- Updated Plugin Command help description.
- New Features!
- New Plugin Parameter added by Arisu:
- Plugin Parameters > Default Side
- Which side of the screen do you wish to add the Side Chatter to?
- Feature Update!
- Plugin Command "Side Chatter: Add Entry" now has the "Screen Side" parameter defaulted to the "default" value, referencing the value used by the new Plugin Parameter.
-
August 17, 2023 - Update #128
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Total Plugins Updated: 26
-
Tier 0 (1 Plugin Update)
-
Core Engine VisuStella MZ
Version 1.77: August 17, 2023
- Bug Fixes!
- Fixed a bug that would cause the BGS related Plugin Commands to crash. Fix made by Arisu.
- Documentation Update!
- Help file updated for new features.
- Feature Update!
- Scroll-Linked Pictures now work if the image file are in a folder within the img/pictures/ folder without the folder needing a ! at the start.
- New Features!
- New Plugin Commands added by Arisu:
- Picture: Rotate by Angle
- Rotates target picture by a amount angle over a set duration instead of continuously.
- View help file for more information on the Plugin Command.
- Picture: Rotate to Angle
- Rotates target picture to a certain angle over a set duration instead of continuously.
- View help file for more information on the Plugin Command.
- New Plugin Parameter added by Irina:
- Parameters > Menu Button Assist > General > Split "Escape":
- Used ONLY for those making their own custom keyboard key input maps.
- "Split" option makes separate instances of "Cancel" and "Menu" keys.
- "Don't" option will consolidate both into "Escape" keys.
-
Tier 1 (3 Plugin Updates)
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Battle Core VisuStella MZ
Version 1.77: August 17, 2023
- Bug Fixes!
- Fixed a bug where for TPB, actions aimed at dead targets would not redirect to suitable targets. Fix made by Olivia.
- Fixed a bug where dual wielding would not use a weapon if it was equipped in the second weapon slot if the first weapon slot was empty. Fix made by Olivia.
- Compatibility Update!
- Added compatibility functionality for future plugins.
- Added compatibility for VisuStella MZ Battle Voices Action Sequences.
- Documentation Update!
- Help file updated for new features.
-
Events and Movement Core VisuStella MZ
Version 1.53: August 17, 2023
- Documentation Update!
- Help file updated for new features.
- New Features!
- <Map Load Common Event: x>
- <Map Load Common Events: x, x, x>
- When this map is loaded, run the specified Common Events once available.
- Does NOT trigger if you transfer to a different part of the same map.
-
Skills and States Core VisuStella MZ
Version 1.40: August 17, 2023
- Bug Fixes!
- Fixed a bug involving the "Item Cost" skill cost type found in the Plugin Parameters when involving consumable items.
- If you want to acquire these settings for an already-existing project, do either of the following:
- Delete the existing VisuMZ_1_SkillsStatesCore.js in the Plugin Manager list and install the newest version.
- Or create a new project, install VisuMZ_1_SkillsStatesCore.js there, then copy over the "Item Cost" plugin parameters found in the "Skill Cost Types" plugin parameter settings to your current project.
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Tier 2 (6 Plugin Updates)
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Aggro Control System VisuStella MZ
Version 1.17: August 17, 2023
- Compatibility Update!
- When enemies use skills with VisuStella MZ Battle A.I. installed, aggro settings will no longer automatically target "highest aggro targets" if there are <AI Targets: x> notetags.
-
Battle System - ATB VisuStella MZ
Version 1.30: August 17, 2023
- Bug Fixes!
- Fixed an error that would cause multi-actions under restrictions to desynchronize skill speeds and result in softlocks. Fix made by Olivia.
- Fixed an error that would cause slow speeds to all equal one another. Fix made by Olivia.
-
Dragonbones Union VisuStella MZ
Version 1.28: August 17, 2023
- Feature Update!
- If a Dragonbones battler has an "idle" animation, it will no longer utilize the "walk" motion and instead, refer to its own "idle" motion. Update made by Irina.
- If a Dragonbones map sprite has a non-looping animation with a playtime value of 1, the animation will halt at the last frame instead of looping or reverting to the first neutral frame. Update made by Irina.
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Equip Battle Skills VisuStella MZ
Version 1.02: August 17, 2023
- Documentation Update!
- Explanation for Battle Command > Skill Types Substitute updated.
- If an actor uses equipped battle skills, skill types added by the Battle Command 'skills' will be substituted for a single category, 'battle skills'. Here, only the equipped skills for battle will be listed.
- However, any uses of 'SType: x' or 'SType: name' will still enable those specific skill types to be fully usable. This is also how to imitate Yanfly Engine Plugins' version of "Allowed Types" for Equip Battle Skills.
- This does NOT mean that if you use 'SType: x' that only the equipped skills will appear in there and the non-equipped skills will be unavailable. This means that for 'SType: x' skill access, ALL of the skills for that skill type linked to the actor will become available regardless of what is equipped for the battle skills or not.
-
Equipment Set Bonuses VisuStella MZ
Version 1.04: August 17, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Voice Acting Control VisuStella MZ
Version 1.01: August 17, 2023
- Bug Fixes!
- Fixed a bug that caused a crash when trying to change the x position of the replay voice button. Fix made by Irina.
-
Tier 3 (7 Plugin Updates)
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Action Sequence Camera VisuStella MZ
Version 1.12: August 17, 2023
- Compatibility Update!
- Added better compatibility with Action Sequence Projectiles when using MV animations for projectiles. Update made by Arisu.
-
Action Sequence Projectiles VisuStella MZ
Version 1.07: August 17, 2023
- Compatibility Update!
- Added better compatibility with Action Sequence Camera when using MV animations for projectiles. Update made by Arisu.
-
Anti-Damage Barriers VisuStella MZ
Version 1.07: August 17, 2023
- Bug Fixes!
- Fixed a bug where the 'user' variable was not detecting the proper scene actor when used in a JS formula outside of battle. Fix made by Arisu.
-
Auto Skill Triggers VisuStella MZ
Version 1.15: August 17, 2023
- Compatibility Update!
- Added better compatibility with Battle System - ATB's wait setting. Update made by Olivia.
-
Battle Voices VisuStella MZ
Version 1.01: August 17, 2023
- Bug Fixes!
- Fixed a problem where certain conditions wouldn't play voice lines. Fix made by Arisu.
-
Event Chain Reactions VisuStella MZ
Version 1.03: August 17, 2023
- Bug Fixes!
- Fixed an error that would cause a crash upon using the "Return to Title Screen" event command with the "Event Title Screen" plugin installed. Fix made by Irina.
