Template:VisuMZ Boost Action Text Codes

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Revision as of 16:00, 22 March 2021 by Yanfly (talk | contribs)
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The following are text codes that you may use with this plugin.

Boosting-Related Text Codes

These text codes are used for Help Window descriptions. When Boosting, the text displayed in the Help Window can change to reflect the amount boosted.

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Text Code            Effect (Help Window Text Only)
------------------   -------------------------------------------------------

\boostDamage[x]      This will apply damage modifiers to number x based on
                     the actor's currently used Boost amount.

\boostTurn[x]        This will apply turn modifiers to number x based on
                     the actor's currently used Boost amount.

\boostRepeat[x]      This will apply repeat hit modifiers to number x based
                     on the actor's currently used Boost amount.

\boostEffect[x]      This will apply Boost Point effect modifiers to number
                     x based on the actor's currently used Boost amount.

\boostAnalyze[x]     This will apply analyze modifiers to number x based on
                     the actor's currently used Boost amount.

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Text Code            Effect (Help Window Text Only)
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\boost[text]         The text inside the brackets won't appear unless at
                     least 1 Boost is used.

\boost0[text]        The text inside the brackets won't appear unless if any
                     Boost is used.

\boost>=x[text]      The text inside the brackets will only appear if at
                     least x Boosts are used.

\boost>x[text]       The text inside the brackets will only appear if more
                     than x Boosts are used.

\boost=x[text]       The text inside the brackets will only appear if
                     exactly x Boosts are used.

\boost<x[text]       The text inside the brackets will only appear if less
                     than x Boosts are used.

\boost<=x[text]      The text inside the brackets will only appear if at
                     most x Boosts are used.

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