Difference between revisions of "Template:VisuMZ Bright Effects Notetags"
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(→Color Adjust-Related Notetags) |
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- Lower - Less intensity | - Lower - Less intensity | ||
- Higher - More intensity | - Higher - More intensity | ||
+ | </pre> | ||
+ | |||
+ | --- | ||
+ | |||
+ | === Tilt Shift Notetags === | ||
+ | |||
+ | [[File:BrightEffects_TiltShift.png|600px]] | ||
+ | |||
+ | --- | ||
+ | |||
+ | <pre> | ||
+ | <Tilt Shift Pixel Blur: x> | ||
+ | |||
+ | - Used for: Map Notetags and Troop Names | ||
+ | - Adjusts the tilt shift filter's pixel blur amount for the map/battle. | ||
+ | - Replace 'x' with a number to represent the blur intensity. | ||
+ | - Lower = less blur | ||
+ | - Higher = more blur | ||
+ | </pre> | ||
+ | |||
+ | --- | ||
+ | |||
+ | <pre> | ||
+ | <Tilt Shift Gradient Blur: x> | ||
+ | |||
+ | - Used for: Map Notetags and Troop Names | ||
+ | - Adjusts the tilt shift filter's gradient blur amount for the map/battle. | ||
+ | - Replace 'x' with a number to represent the gradient blur distance. | ||
+ | - Lower = less gradient | ||
+ | - Higher = more gradient | ||
</pre> | </pre> | ||
--- | --- |
Revision as of 20:20, 12 October 2022
The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.
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Contents
Bloom-Related Notetags
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<Bloom Scale: x> - Used for: Map Notetags and Troop Names - Changes the bloom scale to x for map/battle. - Replace 'x' with a number to represent the value. Use decimals. - Lower - Less bloom - Higher - More bloom
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<Bloom Brightness: x> - Used for: Map Notetags and Troop Names - Changes the bloom brightness to x for map/battle - Replace 'x' with a number to represent the value. Use decimals. - Lower - Darker - Higher - Brighter
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<Bloom Threshold: x> - Used for: Map Notetags and Troop Names - Changes the bloom threshold to x for map/battle. - Replace 'x' with a number to represent the value. Use decimals. - Lower - Less picky - Higher - More picky
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<Bloom Horz Scale: x to y> <Bloom Vert Scale: x to y> - Used for: Map Notetags - Map only. Sets an adjusting scale when traveling left to right on the map (Horz) or up to down on the map (Vert). - Replace 'x' and 'y' with numbers to represent the value. Use decimals. - Lower - Less bloom - Higher - More bloom
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<Bloom Horz Brightness: x to y> <Bloom Vert Brightness: x to y> - Used for: Map Notetags - Map only. Sets an adjusting brightness when traveling left to right on the map (Horz) or up to down on the map (Vert). - Replace 'x' and 'y' with numbers to represent the value. Use decimals. - Lower - Darker - Higher - Brighter
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<Bloom Horz Threshold: x to y> <Bloom Vert Threshold: x to y> - Used for: Map Notetags - Map only. Sets an adjusting threshold when traveling left to right on the map (Horz) or up to down on the map (Vert). - Replace 'x' and 'y' with numbers to represent the value. Use decimals. - Lower - Less picky - Higher - More picky
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Godray-Related Notetags
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<Godray> <No Godray> - Used for: Map Notetags and Troop Names - Changes if there will be a godray on the map/battle regardless of the default settings in the plugin parameters.