-
Frontview Battle UI VisuStella MZ
Version 1.08: August 17, 2023
- Bug Fixes!
- Fixed a bug where the Break Shield icon is not showing. Fix by Olivia.
- Fixed a bug where the touch hit box did not take into account the graphical offsets. Fix made by Olivia.
-
Tier 4 (9 Plugin Updates)
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CG Gallery VisuStella MZ
Version 1.01: August 17, 2023
- Bug Fixes!
- Fixed a crash that would occur if the "Touch UI" option is off. Fix made by Arisu.
-
Hospital Shop VisuStella MZ
Version 1.02: August 17, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Map Event Effects VisuStella MZ
Version 1.01: August 17, 2023
- Bug Fixes!
- Fixed a bug with the <Sidestep: x to y> notetag not working properly. Fix made by Arisu.
- Documentation Update!
- Added new section in "Effects List" for Repeat Animations.
- Requires VisuMZ_0_CoreEngine! Allows for animations to be played repeatedly on an event. Determine the cycle time for the repeated animation as well as other properties like mirroring it or muting it.
- Help file updated for new features.
- New Features!
- New Notetags added by Irina and sponsored by Archeia:
- <Repeat Animation: x>
- <Repeat Animation Cycle: x>
- <Repeat Animation Mirror: on/off>
- <Repeat Animation Mute: on/off>
- Refer to help file for more information.
- New Plugin Commands added by Irina and sponsored by Archeia:
- Repeat Animation: Change for Event
- Repeat Animation: Change for Follower
- Repeat Animation: Change for Player
- New Plugin Parameters added by Irina and sponsored by Archeia:
- Default > Repeat Animation Cycle
- Default > Mirror Animation
- Default > Mute Animation
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Recruiting Board VisuStella MZ
Version 1.02: August 17, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Skill Shop VisuStella MZ
Version 1.02: August 17, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Unique Tile Effects VisuStella MZ
Version 1.04: August 17, 2023
- Bug Fixes!
- Fixed a bug that would cause repeating flag errors that cannot be stopped unless you had the VisuStella MZ Core Engine installed. Fix by Irina.
- Fixed a compatibility issue with "Event Title Scene" upon using the "Return to Title Screen" event command. Fix made by Irina.
-
Visual Fogs VisuStella MZ
Version 1.09: August 17, 2023
- Bug Fixes!
- Fixed an error that would cause a crash upon using the "Return to Title Screen" event command with the "Event Title Screen" plugin installed. Fix made by Irina.
-
Visual Parallaxes VisuStella MZ
Version 1.09: August 17, 2023
- Bug Fixes!
- Fixed an error that would cause a crash upon using the "Return to Title Screen" event command with the "Event Title Screen" plugin installed. Fix made by Irina.
-
Weakness Popups VisuStella MZ
Version 1.07: August 17, 2023
- Bug Fixes!
- Fixed a problem with certain elemental rates displaying the wrong popup. Fix made by Irina.
-
July 13, 2023 - Update #127
-
Total Plugins Updated: 23
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Tier 1 (4 Plugin Updates)
-
Battle Core VisuStella MZ
Version 1.76: July 13, 2023
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Action Sequences added by Olivia and sponsored by NSG:
- MOVE: Change Home To JS Coordinates
- Change home position(s) to specified JS Coordinates. Sideview-only! Uses JS!
- MOVE: Face JS Coordinates
- Causes the unit(s) to face specified JS Coordinates. Sideview-only! Uses JS!
- MOVE: Move To JS Coordinates
- Moves unit(s) to specified JS Coordinates. Sideview-only! Uses JS!
-
Events and Movement Core VisuStella MZ
Version 1.52: July 13, 2023
- Documentation Update!
- Help file updated for new features.
- Updated help file for <Label: text> notetags:
- If text codes are used, avoid text codes that use < and > wrappers.
- Updated help file for <Label> sandwich notetags:
- You can use text codes with < and > wrappers.
- Feature Update!
- Event labels now work properly with scaling sprites.
- New Features!
- New notetag added by Arisu and sponsored by Anon:
- <Label Hue Shift: +x>
- <Label Hue Shift: -x>
- Changes the hue of the event label by +x or -x every frame.
- Keep in mind that since this is changing hue, this will appear to have no effect if you are using black and white labels.
- Use labels with text codes that add color to them like '\C[4]text'
- This only works with the sprite version of event labels and does not work with the legacy version.
-
Items and Equips Core VisuStella MZ
Version 1.47: July 13, 2023
- Bug Fixes!
- Fixed a bug that would cause the shop status window to display incorrect removed buffs and debuffs. Fix made by Olivia.
- Compatibility Update!
- Added compatibility functionality for future plugins.
- Documentation Update!
- Help file updated for new features.
- Feature Updates!
- Changes made to dynamic shop listings in order to update upon listing changes rather than having to enter and exit the shop again. Update made by Arisu.
- New Features!
- New notetag effects added by Arisu and sponsored by AndyL:
- <Conserve: x%>
- Gives the item a percent chance when used to not consume the item.
- <Buy Turn On Switches: x, x, x>
- <Buy Turn Off Switches: x, x, x>
- <Sell Turn On Switches: x, x, x>
- <Sell Turn Off Switches: x, x, x>
- When buying/selling an item, weapon, or armor with these notetags, turn on/off switch(es) 'x'.
- New Plugin Parameters added by Arisu:
- Params > Settings > Shop Status Window > Equipment Data > Delay MS:
- How many milliseconds (MS) to delay the preview update?
- This is to prevent lag spikes for equips only.
-
Skills and States Core VisuStella MZ
Version 1.39: July 13, 2023
- Feature Update!
- Updated the "Item Cost" skill cost type found in the Plugin Parameters to no longer consume items that are key items or nonconsumable.
- If you want to acquire these settings for an already-existing project, do either of the following:
- Delete the existing VisuMZ_1_SkillsStatesCore.js in the Plugin Manager list and install the newest version.
- Or create a new project, install VisuMZ_1_SkillsStatesCore.js there, then copy over the "Item Cost" plugin parameters found in the "Skill Cost Types" plugin parameter settings to your current project.
-
Tier 2 (7 Plugin Updates)
-
Aggro Control System VisuStella MZ
Version 1.16: July 13, 2023
- Bug Fixes!
- Fixed an issue with non-weighted aggro selected actions that will cause actors (instead of just enemies) to also target highest TGR enemies. Fix made by Irina.
-
Battle System - ATB VisuStella MZ
Version 1.29: July 13, 2023
- Bug Fixes!
- Fixed an error with casting times for battlers not working properly when the numeric values are too small. Fix made by Olivia.
