Difference between revisions of "Template:VisuMZ Battle System - CTB Notetags"
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=== CTB Speed Manipulation-Related Notetags === | === CTB Speed Manipulation-Related Notetags === | ||
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These notetags are used for CTB Speed manipulation purposes. | These notetags are used for CTB Speed manipulation purposes. |
Revision as of 13:06, 8 October 2020
The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.
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Contents
General CTB-Related Notetags
These notetags are general purpose notetags that have became available through this plugin.
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<CTB Help> description description </CTB Help> - Used for: Skill, Item Notetags - If your game happens to support the ability to change battle systems, this notetag lets you change how the skill/item's help description text will look under CTB. - This is primarily used if the skill behaves differently in CTB versus any other battle system. - Replace 'description' with help text that's only displayed if the game's battle system is set to CTB.
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CTB Turn Order Display-Related Notetags
These notetags affect the CTB Turn Order Display
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<CTB Turn Order Icon: x> - Used for: Actor, Enemy Notetags - Changes the slot graphic used for the battler to a specific icon. - Replace 'x' with the icon index to be used.
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<CTB Turn Order Face: filename, index> - Used for: Enemy Notetags - Changes the slot graphic used for the enemy (actors do not apply) to a specific face. - Replace 'filename' with the filename of the image. - Do not include the file extension. - Replace 'index' with the index of the face. Index values start at 0. - Example: <CTB Turn Order Face: Monster, 1>
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CTB Speed Manipulation-Related Notetags
These notetags are used for CTB Speed manipulation purposes.
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<CTB Set Order: x> - Used for: Skill, Item Notetags - Sets the target's CTB Turn Order position to exactly x. - Replace 'x' with a number value depicting the exact position of the turn order position. 0 is the currently active battler and cannot be used. 1 is closest to taking a turn. Higher numbers are further away. - This does not affect the currently active battler.
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<CTB Change Order: +x> <CTB Change Order: -x> - Used for: Skill, Item Notetags - Sets the target's CTB Turn Order position by x slots. - Replace 'x' with a number value indicating the increase or decrease. Negative values decrease the turns needed to wait while positive values increase the turns needed. - This does not affect the currently active battler.
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<CTB After Speed: x%> - Used for: Skill, Item Notetags - After using the skill/item, the user's CTB Speed will be set to x%. - Replace 'x' with a percentile value representing the amount you want the CTB Speed to reset to after the skill/item's usage.
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<CTB Charge Speed: x%> <CTB Charge Speed: +x%> <CTB Charge Speed: -x%> - Used for: Skill, Item Notetags - If the target is in a charging state, change the target's speed amount to x% or by x% (if using the +/- variants). - Replace 'x' with a percentile value representing the amount of the CTB Speed you wish to alter it to/by. - This only affects targets who are in a charging state.
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<CTB Cast Speed: x%> <CTB Cast Speed: +x%> <CTB Cast Speed: -x%> - Used for: Skill, Item Notetags - If the target is in a casting state, change the target's speed amount to x% or by x% (if using the +/- variants). - Replace 'x' with a percentile value representing the amount of the CTB Speed you wish to alter it to/by. - This only affects targets who are in a casting state.
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JavaScript Notetags: CTB Speed Manipulation
The following are notetags made for users with JavaScript knowledge to give more control over conditional CTB Speed Manipulation.
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<JS CTB Order> code code order = code; /<JS CTB Order> - Used for: Skill, Item Notetags - Replace 'code' with JavaScript code to determine where to set the target's order on the CTB Turn Order Display to. - The 'order' variable represents the final position on the Turn Order Display to place the target. - The 'position' variable represents the target's current position on the Turn Order Display. - This does not affect the currently active battler.
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<JS CTB Charge Speed> code code rate = code; /<JS CTB Charge Speed> - Used for: Skill, Item Notetags - Replace 'code' with JavaScript code to determine how much to change the CTB Speed to if the target is in a charging state. - The 'rate' variable represents rate value the CTB Speed will change to between the values of 0 and 1. - The 'rate' variable will default to the target's current CTB Speed rate if the target is in a charging state.
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<JS CTB Cast Speed> code code rate = code; /<JS CTB Cast Speed> - Used for: Skill, Item Notetags - Replace 'code' with JavaScript code to determine how much to change the CTB Speed to if the target is in a casting state. - The 'rate' variable represents rate value the CTB Speed will change to between the values of 0 and 1. - The 'rate' variable will default to the target's current CTB Speed rate if the target is in a casting state.
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<JS CTB After Speed> code code rate = code; /<JS CTB After Speed> - Used for: Skill, Item Notetags - Replace 'code' with JavaScript code to determine how much to change the CTB Speed to after performing this skill/item action. - The 'rate' variable represents rate value the CTB Speed will change to between the values of 0 and 1. - The 'rate' variable will default to 0.
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