Difference between revisions of "Template:VisuMZ Boost Action Text Codes"
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=== Boosting-Related Text Codes === | === Boosting-Related Text Codes === | ||
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+ | [[File:BoostAction_Ani_Full.gif]] | ||
These text codes are used for Help Window descriptions. When Boosting, the | These text codes are used for Help Window descriptions. When Boosting, the | ||
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− | + | {| class="wikitable" style="width:800px" | |
− | + | ! Text Code !! Effect (Help Window Text Only) | |
− | Text Code | + | |- |
− | + | | style="padding: 10px;"| <nowiki>\boostDamage[x]</nowiki> | |
− | + | | style="padding: 10px;"| This will apply damage modifiers to number x based on the actor's currently used Boost amount. | |
− | \boostDamage[x] | + | |- |
− | + | | style="padding: 10px;"| <nowiki>\boostTurn[x]</nowiki> | |
− | + | | style="padding: 10px;"| This will apply turn modifiers to number x based on the actor's currently used Boost amount. | |
− | \boostTurn[x] | + | |- |
− | + | | style="padding: 10px;"| <nowiki>\boostRepeat[x]</nowiki> | |
− | + | | style="padding: 10px;"| This will apply repeat hit modifiers to number x based on the actor's currently used Boost amount. | |
− | \boostRepeat[x] | + | |- |
− | + | | style="padding: 10px;"| <nowiki>\boostEffect[x]</nowiki> | |
− | + | | style="padding: 10px;"| This will apply Boost Point effect modifiers to number x based on the actor's currently used Boost amount. | |
− | \boostEffect[x] | + | |- |
− | + | | style="padding: 10px;"| <nowiki>\boostAnalyze[x]</nowiki> | |
− | + | | style="padding: 10px;"| This will apply analyze modifiers to number x based on the actor's currently used Boost amount. | |
− | \boostAnalyze[x] | + | |} |
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− | |||
--- | --- | ||
− | + | {| class="wikitable" style="width:800px" | |
− | + | ! Text Code !! Effect (Help Window Text Only) | |
− | Text Code | + | |- |
− | + | | style="padding: 10px;"| <nowiki>\boost[text]</nowiki> | |
− | + | | style="padding: 10px;"| The text inside the brackets won't appear unless at least 1 Boost is used. | |
− | \boost[text] | + | |- |
− | + | | style="padding: 10px;"| <nowiki>\boost0[text]</nowiki> | |
− | + | | style="padding: 10px;"| The text inside the brackets won't appear unless if any Boost is used. | |
− | \boost0[text] | + | |- |
− | + | | style="padding: 10px;"| <nowiki>\boost>=x[text]</nowiki> | |
− | + | | style="padding: 10px;"| The text inside the brackets will only appear if at least x Boosts are used. | |
− | \boost>=x[text] | + | |- |
− | + | | style="padding: 10px;"| <nowiki>\boost>x[text]</nowiki> | |
− | + | | style="padding: 10px;"| The text inside the brackets will only appear if more than x Boosts are used. | |
− | \boost>x[text] | + | |- |
− | + | | style="padding: 10px;"| <nowiki>\boost=x[text]</nowiki> | |
− | + | | style="padding: 10px;"| The text inside the brackets will only appear if exactly x Boosts are used. | |
− | \boost=x[text] | + | |- |
− | + | | style="padding: 10px;"| <nowiki>\boost<x[text]</nowiki> | |
− | + | | style="padding: 10px;"| The text inside the brackets will only appear if less than x Boosts are used. | |
− | \boost<x[text] | + | |- |
− | + | | style="padding: 10px;"| <nowiki>\boost<=x[text]</nowiki> | |
− | + | | style="padding: 10px;"| The text inside the brackets will only appear if at most x Boosts are used. | |
− | \boost<=x[text] | + | |} |
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Latest revision as of 23:40, 23 December 2023
The following are text codes that you may use with this plugin.
Boosting-Related Text Codes
These text codes are used for Help Window descriptions. When Boosting, the text displayed in the Help Window can change to reflect the amount boosted.
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Text Code | Effect (Help Window Text Only) |
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\boostDamage[x] | This will apply damage modifiers to number x based on the actor's currently used Boost amount. |
\boostTurn[x] | This will apply turn modifiers to number x based on the actor's currently used Boost amount. |
\boostRepeat[x] | This will apply repeat hit modifiers to number x based on the actor's currently used Boost amount. |
\boostEffect[x] | This will apply Boost Point effect modifiers to number x based on the actor's currently used Boost amount. |
\boostAnalyze[x] | This will apply analyze modifiers to number x based on the actor's currently used Boost amount. |
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Text Code | Effect (Help Window Text Only) |
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\boost[text] | The text inside the brackets won't appear unless at least 1 Boost is used. |
\boost0[text] | The text inside the brackets won't appear unless if any Boost is used. |
\boost>=x[text] | The text inside the brackets will only appear if at least x Boosts are used. |
\boost>x[text] | The text inside the brackets will only appear if more than x Boosts are used. |
\boost=x[text] | The text inside the brackets will only appear if exactly x Boosts are used. |
\boost<x[text] | The text inside the brackets will only appear if less than x Boosts are used. |
\boost<=x[text] | The text inside the brackets will only appear if at most x Boosts are used. |
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