-
Battle System - CTB VisuStella MZ
Version 1.22: July 13, 2023
- Bug Fixes!
- Fixed turn order gauge sprite swapping bug for battlers with similar AGI values. Fix made by Olivia.
-
Battle System - STB VisuStella MZ
Version 1.20: July 13, 2023
- Bug Fixes!
- Fixed a bug involving auto-battle that would give infinite actions if cancelled at specific timings. Fix made by Olivia.
-
Dragonbones Union VisuStella MZ
Version 1.27: July 13, 2023
- Bug Fixes!
- Fixed a bug that made dragonbones armatures persist after removing party members from the team. Fix made by Irina.
-
More Currencies VisuStella MZ
Version 1.02: July 13, 2023
- Bug Fixes!
- Fixed a crash when exiting certain menus from external sources into the shop scene. Fix made by Olivia.
- Optimization Update!
- Plugin should run more optimized.
-
Quest Journal System VisuStella MZ
Version 1.17: July 13, 2023
- Documentation Update!
- Help file updated for new features.
- Script Call section updated for more clarity.
- New Features!
- New Plugin Commands added by Irina:
- Label: Add Quest Label
- Add Quest Labels to target items, weapons, and armors.
- Label: Clear Quest Label
- Clear Quest Labels from target items, weapons, and armors.
- New Plugin Parameters added by Irina:
- Quest Label Settings
- Change how Quest Labels apply to your game project. Quest Labels are applied to items, weapons, and armors manually by the you, the game dev, through this plugin's Plugin Commands. They add a "QUEST" text over the icon of the target item(s) and these will be shown to the player inside most windows that show items.
- This way, players can instantly recognize which items are quest-related (as long as they are marked by you, the game dev) and make quicker on-the-go decisions such as whether or not to use them or sell them.
-
Tier 3 (8 Plugin Updates)
-
Action Sequence Projectiles VisuStella MZ
Version 1.06: July 13, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Active Chain Skills VisuStella MZ
Version 1.05: July 13, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Auto Skill Triggers VisuStella MZ
Version 1.14: July 13, 2023
- Compatibility Update!
- Added better compatibility with Battle System - ATB's active setting. Update made by Olivia.
- Added better compatibility with Battle System - OTB for battle start and enemy responses. Update made by Olivia.
-
Chain Battles VisuStella MZ
Version 1.04: July 13, 2023
- Documentation Update!
- Added extra clarity for "Next Victory: Queue Common Event" Plugin Command in the help file:
- The "Next Victory: Queue Common Event" Plugin Command will always refer to the immediate next victory sequence.
- Even if you put it after a "Chain Battle: Queue Troop ID(s)", it does not mean it will occur for that next queued troop's victory.
- Instead, the common event will run for the immediate next victory sequence regardless.
- If you would like for the queued troop ID's to have a "Next Victory" effect, run this Plugin Command AFTER the queued troop ID has been initiated in battle first.
-
Evolution Matrix Skills VisuStella MZ
Version 1.04: July 13, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Frontview Battle UI VisuStella MZ
Version 1.07: July 13, 2023
- Feature Update!
- When used together with VisuMZ_4_MultiLayerHpGauge, any visible enemy HP gauges will push down windows on a higher stack like item windows, skill windows, etc. in order to not obscure each other. Update by Olivia.
-
Input Combo Skills VisuStella MZ
Version 1.04: July 13, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Skill Mastery VisuStella MZ
Version 1.01: July 13, 2023
- Documentation Update!
- Help file updated for new features.
- New Features!
- New script calls added by Arisu:
- $actorSkillMasteryLevel(actorID, skillID)
- $actorSkillMasteryExp(actorID, skillID)
- $enemySkillMasteryLevel(enemyIndex, skillID)
- $enemySkillMasteryExp(enemyIndex, skillID)
- Please refer to the help file on how to use these script calls.
-
Tier 4 (4 Plugin Updates)
-
Attached Pictures VisuStella MZ
Version 1.03: July 13, 2023
- Bug Fixes!
- Fixed a bug that would cause attached pictures to appear multiple times when attaching multiple pairs. Fix made by Arisu.
-
Map Camera Zoom VisuStella MZ
Version 1.02: July 13, 2023
- Optimization Update!
- Plugin should run more optimized.
-
Multi-Layer HP Gauge VisuStella MZ
Version 1.03: July 13, 2023
- Bug Fixes!
- Fixed an incompatibility with Visual State Effects that would prevent the state overlays on enemies from appearing. Fix made by Irina.
-
Visual Item Inventory VisuStella MZ
Version 1.04: July 13, 2023
- Compatibility Update!
- Added compatibility with Quest Journal System's newest Quest Label update in order for the Quest Label to show up in the visual inventory. Update made by Irina.
-
June 15, 2023 - Update #126
-
Total Plugins Updated: 14
-
Tier 0 (1 Plugin Update)
-
Core Engine VisuStella MZ
Version 1.76: June 15, 2023
- Bug Fixes
- Fixed a bug that displayed the incorrect button press key for name input processing's cancel action. Fix made by Olivia.
-
Tier 1 (4 Plugin Updates)
-
Events and Movement Core VisuStella MZ
Version 1.51: June 15, 2023
- Bug Fixes!
- Provided a fail safe for plugins using the scaling options from this plugin but do not have scaling parameters identified. The scaling ratio should now default to 1.0. Fix made by Olivia.
- Feature Update!
- Diagonal pathfinding is now improved as to not get stuck on tight corners on the map. Feature update made by Arisu.
-
Items and Equips Core VisuStella MZ
Version 1.46: June 15, 2023
- Bug Fixes!
- Fixed a problem where the help and input modes are not adequately adjusted when not used with the updated layout or without the Options Core custom UI placement. Fix made by Arisu.
-
Options Core VisuStella MZ
Version 1.23: June 15, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
- Voice Acting Control and Battle Voices
- If you want to acquire these settings for an already-existing project, do either of the following:
- Delete the existing VisuMZ_1_OptionsCore.js in the Plugin Manager list and install the newest version.
- Or create a new project, install VisuMZ_1_OptionsCore.js there, then copy over the Audio plugin parameters found in the Options Category plugin parameter settings to your current project.
- Documentation Update!
- Help file updated for new features.
-
Save Core VisuStella MZ
Version 1.10: June 15, 2023
- Bug Fixes!
- Fixed a rare bug that prevents plugin commands from saving in the current save slot upon certain types of loading. Fix made by Arisu.
-
Tier 2 (3 Plugin Updates)
-
Battle System - ATB VisuStella MZ
Version 1.28: June 15, 2023
- Bug Fixes!
