Difference between revisions of "Template:VisuMZ Battle Voices Notetags"
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(Created page with "<noinclude>VisuMZ Battle Voices Notetags</noinclude> The following are notetags that have been added through this plugin. These notetags will no...") |
(→Voice Set-Related Notetags) |
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- This can be changed for actors via Plugin Commands. | - This can be changed for actors via Plugin Commands. | ||
</pre> | </pre> | ||
+ | |||
+ | --- | ||
+ | |||
+ | <pre> | ||
+ | <Language lang Voice Set: name> | ||
+ | |||
+ | - Used for: Actor, Enemy Notetags | ||
+ | - Requires VisuMZ_2_VoiceActControl and Voice Language Switching enabled. | ||
+ | - Declares a battle voice set for the target actor/enemy to use when using | ||
+ | a certain voice language. | ||
+ | - Replace 'lang' with the language name this voice set is used for. | ||
+ | - Bengali, Chinese, Czech, Danish, Dutch, English, Finnish, French, | ||
+ | German, Greek, Hindi, Hungarian, Indonesian, Italian, Japanese, Korean, | ||
+ | Norwegian, Polish, Portuguese, Romanian, Russian, Slovak, Spanish, | ||
+ | Swedish, Tamil, Thai, Turkish | ||
+ | - Replace 'name' with the name of the battle voice set used in the Plugin | ||
+ | Parameters to declare the contents of that battle voice set to be played. | ||
+ | - If you are unsure which, it's the Plugin Parameter that says "Name" and | ||
+ | in its decription will show "<Voice Set: name>". | ||
+ | - Insert multiple of these notetags to have different voice sets for | ||
+ | different voiced languages. | ||
+ | - This can be changed for actors via Plugin Commands. | ||
+ | </pre> | ||
+ | |||
+ | --- | ||
--- | --- |
Latest revision as of 11:54, 17 January 2024
The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.
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Voice Set-Related Notetags
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<Voice Set: name> - Used for: Actor, Enemy Notetags - Declares a battle voice set for the target actor/enemy to use. - Replace 'name' with the name of the battle voice set used in the Plugin Parameters to declare the contents of that battle voice set to be played. - If you are unsure which, it's the Plugin Parameter that says "Name" and in its decription will show "<Voice Set: name>". - If nothing is declared, the actor/enemy will not use battle voice lines. - This can be changed for actors via Plugin Commands.
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<Language lang Voice Set: name> - Used for: Actor, Enemy Notetags - Requires VisuMZ_2_VoiceActControl and Voice Language Switching enabled. - Declares a battle voice set for the target actor/enemy to use when using a certain voice language. - Replace 'lang' with the language name this voice set is used for. - Bengali, Chinese, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hindi, Hungarian, Indonesian, Italian, Japanese, Korean, Norwegian, Polish, Portuguese, Romanian, Russian, Slovak, Spanish, Swedish, Tamil, Thai, Turkish - Replace 'name' with the name of the battle voice set used in the Plugin Parameters to declare the contents of that battle voice set to be played. - If you are unsure which, it's the Plugin Parameter that says "Name" and in its decription will show "<Voice Set: name>". - Insert multiple of these notetags to have different voice sets for different voiced languages. - This can be changed for actors via Plugin Commands.
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<Voice Set Volume: x> <Voice Set Pitch: x> <Voice Set Pan: x> - Used for: Actor, Enemy Notetags - Adjusts the battle voice set's volume, pitch, and panning. - Replace 'x' with number values representing the setting you want used. - For volume, use a number between 0 and 100. 100 is full volume. - For pitch, use a number between 50 and 150. 100 is neutral. - For pan, use a number between -100 and 100. 0 is neutral. - If these notetags are not used, the actor/enemy will use the settings found in the default Plugin Parameters instead.
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<Trait Voice Sets> type Set: name type Volume: value type Pitch: value type Pan: value type Set: name type Volume: value type Pitch: value type Pan: value type Set: name type Volume: value type Pitch: value type Pan: value </Trait Voice Sets> - Used for: Enemy Notetags - Requires VisuMZ_1_ElementStatusCore! - Allows enemies that have different trait variants to have different battle voice sets, such as different voices for Male and Female, or different elements, blessings, etc. - Replace 'type' with the name of an associated Trait Set type found in the Plugin Parameters. This can be for any Trait Set except 'SubElement'. - Replace 'name' with the name of the battle voice set used in the Plugin Parameters to declare the contents of that battle voice set to be played. - If you are unsure which, it's the Plugin Parameter that says "Name" and in its decription will show "<Voice Set: name>". - Replace 'value' with number values representing the setting you want used. - For volume, use a number between 0 and 100. 100 is full volume. - For pitch, use a number between 50 and 150. 100 is neutral. - For pan, use a number between -100 and 100. 0 is neutral. - If none of these are used, then the enemy will not have any battle voices.
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