Difference between revisions of "Template:VisuMZ Button Common Events Notetags"

From Yanfly.moe Wiki
Jump to navigation Jump to search
(Created page with "<noinclude>VisuMZ Button Common Events Notetags</noinclude> The following are notetags that have been added through this plugin. These notetags...")
(No difference)

Revision as of 14:30, 24 December 2020

The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.

---

Assign Button-Related Notetags

ButtonCommonEvents Update19 Feature.png

---

<Assign Button Common Event: id>

- Used for: Skill, Item, Weapon, Armor Notetags
- Makes this object selectable in the Item scene or Skill scene and have it
  become assignable to a button slot.
- If the object is originally usable (ie a Healing Potion or Healing Spell),
  the button assignment process will take priority and override it.
- Replace 'id' with a number representing the ID of the Common Event you
  wish to assign to a button.
- This needs to be used together with the <Assign Button Slots: x, x, x>
  notetag in order to have any effect.

---

ButtonCommonEvents Update19 Feature.png

<Assign Button Slot: x>
<Assign Button Slot: x, x, x>

- Used for: Skill, Item, Weapon, Armor Notetags
- Lists the keyboard keys that can be assigned a Common Event when pressed.
- If the object is originally usable (ie a Healing Potion or Healing Spell),
  the button assignment process will take priority and override it.
- Replace 'x' with a number or letter representing the button you wish to
  assign a Common Event to.
- This needs to be used together with the <Assign Button Common Event: id>
  notetag in order to have any effect.
- The choices that become available will be listed in the order found in
  this notetag.
- Forbidden, non-existent, and non-valid keys will be filtered out of this
  list and cannot be assigned a Common Event.

  Example:

  <Assign Button Slot: A, S, D, F>
  <Assign Button Slot: 1, 2, 3, 4, 5, 6, 7, 8, 9, 0>

---