- Crash should no longer occur for the end of ATB actions. Fix made by Olivia.
-
Equip Battle Skills VisuStella MZ
Version 1.01: June 15, 2023
- Documentation Update!
- Added a section to "Major Changes"
- Skills with Multiple Skill Types
- If you are using the Skills and States Core and add multiple skill types to a skill, if one of them belongs to a 'SType: x' battle command, that skill will appear in the skill type while also appearing in the equipped battle skills listing.
- Feature Update!
- If equipped battle skills are hidden by <Hide in Battle> notetags, they will become disabled and unusable for those who want to use them as equippable passives. Update made by Irina.
-
Furniture System VisuStella MZ
Version 1.07: June 15, 2023
- Bug Fix!
- Plugin should now be compatible with the more recent versions of the Events and Movement Core! Fix made by Olivia.
-
Tier 3 (5 Plugin Updates)
-
Action Sequence Impact VisuStella MZ
Version 1.08: June 15, 2023
- Bug Fixes!
- Inject animations should now work properly for animated enemies.
-
Active Chain Skills VisuStella MZ
Version 1.04: June 15, 2023
- Compatibility Update!
- Added compatibility with Options Core battle animation speeds to have the battle system function at regular speed until a chain is selected. Update made by Irina.
-
Evolution Matrix Skills VisuStella MZ
Version 1.03: June 15, 2023
- Bug Fixes!
- Fixed an incompatibility with the Options Core battle animation speeds causing matrix input to also become faster. Fix made by Irina.
-
Frontview Battle UI VisuStella MZ
Version 1.06: June 15, 2023
- Bug Fixes!
- If enemies are to go before an actor in battle, the animation will not play in the correct position. This should now be fixed. Fix by Olivia.
-
Input Combo Skills VisuStella MZ
Version 1.03: June 15, 2023
- Bug Fixes!
- Fixed an incompatibility with the Options Core battle animation speeds causing input timing to also become faster. Fix made by Irina.
-
Tier 4 (1 Plugin Updates)
-
Visual Fogs VisuStella MZ
Version 1.08: June 15, 2023
- Bug Fixes!
- Fixes a visual bug involving the borders with the zoom animation upon entering a random encounter. Fix made by Arisu.
-
May 18, 2023 - Update #125
-
Total Plugins Updated: 16
-
Tier 1 (2 Plugin Updates)
-
Elements and Status Menu Core VisuStella MZ
Version 1.22: May 18, 2023
- Bug Fixes!
- Fixed a bug that prevented "max" element rate rulings to disable element absorption. Fix made by Arisu.
-
Items and Equips Core VisuStella MZ
Version 1.45: May 18, 2023
- Bug Fixes!
- Fixed a bug that would cause equip slots to not be recognized properly if the equip slot name ends in a space.
-
Tier 2 (6 Plugin Updates)
-
Aggro Control System VisuStella MZ
Version 1.15: May 18, 2023
- Bug Fixes!
- Fixed a bug that caused <All Taunt> to not work properly. Fix made by Irina.
-
Battle System - ATB VisuStella MZ
Version 1.27: May 18, 2023
- Bug Fixes!
- Enemies no longer soft-lock themselves if they get stunned via a counter attack with an attack-state that applies stun. Fix made by Olivia.
-
Battle System - OTB VisuStella MZ
Version 1.14: May 18, 2023
- Bug Fixes!
- Fixed a bug that caused turn order glitches with Action Times+ that aren't at 100% value. Fix made by Olivia.
- Fixed a bug that caused added Action Times+ to not trigger on actors that have already exhausted their current turns if raised due to a state. Fix made by Olivia.
-
Dragonbones Union VisuStella MZ
Version 1.26: May 18, 2023
- Bug Fixes!
- Fixed a bug that caused scene changes back into the battle scene would cause collapsed Dragonbones Battlers to reappear. Fix made by Arisu.
-
Extended Message Functionality VisuStella MZ
Version 1.14: May 18, 2023
- Bug Fixes!
- Fixed a bug that made hidden buttons via <Hide Button Console> still able to be pressed. Fix made by Irina.
-
Skill Learn System VisuStella MZ
Version 1.11: May 18, 2023
- Optimization Update!
- Plugin should run more optimized.
-
Tier 3 (3 Plugin Updates)
-
Boost Action VisuStella MZ
Version 1.07: May 18, 2023
- Compatibility Update!
- Added compatibility for Chain Battles. Cooldowns will be carried across chained battles. Update made by Olivia.
-
Chain Battles VisuStella MZ
Version 1.03: May 18, 2023
- Compatibility Update!
- Added better compatibility with Boost Action and Skill Cooldowns. Update made by Olivia.
-
Victory Aftermath VisuStella MZ
Version 1.18: May 18, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Tier 4 (6 Plugin Updates)
-
Hospital Shop VisuStella MZ
Version 1.01: May 18, 2023
- Bug Fixes
- If faces weren't loaded ahead of time, they wouldn't show up in the shop. This should now be fixed. Fix made by Arisu.
-
Menu Cursor VisuStella MZ
Version 1.09: May 18, 2023
- Bug Fixes!
- Removed visual glitch when used together with Sideview Battle UI when selecting a target actor. Fix made by Irina.
-
Multi-Layer HP Gauge VisuStella MZ
Version 1.02: May 18, 2023
- Bug Fixes!
- When an enemy transforms into another with a Multi-Layer HP Gauge, it will be updated and shown. Fix made by Olivia.
-
Recruiting Board VisuStella MZ
Version 1.01: May 18, 2023
- Bug Fixes!
- Gold window did not update on recruitment. Should work properly now. Fix made by Arisu.
- Feature Update!
- If your screen resolution UI is too small, the class name and gauges will not be drawn. Update made by Arisu.
-
Skill Shop VisuStella MZ
Version 1.01: May 18, 2023
- Bug Fixes!
- If faces weren't loaded ahead of time, they wouldn't show up in the shop. This should now be fixed. Fix made by Arisu.
- Documentation Update!
- Updated Plugin Parameter for "Draw Actor Class?" to have this line:
- If screen resolution UI is too small, class name won't be drawn.
- Feature Update!
- If your screen resolution UI is too small, the class name won't be drawn. Update made by Arisu.
-
Visual Parallaxes VisuStella MZ
Version 1.08: May 18, 2023
- Bug Fixes!
- Reflections should now work properly with VisuMZ_1_EventsMoveCore's latest version. Fix made by Arisu.
