Difference between revisions of "Template:VisuMZ Event Chain Reactions Plugin Commands"
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Latest revision as of 16:37, 11 December 2022
The following are Plugin Commands that come with this plugin. They can be
accessed through the Plugin Command event command.
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Catalyst Plugin Commands
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Catalyst: Create Catalyst at Event Location - Creates a catalyst for a spreadable event chain reaction at a target event's relative coordinates. Event ID: - The ID of the event to start catalyst from. - Use 0 for current event. - You may use JavaScript code. Reaction Type: - What is the reaction type's string? - Case does not matter. Relative Location: - What is the location of the reaction relative to the event?
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Catalyst: Create Catalyst at Player Location - Creates a catalyst for a spreadable event chain reaction at the player's relative coordinates. Reaction Type: - What is the reaction type's string? - Case does not matter. Relative Location: - What is the location of the reaction relative to the player?
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Catalyst: Create Catalyst at X, Y - Creates a catalyst for a spreadable event chain reaction at X, Y coordinates. Reaction Type: - What is the reaction type's string? - Case does not matter. X Coordinate: Y Coordinate: - Target X/Y coordinate to create catalyst at. - You may use JavaScript code.
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Positioning Plugin Commands
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Positioning: Pull Player Front - If an event in front the player can be pulled, do so. - Event requires <Pull> or <Pull Push> notetag. Check Touch Triggers?: - Check triggers after moving and pulling? Sound Effect: - Play this sound effect if the event can be pulled.
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Positioning: Pull This Event - Pulls this event backward by one tile if possible. - Requires the player to align up adjacently. Check Touch Triggers?: - Check triggers after moving and pulling? Sound Effect: - Play this sound effect if the event can be pulled.
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Positioning: Push Player Front
- If an event in front the player can be pushed, do so.
- Event requires <Push> or <Push Pull> notetag.
Move Player Forward?:
- Move player forward while pushing the event?
Check Touch Triggers?:
- Check triggers after moving and pushing?
Sound Effect:
- Play this sound effect if the event can be pushed.
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Positioning: Push This Event
- Pushes this event forward by one tile if possible.
- Requires the player to align up adjacently.
Move Player Forward?:
- Move player forward while pushing the event?
Check Touch Triggers?:
- Check triggers after moving and pushing?
Sound Effect:
- Play this sound effect if the event can be pushed.
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