Difference between revisions of "Template:VisuMZ Battle System STB Notetags"
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(Created page with "<noinclude>VisuMZ Battle System STB Notetags</noinclude> The following are notetags that have been added through this plugin. These notetags wil...") |
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=== STB Turn Order Display-Related Notetags === | === STB Turn Order Display-Related Notetags === | ||
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+ | [[File:BattleSysSTB_TurnOrder.png]] | ||
These notetags affect the STB Turn Order Display | These notetags affect the STB Turn Order Display | ||
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=== Instant Use-Related Notetags === | === Instant Use-Related Notetags === | ||
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+ | [[File:BattleSysSTB_Instant.gif]] | ||
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− | === | + | === Exploit-Related Notetags === |
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+ | [[File:BattleSysSTB_Exploit.gif]] | ||
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Latest revision as of 01:07, 10 November 2020
The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.
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Contents
General STB-Related Notetags
These notetags are general purpose notetags that have became available through this plugin.
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<STB Help> description description </STB Help> - Used for: Skill, Item Notetags - If your game happens to support the ability to change battle systems, this notetag lets you change how the skill/item's help description text will look under STB. - This is primarily used if the skill behaves differently in STB versus any other battle system. - Replace 'description' with help text that's only displayed if the game's battle system is set to STB.
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STB Turn Order Display-Related Notetags
These notetags affect the STB Turn Order Display
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<STB Turn Order Icon: x> - Used for: Actor, Enemy Notetags - Changes the slot graphic used for the battler to a specific icon. - Replace 'x' with the icon index to be used.
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<STB Turn Order Face: filename, index> - Used for: Actor, Enemy Notetags - Changes the slot graphic used for the enemy to a specific face. - Replace 'filename' with the filename of the image. - Do not include the file extension. - Replace 'index' with the index of the face. Index values start at 0. - Example: <STB Turn Order Face: Monster, 1>
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Instant Use-Related Notetags
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<STB Instant> <STB Instant Use> <STB Instant Cast> - Used for: Skill, Item Notetags - Allows the skill/item to be used immediately without consuming a turn.
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Exploit-Related Notetags
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<STB Exploited Gain State: id> <STB Exploited Gain State: id, id, id> <STB Exploited Gain State: name> <STB Exploited Gain State: name, name, name> - Used for: Class, Enemy Notetags - If an actor (with the specified class) or enemy is exploited via elemental weaknesses or critical hits, apply the listed penalty state(s). - Replace 'id' with a number representing the penalty state ID's you wish to apply to the exploited battler. - Insert multiple 'id' values to apply multiple penalty states at once. - Replace 'name' with the name of the penalty state you wish to apply to the exploited battler. - Insert multiple 'name' entries to apply multiple penalty states at once.
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<STB Cannot Be Exploited> - Used for: Actor, Class, Weapon, Armor, Enemy, State Notetags - This prevents the affected battler from being exploited via elemental weaknesses or critical hits.
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<STB Exploiter Gain State: id> <STB Exploiter Gain State: id, id, id> <STB Exploiter Gain State: name> <STB Exploiter Gain State: name, name, name> - Used for: Class, Enemy Notetags - If an actor (with the specified class) or enemy exploits an opponent with an elemental weakness or critical hit, apply the listed bonus state(s). - Replace 'id' with a number representing the bonus state ID's you wish to apply to the exploited battler. - Insert multiple 'id' values to apply multiple bonus states at once. - Replace 'name' with the name of the bonus state you wish to apply to the exploited battler. - Insert multiple 'name' entries to apply multiple bonus states at once.
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<STB Cannot Be Exploiter> - Used for: Actor, Class, Weapon, Armor, Enemy, State Notetags - This prevents the affected battler from exploiting any opponents via elemental weaknesses or critical hits.
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