-
April 13, 2023 - Update #124
-
Total Plugins Updated: 9
-
Tier 0 (0 Plugin Update)
-
Tier 1 (4 Plugin Updates)
-
Events and Movement Core VisuStella MZ
Version 1.50: April 13, 2023
- Bug Fixes!
- <Icon: x> should now update correctly when changing pages through self switches or other event conditions. Fix made by Arisu.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Plugin Parameters added by Arisu:
- Plugin Parameters > Event Labels > Mobile-Enabled?
- Plugin Parameters > Movement > Pathfinding > Mobile-Enabled?
- These settings allow you to enable or disable certain features when played on mobile devices for better performance.
-
Items and Equips Core VisuStella MZ
Version 1.44: April 13, 2023
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetag effects added by Arisu and sponsored by Anon:
- <Equip For Class Only: x>
- <Equip For Classes Only: x, x, x>
- <Equip For Class Only: name>
- <Equip For Classes Only: name, name, name>
- The piece of equipment can only be worn by the listed classes.
- <Equip Requirements> notetag added.
- Define multiple requirements that the actor needs to meet in order for this equip item to be equippable.
- See help file for more information on the types of requirements that can be added.
-
Main Menu Core VisuStella MZ
Version 1.21: April 13, 2023
- Bug Fixes!
- Multiple subcategories should now work properly. Fix made by Arisu.
-
Message Core VisuStella MZ
Version 1.43: April 13, 2023
- Compatibility Update!
- Fixed incompatibilities with auto message positioning with the Map Zoom plugin. Update made by Irina.
-
Tier 2 (1 Plugin Updates)
-
Battle System - ETB VisuStella MZ
Version 1.07: April 13, 2023
- Bug Fixes!
- Fixed a problem that caused actors to get skipped if they were revived during the same turn the rest of the party decided to guard. Fix made by Arisu.
-
Tier 3 (2 Plugin Updates)
-
Battle AI VisuStella MZ
Version 1.21: April 13, 2023
- Bug Fixes!
- Fixed a bug that prevented enemies from using skills that had the <Target: x Random Any> notetag. Fix made by Irina.
-
Sideview Battle UI VisuStella MZ
Version 1.07: April 13, 2023
- Bug Fixes!
- If the UI scale is over 1.0, the UI will automatically scale back any windows that extend past screen boundaries. Update made by Olivia.
- Documentation Update!
- Help file updated for new features.
- New Feature!
- New Plugin Parameter added by Olivia:
- Plugin Parameters > Status Window > Standard UI > Name > Sprite?
- Use a sprite or bitmap to draw this element?
- This is added for font sizes that do not work well with name sprites.
-
Tier 4 (2 Plugin Updates)
-
Conditional Random Encounters VisuStella MZ
Version 1.01: April 13, 2023
- Documentation Update!
- Help file updated for updated features.
- Feature Update!
- Added an error-prevention feature for <Random Encounter Requirements> notetag effect:
- If you are using the Battle Core, this will NOT work with a Base Troop. You will get an alert message saying so.
- Why? Because this can cause all of the troops in the game to just shut off and you don't want that.
- Update made by Arisu.
-
Unique Tile Effects VisuStella MZ
Version 1.03: April 13, 2023
- Bug Fixes!
- <Anti-Drown> and <Anti-Pitfall> notetags should now work properly for events. Fix made by Arisu.
- Moving into a wall while in the quicksand will no longer result in instant KO. Fix made by Arisu.
- While swimming, player can no longer move off onto land tiles that are not normally passable. Fix made by Arisu.
- Cliff tiles can no longer be bypassed via swimming. Fix made by Arisu.
-
March 16, 2023 - Update #123
-
Total Plugins Updated: 22
-
Tier 0 (1 Plugin Update)
-
Core Engine VisuStella MZ
Version 1.75: March 16, 2023
- Documentation Update!
- Help file updated for new features.
- Feature Update!
- In Scene_Name, when using the Keyboard Input, the button assist windows will no longer display the keyboard shortcuts for Ok and Cancel, but instead, show them for ENTER and BKSP. Update made by Arisu.
- In Scene_Name, when manual inputting, the Page Up/Dn keys are now displayed to show changing character pages.
- New Features!
- New Plugin Parameters added by Arisu and sponsored by AndyL:
- Params > Keyboard Input > Button Assist > Finish Entry
- Text used to describe finish entry.
- Params > Keyboard Input > Button Assist > Page Change
- Text used to describe changing character pages.
- Params > Window Settings > Scroll Bar
- These settings also allow you to add scroll bars to scrollable windows, letting the player know how much of the window's contents there are left for scrolling. The scroll bar can be enabled, disabled, have its thickness changed, colors changed, etc.
-
Tier 1 (7 Plugin Updates)
-
Battle Core VisuStella MZ
Version 1.75: March 16, 2023
- Documentation Update!
- Help file updated for new features.
- New Features!
- New notetags added by Olivia and sponsored by Anon:
- <HP Life Steal: x%>
- <MP Life Steal: x%>
- <HP Life Steal hitType: +/-x%>
- <MP Life Steal hitType: +/-x%>
- <Cancel Life Steal>
- <Guard Life Steal>
- <Disarm Life Steal>
- <Negative Life Steal>
- Life Steal properties involving HP/MP are now added. They will restore a portion of the dealt HP/MP damage to the target.
- This is a different mechanic from Drain HP/Drain MP and cannot be used together to prevent clashing.
- Read the help file for more information.
-
Elements and Status Menu Core VisuStella MZ
Version 1.21: March 16, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
-
Events and Movement Core VisuStella MZ
Version 1.49: March 16, 2023
- Documentation Update!
- Help file updated for new features.
- New Features!
- New Event Notetag and Comment Tags added by Arisu:
- <Scale: x%>
- <Scale X: x%>
- <Scale Y: y%>
- Changes the scale of the sprite to the designated size.
-
Items and Equips Core VisuStella MZ
Version 1.43: March 16, 2023
- Bug Fixes!
- Artifact armors should now update and refresh the party members' cache upon acquisition. Fix made by Olivia.
-
Main Menu Core VisuStella MZ
Version 1.20: March 16, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
- Feature Update!
- Updated the default Plugin Parameters for 'Command Window List' to include a 'Bestiary' command.
- This is for the upcoming VisuStella MZ plugins.
- Projects with the Main Menu Core already installed will not have this update, but you can copy over the settings from a new project with the following steps:
- Create a new project. Install Main Menu Core. Open up the new project's 'Command Window List'. Right click the 'bestiary' option(s) and click copy. Go to the target project's Main Menu Core's 'Command Window List' plugin parameter. Paste the command where you want it to go.
-
Message Core VisuStella MZ
Version 1.42: March 16, 2023
- Bug Fixes!
