Difference between revisions of "Template:VisuMZ Skill Cooldowns Plugin Commands"
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+ | === Actor Plugin Commands === | ||
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+ | --- | ||
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+ | [[File:SkillCooldownsCD.png|600px]] | ||
[[File:SkillCooldownsCommand1.png]] | [[File:SkillCooldownsCommand1.png]] | ||
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- You may use JavaScript code. | - You may use JavaScript code. | ||
</pre> | </pre> | ||
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+ | --- | ||
+ | |||
+ | === Enemy Plugin Commands === | ||
--- | --- |
Latest revision as of 04:02, 4 September 2020
The following are Plugin Commands that come with this plugin. They can be accessed through the Plugin Command event command.
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Actor Plugin Commands
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Actor: Skill Cooldown - Change cooldowns for a specific skill(s). Step 1: Actor ID(s): - Select which Actor Target ID(s) to affect. Step 2: Skill ID(s): - Select which Skill ID(s) to affect. Step 3: Operation: - Set the operation used. =, +, -, *, /, % Step 4: Value - Select the modifying value. - You may use JavaScript code.
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Actor: SType Cooldown - Change cooldowns for all skills of a skill type(s). Step 1: Actor ID(s): - Select which Actor Target ID(s) to affect. Step 2: Skill Type ID(s): - Select which Skill Type ID(s) to affect. Step 3: Operation: - Set the operation used. =, +, -, *, /, % Step 4: Value - Select the modifying value. - You may use JavaScript code.
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Actor: Global Cooldown - Change cooldowns for all skills for target(s). Step 1: Actor ID(s): - Select which Actor Target ID(s) to affect. Step 2: Operation: - Set the operation used. =, +, -, *, /, % Step 3: Value - Select the modifying value. - You may use JavaScript code.
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Enemy Plugin Commands
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Enemy: Skill Cooldown - Change cooldowns for a specific skill(s). Step 1: Enemy Index(es): - Select which Enemy Index(es) to affect. Step 2: Skill ID(s): - Select which Skill ID(s) to affect. Step 3: Operation: - Set the operation used. =, +, -, *, /, % Step 4: Value - Select the modifying value. - You may use JavaScript code.
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Enemy: SType Cooldown - Change cooldowns for all skills of a skill type(s). Step 1: Enemy Index(es): - Select which Enemy Index(es) to affect. Step 2: Skill Type ID(s): - Select which Skill Type ID(s) to affect. Step 3: Operation: - Set the operation used. =, +, -, *, /, % Step 4: Value - Select the modifying value. - You may use JavaScript code.
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Enemy: Global Cooldown - Change cooldowns for all skills for target(s). Step 1: Enemy Index(es): - Select which Enemy Index(es) to affect. Step 2: Operation: - Set the operation used. =, +, -, *, /, % Step 3: Value - Select the modifying value. - You may use JavaScript code.
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