Difference between revisions of "Template:VisuMZ Character Creation System Text Codes"

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(Character Creation-Related Text Codes)
(Character Creation-Related Text Codes)
 
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! Text Code !! Effect (Show Choice Text Only)
 
! Text Code !! Effect (Show Choice Text Only)
 
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| style="padding: 10px;"| <nowiki><Enable if Can Create Characters></nowiki>
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| style="width: 300px; padding: 10px;"| <nowiki><Enable if Can Create Characters></nowiki>
 
| style="padding: 10px;"| Makes the choice enabled if there are any available slots to create new characters with using the plugin. If not, this choice becomes disabled. Requires VisuMZ_1_MessageCore!
 
| style="padding: 10px;"| Makes the choice enabled if there are any available slots to create new characters with using the plugin. If not, this choice becomes disabled. Requires VisuMZ_1_MessageCore!
 
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Latest revision as of 23:42, 23 December 2023

The following are text codes that you may use with this plugin. These will require that you have VisuMZ_1_MessageCore in order for these to work.

Character Creation-Related Text Codes

CharaCreateSys Quick3.png

These text codes require VisuMZ_1_MessageCore!

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Text Code Effect (Show Choice Text Only)
<Enable if Can Create Characters> Makes the choice enabled if there are any available slots to create new characters with using the plugin. If not, this choice becomes disabled. Requires VisuMZ_1_MessageCore!
<Enable if Can Dismiss Characters> Makes the choice enabled if there are members currently in the party that have been created with the plugin's Character Creation System that can be dismissed via selection. Requires VisuMZ_1_MessageCore!
<Enable if Can Retrain Characters> Makes the choice enabled if there are members currently in the party that have been created with the plugin's Character Creation System that can be retrained via selection. Requires VisuMZ_1_MessageCore!
<Enable if Have Created Characters> Makes the choice enabled if there are members currently in the party that have been created with the plugin's Character Creation System. Requires VisuMZ_1_MessageCore!

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