- Fixed some text codes that would capture way too much data than intended. Fix made by Irina.
- Documentation Update!
- Help file updated for new features.
- New Features!
- New text code added by Irina for Show Choice Window only:
- <Help> text </Help>
- Makes a help window appear and have it show 'text' in its contents.
- The help window will disappear if no text is displayed.
- New Plugin Commands added by Arisu:
- Select: Weapon
- Select: Armor
- Select: Skill
- Opens the Event Select Item Window to let the player pick a weapon, armor, or skill to choose from. The selected object will have its ID recorded in a variable. These can be opened while the Message Window is opened just like the event "Select Item".
-
Skills and States Core VisuStella MZ
Version 1.38: March 16, 2023
- Documentation Update!
- Help file updated for new features.
- Added segment to <Replace x Gauge: type> in documentation:
- Does not work with 'Item Cost', 'Weapon Cost', or 'Armor Cost'.
- New Features!
- New "Skill Cost Type" and notetags added by Arisu and sponsored by FAQ.
- <Item Cost: x name>
- <Weapon Cost: x name>
- <Armor Cost: x name>
- The skill will consume items, weapons, and/or armors in order to be used. Even non-consumable items will be consumed.
- <Item Cost Max/Min: x name>
- <Weapon Cost Max/Min: x name>
- <Armor Cost Max/Min: x name>
- Sets up a maximum/minimum cost for the item, weapon, armor type costs.
- <Item Cost: x% name>
- <Weapon Cost: x% name>
- <Armor Cost: x% name>
- Alters cost rate of skills that would consume item, weapon, or armor.
- <Item Cost: +/-x name>
- <Weapon Cost: +/-x name>
- <Armor Cost: +/-x name>
- Alters flat costs of skills that would consume item, weapon, or armor.
- <Replace Item name1 Cost: name2>
- <Replace Weapon name1 Cost: name2>
- <Replace Armor name1 Cost: name2>
- Replaces item, weapon, or armor to be consumed for another type.
- Projects with the Skills and States Core already installed will not have this update, but you can copy over the settings from a new project with the following steps:
- Create a new project. Install Skills and States Core. Open up the new project's 'Skill Cost Types'.
- Right click the 'Item Cost' option(s) and click copy.
- Go to the target project's Skills and States Core's 'Skill Cost Types' plugin parameter. Paste the command where you want it to go.
- Only 'Item Cost' is needed as it encompasses all three types for item, weapon, and armor costs.
-
Tier 2 (6 Plugin Updates)
-
Aggro Control System VisuStella MZ
Version 1.14: March 16, 2023
- Bug Fixes!
- Fixed a bug that would cause cached battlers from a previous save file to not load up properly when actions are used for highest aggro actors. Fix made by Irina.
-
Animated Message Text Effects VisuStella MZ
Version 1.02: March 16, 2023
- Bug Fixes!
- Animated text that has been sized up with \{ text codes will no longer be cut off visually, especially with larger outline effects and certain font types. Fix made by Irina.
-
Battle System - ATB VisuStella MZ
Version 1.26: March 16, 2023
- Bug Fixes!
- Fixed a bug that caused a clash when loaded together with certain combinations of plugins. Fix made by Olivia.
-
Bestiary VisuStella MZ
Version 1.01: March 16, 2023
- Bug Fixes!
- Fixed a bug that allowed players to scroll to unrevealed enemies. Fix made by Irina.
-
Bright Effects VisuStella MZ
Version 1.07: March 16, 2023
- Documentation Update!
- Help file updated for new features.
- New Features!
- New features added by Olivia and sponsored by Archeia:
- Blur
- The blur filter makes the screen appear less focused and more fuzzy. Details become harder to distinguish and the like.
- Notetags and Plugin Commands added.
- Optimization Update!
- Plugin should run more optimized.
-
Dragonbones Union VisuStella MZ
Version 1.25: March 16, 2023
- Bug Fixes!
- Fixed a bug that caused some Dragonbones animations to be unable to play on map sprites if they are facing specific directions. Fix made by Irina.
-
Tier 3 (5 Plugin Updates)
-
Anti-Damage Barriers VisuStella MZ
Version 1.06: March 16, 2023
- Feature Update!
- Better rounding calculations are applied throughout the plugin to prevent decimal places from appear in damage barrier popups. Update by Olivia.
-
Frontview Battle UI VisuStella MZ
Version 1.05: March 16, 2023
- Bug Fixes!
- Fixed a visual issue with long actor names being cut off on the last letter. Fix made by Arisu.
-
Message Log VisuStella MZ
Version 1.04: March 16, 2023
- Compatibility Update!
- Added compatibility for the recent Message Core additions.
- Added compatibility functionality for future plugins.
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Visual Gauge Styles VisuStella MZ
Version 1.01: March 16, 2023
- Feature Update!
- Plugin now prompts you to make sure your other plugins are up to date before usage. This plugin does not work with cores that are out of date. Update made by Olivia.
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Visual State Effects VisuStella MZ
Version 1.19: March 16, 2023
- Compatibility Update!
- Plugin is now updated for the recent changes made with the VisuMZ_2_DragonbonesUnion plugin.
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Tier 4 (3 Plugin Updates)
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Break Shields VisuStella MZ
Version 1.03: March 16, 2023
- Bug Fixes!
- Notetags from Elements and Status Menu Core for increasing Dealt Element damage will no longer force a Break Shield reduction when an attack has an attached element that the enemy is not weak to. Fix made by Arisu.
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Map Camera Zoom VisuStella MZ
Version 1.01: March 16, 2023
- Compatibility Update
- Better camera zoom with VisuStella MZ Movement Effect's Smooth Scrolling when this plugin's 'Adapt Battle Encounter Ani' setting is turned off.
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Multi-Layer HP Gauge VisuStella MZ
Version 1.01: March 16, 2023
- Bug Fixes!
- Fixed a bug that would cause a crash if the VisuMZ Core Engine wasn't installed. Fix made by Olivia.
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February 16, 2023 - Update #122
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Total Plugins Updated: 19
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Tier 0 (1 Plugin Update)
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Core Engine VisuStella MZ
Version 1.74: February 16, 2023
- Compatibility Update!
- Plugin Commands for: Audio: Change Current BGM/BGS Volume/Pitch/Pan should now work properly with the updated RPG Maker MZ version and WebAudio changes. Update made by Arisu.
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Tier 1 (3 Plugin Updates)
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Battle Core VisuStella MZ
Version 1.74: February 16, 2023
- Bug Fixes!
