Message Visibility VisuStella MZ

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VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.



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System

This is a plugin created for RPG Maker MZ.

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Masterarbeit Writer


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Art from Almadeia Ciana


VisuStella MZ

This plugin is a part of the VisuStella MZ Plugin Library.

Click here if you want to help support VisuStella on Patreon.

Introduction

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This plugin adds in the functionality to toggle the visibility of the Message Window on the map scene so that the player can observe the full view of the screen, to better visualize any pictures, parallaxes, and/or backgrounds before them. This can be done via a shortcut key or, if you're using the Extended Message Functionality plugin, by button. These options are only available to the Message Window on the map scene and do not work in battle.

Features include all (but not limited to) the following:

  • Use a shortcut key to show or hide the Message Window.
  • Shortcut key also works while the Choice Window, Gold Window, Number Input Window, or Event Item Windows are active.
  • Those using the Extended Message Functionality plugin can also bind this effect to the Button Console.
  • Those using the Message Core can bind Common Events that run whenever the Message Window is hidden or becomes visible. This can be used to hide or show the windows that aren't covered automatically by the plugin.

Requirements

This plugin is made for RPG Maker MZ. This will not work in other iterations of RPG Maker.


Tier 4

This plugin is a Tier 4 plugin. Place it under other plugins of lower tier value on your Plugin Manager list (ie: 0, 1, 2, 3, 4, 5).

This is to ensure that your plugins will have the best compatibility with the rest of the VisuStella MZ Plugin library.


Extra Features

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There are some extra features found if other VisuStella MZ plugins are found present in the Plugin Manager list.

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Message Core VisuStella MZ

Those using the Message Core can bind Common Events that run whenever the Message Window is hidden or becomes visible. This can be used to hide or show the windows that aren't covered automatically by the plugin.

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Extended Message Functionality VisuStella MZ

The Message Visibility plugin enables the "Hide" button found in the Extended Message Functionality plugin's Button Console to make the Message Window visible or invisible.

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Plugin Parameters

General Settings

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These are the Plugin Parameters available for the Message Visibility plugin. Some of these features require certain plugins to be installed in order to have an effect.

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General

 Toggle Key:
 - This is the key used for toggling message visibility.
 - Does not work in battle!

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Compatibility > VisuMZ_1_MessageCore - These require VisuMZ_1_MessageCore to be installed!

 Common Event on Show:
 - Select a Common Event to run whenever the Message Window becomes
   visible.
 - Use 0 for none.
 - Best used for making certain UI elements that aren't controlled by this
   plugin to be manually made visible.
 Common Event on Hide:
 - Select a Common Event to run whenever the Message Window becomes
   hidden.
 - Use 0 for none.
 - Best used for making certain UI elements that aren't controlled by this
   plugin to be manually made hidden.

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Compatibility > VisuMZ_2_ExtMessageFunc - These require VisuMZ_2_ExtMessageFunc to be installed!

 Button Name:
 - How is this option's text displayed in-game?
 - Requires VisuMZ_2_ExtMessageFunc!

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Terms of Use

1. These plugins may be used in free or commercial games provided that they have been acquired through legitimate means at VisuStella.com and/or any other official approved VisuStella sources. Exceptions and special circumstances that may prohibit usage will be listed on VisuStella.com.

2. All of the listed coders found in the Credits section of this plugin must be given credit in your games or credited as a collective under the name: "VisuStella".

3. You may edit the source code to suit your needs, so long as you do not claim the source code belongs to you. VisuStella also does not take responsibility for the plugin if any changes have been made to the plugin's code, nor does VisuStella take responsibility for user-provided custom code used for custom control effects including advanced JavaScript notetags and/or plugin parameters that allow custom JavaScript code.

4. You may NOT redistribute these plugins nor take code from this plugin to use as your own. These plugins and their code are only to be downloaded from VisuStella.com and other official/approved VisuStella sources. A list of official/approved sources can also be found on VisuStella.com.

5. VisuStella is not responsible for problems found in your game due to unintended usage, incompatibility problems with plugins outside of the VisuStella MZ library, plugin versions that aren't up to date, nor responsible for the proper working of compatibility patches made by any third parties. VisuStella is not responsible for errors caused by any user-provided custom code used for custom control effects including advanced JavaScript notetags and/or plugin parameters that allow JavaScript code.