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<Godray Speed: x> - Used for: Map Notetags and Troop Names - Sets the flickering speed of the rays. - Replace 'x' with a number to represent the value. Use decimals. - Lower - Slower - Higher - Faster
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<Godray Gain: x> - Used for: Map Notetags and Troop Names - Sets the gain/intensity of the rays. - Replace 'x' with a number to represent the value. Use decimals. - Lower - Lighter - Higher - Intense
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<Godray Lacunarity: x> - Used for: Map Notetags and Troop Names - Sets the lacunarity/density of the rays. - Replace 'x' with a number to represent the value. Use decimals. - Lower - Less dense - Higher - More dense
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<Godray Angle: x> - Used for: Map Notetags and Troop Names - Sets the angle of the rays. - Replace 'x' with a number to represent the value. Use a negative or positive integer value. - Negative - Coming from the left - Positive - Coming from the right
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<Godray Horz Speed: x to y> <Godray Vert Speed: x to y> - Used for: Map Notetags - Map only. Adjusts godray speed going left to right on a map (Horz) or up to down on a map (Vert). - Replace 'x' and 'y' with numbers to represent the value. Use decimals. - Lower - Slower - Higher - Faster
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<Godray Horz Gain: x to y> <Godray Vert Gain: x to y> - Used for: Map Notetags - Map only. Adjusts godray gain going left to right on a map (Horz) or up to down on a map (Vert). - Replace 'x' and 'y' with numbers to represent the value. Use decimals. - Lower - Lighter - Higher - Intense
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<Godray Horz Lacunarity: x to y> <Godray Vert Lacunarity: x to y> - Used for: Map Notetags - Map only. Adjusts godray lacunarity going left to right on a map (Horz) or up to down on a map (Vert). - Replace 'x' and 'y' with numbers to represent the value. Use decimals. - Lower - Less dense - Higher - More dense
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<Godray Horz Angle: x to y> <Godray Vert Angle: x to y> - Used for: Map Notetags - Map only. Adjusts godray angle going left to right on a map (Horz) or up to down on a map (Vert). - Replace 'x' and 'y' with numbers to represent the value. Use a negative or positive integer values. - Negative - Coming from the left - Positive - Coming from the right
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Color Adjust-Related Notetags
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<Color Adjust Brightness: x> - Used for: Map Notetags and Troop Names - Alters the screen brightness for the map/battle. - Replace 'x' with a number to represent the value. Use decimals. - Lower - Darker - Higher - Brighter
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<Color Adjust Contrast: x> - Used for: Map Notetags and Troop Names - Adjusts the screen contrast for the map/battle. - Replace 'x' with a number to represent the value. Use decimals. - Lower - Less contrast - Higher - More contrast
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<Color Adjust Saturate: x> - Used for: Map Notetags and Troop Names - Adjusts the screen saturation for the map/battle. - Replace 'x' with a number to represent the value. Use decimals. - Lower - Darker - Higher - Brighter
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<Color Adjust Horz Brightness: x to y> <Color Adjust Vert Brightness: x to y> - Used for: Map Notetags - Map only. Alters the screen brightness when moving left to right on a map (Horz) or up to down on a map (Vert). - Replace 'x' and 'y' with numbers to represent the value. Use decimals. - Lower - Darker - Higher - Brighter
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<Color Adjust Horz Contrast: x to y> <Color Adjust Vert Contrast: x to y> - Used for: Map Notetags - Map only. Adjusts the screen contrast when moving left to right on a map (Horz) or up to down on a map (Vert). - Replace 'x' and 'y' with numbers to represent the value. Use decimals. - Lower - Less contrast - Higher - More contrast
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<Color Adjust Horz Saturate: x to y> <Color Adjust Vert Saturate: x to y> - Used for: Map Notetags - Map only. Adjusts the screen saturation when moving left to right on a map (Horz) or up to down on a map (Vert). - Replace 'x' and 'y' with numbers to represent the value. Use decimals. - Lower - Less intensity - Higher - More intensity
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Tilt Shift Notetags
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<Tilt Shift Pixel Blur: x> - Used for: Map Notetags and Troop Names - Adjusts the tilt shift filter's pixel blur amount for the map/battle. - Replace 'x' with a number to represent the blur intensity. - Lower = less blur - Higher = more blur
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<Tilt Shift Gradient Blur: x> - Used for: Map Notetags and Troop Names - Adjusts the tilt shift filter's gradient blur amount for the map/battle. - Replace 'x' with a number to represent the gradient blur distance. - Lower = less gradient - Higher = more gradient
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