- Fixed a bug that would cause a crash if your basic attack skill somehow manages to target neither an enemy nor an actor. Fix made by Olivia.
- Documentation Update!
- Help file updated for new features.
- Feature Update!
- Auto-action sequence for jumping forward and attacking is now reinstated so that it's only disabled when the target and user are on the same side. If there is no target, a jump still occurs for visual player feedback. Update made by Olivia.
- New Features!
- New notetag effect added by Olivia and sponsored by AndyL:
- <Cannot Target User>
- This will cause the action to be unable to select the user as target.
- This is not a targeting scope. Instead, it is used in addition to any other targeting scopes out there.
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Items and Equips Core VisuStella MZ
Version 1.42: February 16, 2023
- Bug Fixes!
- Proxy items should no longer cause infinite loops if they're made to reference other proxy items in a circular fashion. Instead, they just give the exact first found proxy instead of cycling through others. Fix made by Arisu.
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Skills and States Core VisuStella MZ
Version 1.38: February 16, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
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Tier 2 (8 Plugin Updates)
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Aggro Control System VisuStella MZ
Version 1.13: February 16, 2023
- Bug Fixes!
- Fixed a problem that would cause a crash when exiting the Options menu in battle when used with specific battle systems. Fix made by Irina.
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Animated Message Text Effects VisuStella MZ
Version 1.01: February 16, 2023
- Bug Fixes!
- <Clear Effect> text code was not working properly before. Now, it should work fine and clear effects. Fix made by Irina.
- Color Tone effects applied to large quantities of text should no longer cause interrupted breaks. Fix made by Irina.
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Battle System - ATB VisuStella MZ
Version 1.25: February 16, 2023
- Bug Fixes!
- Fixed a bug that prevented initial ATB Gauge settings and features from working properly. Fix made by Irina.
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Dragonbones Union VisuStella MZ
Version 1.24: February 16, 2023
- Bug Fixes!
- Fixed a bug that the "Flip Actors" and "Flip Enemies" parameters did not work properly after using a scale X notetag. Fix made by Olivia.
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Extended Message Functionality VisuStella MZ
Version 1.13: February 16, 2023
- Bug Fixes!
- Fixed a bug that prevents <Hide Button Console> from working when word wrap is enabled. Fix made by Irina.
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Lighting Effects VisuStella MZ
Version 1.04: February 16, 2023
- Feature Update!
- During events, touch-directed flashlight movement will not occur to prevent the player character from facing different directions than intended. Update made by Irina.
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Party System VisuStella MZ
Version 1.27: February 16, 2023
- Optimization Update!
- Plugin should run more optimized.
- Feature Update!
- When holding the "up" keyboard button with the reserve window active, the return to the active party window will no longer happen unless the "up" key is released and then pressed again. Update made by Olivia.
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Weather Effects VisuStella MZ
Version 1.04: February 16, 2023
- Bug Fixes!
- LIGHT: Confetti should no longer only display black stars when pre-render is turned off. Confetti should now be pastel colors once again. Fix made by Irina.
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Tier 3 (4 Plugin Updates)
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Action Sequence Camera VisuStella MZ
Version 1.11: February 16, 2023
- Feature Update!
- Added VisuMZ Core Engine version requirements for this plugin. If you are using an outdated Core Engine by at least 50 versions, this plugin will not work. Update made by Irina.
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Battle AI VisuStella MZ
Version 1.20: February 16, 2023
- Compatibility Update!
- Added compatibility functionality for Battle Core updated version 1.74 new features.
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Event Chain Reactions VisuStella MZ
Version 1.02: February 16, 2023
- Bug Fixes!
- Fixed a bug that would cause certain notetags to not work properly when they have another notetag in front of them. Fix made by Arisu.
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Skill Cooldowns VisuStella MZ
Version 1.04: February 16, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
- Added compatibility for Chain Battles. Cooldowns will be carried across chained battles.
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Tier 4 (3 Plugin Updates)
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Credits Page VisuStella MZ
Version 1.01: February 16, 2023
- Feature Update!
- Added arrows to the windows to indicate scrollability. Update by Irina.
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Patch Notes VisuStella MZ
Version 1.01: February 16, 2023
- Feature Update!
- Added arrows to the windows to indicate scrollability. Update by Irina.
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Variable Gauges VisuStella MZ
Version 1.02: February 16, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
- VisuMZ_3_VisualGaugeStyles
- You can now apply a style for each gauge in the "Gauge List" Plugin Parameters as long as VisuMZ_3_VisualGaugeStyles is installed.
- Documentation Update!
- Help file updated for new features.
- Added section: "Extra Features" for VisuMZ_3_VisualGaugeStyles:
- If VisuMZ's Visual Gauge Styles plugin is installed, you can apply gauge styles to the various gauges for this plugin.
- New Features!
- New Plugin Parameters added by Arisu:
- Plugin Parameters > Gauge List > Settings > Visual Gauge Style
- Select the gauge style to use for this gauge.
- Requires VisuMZ_3_VisualGaugeStyles!
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January 20, 2023 - Update #121
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Total Plugins Updated: 23
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Tier 0 (1 Plugin Update)
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Core Engine VisuStella MZ
Version 1.73: January 20, 2023
- Compatibility Update!
- Added better Effekseer version compatibility.
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Tier 1 (5 Plugin Updates)
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Battle Core VisuStella MZ
Version 1.73: January 20, 2023
- Bug Fixes!
- Active TPB custom action sequences will no longer play differently due to queued inputting actors causing motion refreshes. Fix made by Arisu.
- Corrected and updated Anti-Tint UI animation offsets for MV animations. Fix made by Irina.
- Fixed a problem with Sideview Battlers not working properly. Fix made by Irina.
- Compatibility Update!
- Added compatibility functionality for future plugins.
- Documentation Update!
- Help file updated for new features.
- Help file updated for to add the following text to the <Target: x> notetag entries in order to avoid confusion.
- This will overwrite the existing database scope and ignore the database's existing scope in favor of this.
- Feature Update!
- <Extend: x> Troop Name Tag is now also usable as a Troop Comment Tag.
- Action Sequence targeting has been updated with two new types "special" and "special x", to be used for future plugins.
- New Features!
- New Notetags added by Irina and sponsored by AndyL:
- <Target: Ally or Enemy>
- <Target: Enemy or Ally>
- Allows the player to target allies or enemies with the skill/item.
- See help file for more information.
- <Single or Multiple Select>
- This will allow the skill/item to be able to select either single targets or multiple targets at once.
- See help file for more information.
- <Disperse Damage>
- This will cause any damage dealt by this skill to be split equally amongst all targets of the skill including repeats.