6. If a compatibility patch needs to be made through a third party that is unaffiliated with VisuStella that involves using code from the VisuStella MZ library, contact must be made with a member from VisuStella and have it approved. The patch would be placed on VisuStella.com as a free download to the public. Such patches cannot be sold for monetary gain, including commissions, crowdfunding, and/or donations.

7. If this VisuStella MZ plugin is a paid product, all project team members must purchase their own individual copies of the paid product if they are to use it. Usage includes working on related game mechanics, managing related code, and/or using related Plugin Commands and features. Redistribution of the plugin and/or its code to other members of the team is NOT allowed unless they own the plugin itself as that conflicts with Article 4.

8. Any extensions and/or addendums made to this plugin's Terms of Use can be found on VisuStella.com and must be followed.

Terms of Use: Japanese


『VisuStella MZ』利用規約

1. これらのプラグインは、VisuStella.comおよび/または公式に承認されたVisuStellaのソースから合法的な手段で入手したものである限り、フリーゲームや商用ゲームに使用することができます。例外的に使用が禁止される場合については、VisuStella.comの記載をご確認ください。

2. 本プラグインの「クレジット」部分に記載されているすべてのコーダーの名前は、ゲーム内にクレジット表記を行うか、もしくは「VisuStella」という名前の下にまとめて表記する必要があります。

3. ソースコードを自分のものだと主張しない限りは、必要に応じて編集することが可能です。ただしプラグインのコードに変更が加えられた場合、VisuStellaはそのプラグインに対して一切の責任を負いません。高度なJavaScriptのノートタグやJavaScriptコードを許可するプラグインのパラメータを含む、カスタムコントロールエフェクトに使用される、ユーザー提供のカスタムコードについても、VisuStellaは一切の責任を負いません。

4. これらのプラグインやプラグイン内のコードを、「自分のもの」として再配布したり使用したりすることはできません。これらのプラグインとそのコードは、VisuStella.comおよび、その他の公式/承認済みVisuStellaソースからのみダウンロードすることができます。公式/承認済みのソースのリストは、VisuStella.comでご確認いただけます。

5. VisuStellaは、意図しない使用方法による問題、VisuStella MZライブラリ以外のプラグインとの非互換性の問題、プラグインのバージョンが最新でないことによる問題、第三者による互換性パッチが適切に動作していないことなどが原因でゲーム内で発生した問題については、一切の責任を負いません。VisuStellaは、高度なJavaScriptのノートタグやJavaScriptコードを許可するプラグインのパラメータを含む、カスタムコントロールエフェクトに使用される、ユーザー提供のカスタムコードに起因するエラーについても、一切の責任を負いません。

6. VisuStella MZライブラリのコードを使用した互換性パッチをVisuStellaとは関係のない第三者を通じて作成する必要がある場合は、まずVisuStellaのメンバーと連絡を取り、承認を得る必要があります。パッチはVisuStella.comに公開され、誰でも無料でダウンロードすることができるようになります。このようなパッチを、制作発注やクラウドファンディングの対象にしたり、寄付などの金銭的な利益を得るために販売することはできません。

7. このVisuStella MZプラグインが商用製品である場合、プロジェクトチームのすべてのメンバーは、それを使用するため、それぞれ製品を購入しなければなりません。使用方法には、関連するゲームメカニクスの作業、関連するコードの管理、および/または関連するプラグインコマンドや機能の使用、が含まれます。プラグインそのものやそのコードをチームの他のメンバーに再配布することは第4項に抵触するため、そのメンバーがプラグインそのものを所有していない限りは許可されません。

8. このプラグインの利用規約の追加項目や補足については、VisuStella.comに掲載されていますので、それを参照し従ってください。

Credits

If you are using this plugin, credit the following people in your game:

Team VisuStella

Changelog

Version 1.02: August 6, 2021

  • Documentation Update!
    • Plugin URL now updated to most recent one.


Version 1.01: July 30, 2021

  • Bug Fixes!
    • Stops an unusual crash from happening. Fix made by Irina.


Version 1.00 Official Release Date: August 6, 2021

  • Finished Plugin!


See Also


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