Difference between revisions of "Template:VisuMZ Battle System FTB Notetags"
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=== Action Cost-Related Notetags === | === Action Cost-Related Notetags === | ||
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Latest revision as of 20:05, 18 January 2021
The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.
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General FTB-Related Notetags
These notetags are general purpose notetags that have became available through this plugin.
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<FTB Help> description description </FTB Help> - Used for: Skill, Item Notetags - If your game happens to support the ability to change battle systems, this notetag lets you change how the skill/item's help description text will look under FTB. - This is primarily used if the skill behaves differently in FTB versus any other battle system. - Replace 'description' with help text that's only displayed if the game's battle system is set to FTB.
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Action Cost-Related Notetags
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<FTB Action Cost: x> - Used for: Skill, Item Notetags - Changes the FTB action cost of this skill/item to 'x'. - Replace 'x' with a number value representing the action cost required to perform the skill.
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<FTB Hide Action Cost> - Used for: Skill, Item Notetags - Makes the FTB action cost for this skill/item hidden.
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Mechanics-Related Notetags
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<FTB Pass Turn> - Used for: Skill, Item Notetags - If a battler uses this skill/item, then even if there are actions left for the team to perform, that battler would no longer be able to input as they have already passed their turn. - By default, this applies to "Guard". If you don't want it to apply to the Guard skill, turn it off in the Plugin Parameters for mechanics.
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<FTB Actions: +x> <FTB Actions: -x> - Used for: Actor, Class, Weapon, Armor, Enemy, State Notetags - Battlers associated with these trait objects can increase or decrease the maximum number of actions performed each turn. - Replace 'x' with a number representing the increase or decrease in action count per turn. - Depending on the Plugin Parameters, altering the max value can result in gaining or losing remaining actions for the current turn.
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