- New Plugin Parameters added by Irina and sponsored by AndyL:
- Plugin Parameters > Multi-Target Windows
- Settings that alter the Multi-Target Windows in battle.
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Elements and Status Menu Core VisuStella MZ
Version 1.19: January 20, 2023
- Documentation Update!
- Help file updated for new features.
- New Notetags added by Olivia and sponsored by Anon:
- Trait Object Notetag: <Element Pierce: x,x,x>
- Gives the unit the ability to attack with the element and bypass any kinds of damage immunities, reflections, and absorptions. Actions can still miss or be countered, however.
- Action Object Notetag: <Element Pierce>
- Makes this skill/item bypass any kinds of damage immunities, reflections, and absorptions. Action can still miss or be countered.
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Events and Movement Core VisuStella MZ
Version 1.48: January 20, 2023
- Feature Update!
- <Move Synch> for certain types will also copy facing directions even if there are no tile movements (ie changing directions when pressed up against and obstacle). Update made by Arisu.
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Options Core VisuStella MZ
Version 1.22: January 20, 2023
- Added compatibility functionality for future plugin:
- Animated Message Text Effects
- If you want to acquire these settings for an already-existing project, do either of the following:
- Delete the existing VisuMZ_1_OptionsCore.js in the Plugin Manager list and install the newest version.
- Or create a new project, install VisuMZ_1_OptionsCore.js there, then copy over the UI plugin parameters found in the Options Category plugin parameter settings to your current project.
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Skills and States Core VisuStella MZ
Version 1.37: January 20, 2023
- Bug Fixes!
- Fixed a bug that caused equipment to unequip if the needed equipment traits came from passive states upon learning new skills. Fix by Irina.
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Tier 2 (7 Plugin Updates)
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Aggro Control System VisuStella MZ
Version 1.12: January 20, 2023
- Compatibility Update!
- Added compatibility functionality for Battle Core updated version 1.73 new features.
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Battle System - OTB VisuStella MZ
Version 1.13: January 20, 2023
- Bug Fixes!
- Fixed a bug where the Forced Action of a battler is not used properly. Fix made by Arisu.
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Battle System - PTB VisuStella MZ
Version 1.07: January 20, 2023
- Bug Fixes!
- Custom graphics for press turn icons should now be working properly. Fix made by Olivia.
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Battle System - STB VisuStella MZ
Version 1.19: January 20, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
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Dragonbones Union VisuStella MZ
Version 1.23: January 20, 2023
- Feature Update!
- Guard animations should no longer temporarily default to idle stances if an unnamed animation does not exist if the battler is guarding. Update made by Irina.
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Equipment Set Bonuses VisuStella MZ
Version 1.03: January 20, 2023
- Bug Fixes!
- Fixed a bug that prevented character map sprites from being updated. Fix made by Irina.
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Party System VisuStella MZ
Version 1.26: January 20, 2023
- Compatibility Update!
- Added compatibility functionality for future plugins.
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Tier 3 (6 Plugin Updates)
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Action Sequence Camera VisuStella MZ
Version 1.10: January 20, 2023
- Bug Fixes!
- Corrected the battlefield offset when positioned in specific zoom levels that would otherwise offset the algorithm. Fix made by Olivia.
- Corrected and updated Anti-Tint UI animation offsets for MV animations. Fix made by Irina.
- Feature Update!
- Update made to be more compatibile with MZ v1.6.1's Effekseer version.
- Optimization Update!
- Plugin should run more optimized.
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Auto Skill Triggers VisuStella MZ
Version 1.13: January 20, 2023
- Compatibility Update!
- Added better compatibility with Battle System OTB's forced action update. Update made by Olivia.
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Battle AI VisuStella MZ
Version 1.19: January 20, 2023
- Bug Fixes!
- On-The-Spot A.I. no longer overwrites Forced Actions. Fix made by Arisu.
- Compatibility Update!
- Added compatibility functionality for Battle Core updated version 1.73 new features.
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Frontview Battle UI VisuStella MZ
Version 1.04: January 19, 2023
- Bug Fixes!
- Fixed a bug that would crash if you only have VisuMZ_1_ItemsEquipsCore installed but not the VisuMZ_1_SkillsStatesCore.
- Fade Out event command will now hide the Frontview Battle UI on the map scene. This will not happen during battle. Fix made by Irina.
- Fixed a bug that prevented the face sprites from being clickable when it came to selecting an actor as a target for items and skills in frontview. Fix made by Irina.
- Documentation Update!
- "Extra Features" section updated for "VisuMZ_1_ItemsEquipsCore"
- Changed to the following:
- Those using the Items and Equips Core plugin can have the Shop Status Window be displayed during battle to show information regarding the items selected during input. If you want this to appear for skills, too, make sure you also have VisuMZ_1_SkillsStatesCore installed.
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Sideview Battle UI VisuStella MZ
Version 1.06: January 20, 2023
- Bug Fixes!
- Skill and Item Windows should no longer disappear completely when used together with the Battle Core's "Middle Layout" for skill and item windows. Instead the intended setting will be set with the Sideview UI layout as if it's "false". Fix made by Arisu.
- Compatibility Update!
- Added compatibility functionality for future plugins.
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Weakness Display VisuStella MZ
Version 1.02: January 20, 2023
- Bug Fixes!
- Fixed a problem with Plugin Parameter "Temporary Selection?" not working properly with specific layouts. Fix made by Olivia.
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Tier 4 (4 Plugin Updates)
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Ambience Sounds VisuStella MZ
Version 1.01: January 20, 2023
- Bug Fixes!
- Left/Right pan channels are reversed. They should now work properly. Fix made by Arisu.
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Attached Pictures VisuStella MZ
Version 1.02: January 20, 2023
- Optimization Update!
- Plugin should run more optimized.
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Encounter Effects VisuStella MZ
Version 1.10: January 20, 2023
- Feature Update!
- When events with <Alert> and <Follower Trigger> are chasing the player, events will no longer factor in the position of followers while determing a path and go around them. Instead, they will charge at the player as if the followers aren't there. Update made by Arisu.
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Unique Tile Effects VisuStella MZ
Version 1.02: January 20, 2023
- Bug Fixes!
- If followers are disabled, they no longer trigger footstep sound effects on unique tiles. Fix made by Arisu.
- When entering water from a bush tile, sprite glitches should no longer occur. Fix made by Arisu.
- Feature Update!
- This plugin is now automatically disabled when doing an event command test from right-clicking an event and clicking "Test" in order to enable a controlled environment for event testing. Fix made by Irina.
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To view the whole changelog from the beginning, go here VisuStella MZ Changelog (Full).
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