Difference between revisions of "Template:VisuMZ Button Common Events Notetags"
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(Created page with "<noinclude>VisuMZ Button Common Events Notetags</noinclude> The following are notetags that have been added through this plugin. These notetags...") |
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Revision as of 14:30, 24 December 2020
The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.
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Assign Button-Related Notetags
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<Assign Button Common Event: id> - Used for: Skill, Item, Weapon, Armor Notetags - Makes this object selectable in the Item scene or Skill scene and have it become assignable to a button slot. - If the object is originally usable (ie a Healing Potion or Healing Spell), the button assignment process will take priority and override it. - Replace 'id' with a number representing the ID of the Common Event you wish to assign to a button. - This needs to be used together with the <Assign Button Slots: x, x, x> notetag in order to have any effect.
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<Assign Button Slot: x> <Assign Button Slot: x, x, x> - Used for: Skill, Item, Weapon, Armor Notetags - Lists the keyboard keys that can be assigned a Common Event when pressed. - If the object is originally usable (ie a Healing Potion or Healing Spell), the button assignment process will take priority and override it. - Replace 'x' with a number or letter representing the button you wish to assign a Common Event to. - This needs to be used together with the <Assign Button Common Event: id> notetag in order to have any effect. - The choices that become available will be listed in the order found in this notetag. - Forbidden, non-existent, and non-valid keys will be filtered out of this list and cannot be assigned a Common Event. Example: <Assign Button Slot: A, S, D, F> <Assign Button Slot: 1, 2, 3, 4, 5, 6, 7, 8, 9, 0>
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