Difference between revisions of "Inspiration Behind Battle Technician Volume 3"

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#REDIRECT [[Inspiration Behind Battle Technician Series]]
 
 
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== Introduction ==
 
 
 
[[File:BattleTechVol3.jpg|600px|link=]]
 
 
 
The name of the game for '''Battle Technician Volume 3''' is all about battle-related information. Lots of things can happen under the hood in a battle system, and sometimes, the player wants to know what's causing things to behave the way they are. The plugins included in this series will help uncover that as well as make the information easier to digest at a glance.
 
 
 
 
 
 
 
== [[Bestiary VisuStella MZ|Bestiary]] ==
 
 
 
[[File:VisuMZ.118.jpg|600px|link=Bestiary VisuStella MZ]]
 
 
 
{{Article by Irina}}
 
 
 
The Bestiary plugin was something that was originally planned by [[Yanfly]] for [[Yanfly Engine Plugins]] but did not opt to do it out of the scope creep that has overcame the [[Yanfly Engine Plugins]] library. The information was not possible to be displayed all at once at the time nor do we think it will ever be. However, [[VisuStella MZ]] has opted for a different approach. We have decided to show information by specific pages, displaying separated information at a time. This made it possible to be compatible with our plugin library as a whole without needing to be constrained to the singular page entry that [[Yanfly]] originally wanted. With this in mind, this greatly influenced the overall design and accessibility of of the Bestiary.
 
 
 
With access to detailed enemy information such as stats, resistances, weaknesses, and skills, the Bestiary plugin facilitates strategic planning. Players can study the strengths and vulnerabilities of different enemies, allowing them to adapt their tactics, party composition, and equipment choices accordingly. This strategic element adds depth and complexity to combat encounters, encouraging players to approach battles with a well-informed strategy. The Bestiary serves as a progression tracker, providing players with a visual representation of their accomplishments. As players defeat enemies and update the Bestiary, they can witness their progress and completion percentage. This feature adds a sense of achievement and encourages players to strive for completion, further motivating their exploration and engagement with the game's content.
 
 
 
 
 
 
 
== [[Visual Gauge Styles VisuStella MZ|Bestiary]] ==
 
 
 
[[File:VisuMZ.119.jpg|600px|link=Visual Gauge Styles VisuStella MZ]]
 
 
 
{{Article by Irina}}
 
 
 
We thought about using an approach similar to how we approached the [[Weather Effects VisuStella MZ|Weather Effects]] plugin with pre-rendered visual gauge styles in order to reduce the amount of work needed by the game developer. The Visual Gauge Styles plugin provides extensive visual customization options for gauges in the game. It allows developers to change the appearance and aesthetics of gauges, enabling them to match the game's overall theme, style, or atmosphere. This customization feature adds a layer of visual polish and personalization to the game, enhancing the overall player experience.
 
 
 
The plugin ensures that all gauges in the game maintain a consistent visual style. By offering a variety of pre-rendered gauge styles, developers can choose the ones that align with the game's art direction and design principles. This consistency contributes to a cohesive and immersive visual experience, preventing jarring inconsistencies that may arise from using default or mismatched gauge appearances. The Visual Gauge Styles plugin allows developers to choose gauge styles that optimize the conveyance of information to players. By selecting visually clear and intuitive gauge designs, developers can ensure that players can easily and accurately interpret the information displayed on the gauges. This improves gameplay comprehension and reduces the risk of confusion or misinterpretation.
 
 
 
We also took [[Yanfly]]'s [[Segmented Gauges (YEP)|Segmented Gauges]] and [[Sectioned Gauges (YEP)|Sectioned Gauges]] from [[Yanfly Engine Plugins]] to include as styles, too. These plugins originally have segments applied to their gauges in order to make them more legible at a glance.
 
 
 
 
 
 
 
== [[Multi-Layer HP Gauge VisuStella MZ|Multi-Layer HP Gauge]] ==
 
 
 
[[File:VisuMZ.120.jpg|600px|link=Multi-Layer HP Gauge VisuStella MZ]]
 
 
 
{{Article by Arisu}}
 
 
 
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== Ending Statements ==
 
 
 
[[File:BattleTechVol3.jpg|600px|link=]]
 
 
 
Bestiary provides information on how enemies behave and function and the gauges displaying and parsing data visually for the player in a variety of ways. This plugin series package makes a lot of the otherwise hidden data visible to the player in easy to digest formats.
 
 
 
 
 
 
 
== End of File ==
 
 
 
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Latest revision as of 14:25, 30 May 2023