Difference between revisions of "Template:VisuMZ Class Change System Plugin Commands"

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Latest revision as of 19:58, 14 December 2020

The following are Plugin Commands that come with this plugin. They can be accessed through the Plugin Command event command.

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Unlock Class Plugin Commands

ClassChangeSys Unlocked.png

ClassChangeSys Command 01.png

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Unlock Class: Add For Actor(s)
- Unlock class(es) for target actor(s).

  Actor ID(s):
  - Select which Actor ID(s) to unlock class(es) for.

  Class ID(s):
  - Select which Class ID(s) to be unlocked.

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ClassChangeSys Command 02.png

Unlock Class: Add For Global
- Unlock class(es) for all party members.

  Class ID(s):
  - Select which Class ID(s) to be unlocked.

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ClassChangeSys Command 03.png

Unlock Class: Remove From Actor(s)
- Remove unlock class(es) for target actor(s).

  Actor ID(s):
  - Select which Actor ID(s) to remove an unlocked class(es) for.

  Class ID(s):
  - Select which Class ID(s) to be removed from the unlocked status.

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ClassChangeSys Command 04.png

Unlock Class: Remove From Global
- Remove unlock class(es) for all party members.

  Class ID(s):
  - Select which Class ID(s) to be removed from the unlocked status.

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Change Restriction Plugin Commands

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ClassChangeSys Command 05.png

Change Restriction: Add Tier Restriction
- Add restrictions to prevent class changing specific tier(s) to
  target actor(s).

  Actor ID(s):
  - Select which Actor ID(s) to restrict class tier(s) for.

  Tiers(s):
  - Select which class tier(s) to restrict changing for.

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ClassChangeSys Command 06.png

Change Restriction: Remove Tier Restriction
- Remove restrictions to allow class changing specific tier(s) for
  target actor(s).

  Actor ID(s):
  - Select which Actor ID(s) to remove class tier(s) restrictions for.

  Tiers(s):
  - Select which class tier(s) to remove restrictions for.

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Multiclass Plugin Commands

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ClassChangeSys Command 07.png

Multiclass: Change Actor(s) Multiclass
- Changes a specific multiclass for target actor(s).

  Actor ID(s):
  - Select which Actor ID(s) to change the multiclass limit to.

  Tier:
  - Which multiclass tier to change for the target actor(s)?

  Class ID:
  - Which class should go into this multiclass tier slot?

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ClassChangeSys Command 08.png

Multiclass: Raise Limit for Actor(s)
- Raise the multiclass limit for target actor(s).

  Actor ID(s):
  - Select which Actor ID(s) to change the multiclass limit to.

  Raise Limit By:
  - Raise the multiclass limit for target actor(s) by this much.

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ClassChangeSys Command 09.png

Multiclass: Lower Limit for Actor(s)
- Lower the multiclass limit for target actor(s).

  Actor ID(s):
  - Select which Actor ID(s) to change the multiclass limit to.

  Reduce Limit By:
  - Lower the multiclass limit for target actor(s) by this much.

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ClassChangeSys Command 10.png

Multiclass: Set Limit for Actor(s)
- Set multiclass limit for target actor(s).

  Actor ID(s):
  - Select which Actor ID(s) to change the multiclass limit to.

  Set Limit To:
  - Set multiclass limit for target actor(s) to this much.

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Class Points Plugin Commands

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ClassChangeSys Command 11.png

Class Points: Gain
- The target actor(s) gains Class Points.
- Gained amounts are affected by Class Point bonus rates.

  Actor ID(s):
  - Select which Actor ID(s) to affect.

  Class ID(s):
  - Select which Class ID(s) to gain Class Points for.
  - Use "0" for the current class.

  Class Points:
  - Determine how many Class Points will be gained.
  - You may use code.

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ClassChangeSys Command 12.png

Class Points: Add
- The target actor(s) receives Class Points.
- Received amounts are NOT affected by Class Point bonus rates.

  Actor ID(s):
  - Select which Actor ID(s) to affect.

  Class ID(s):
  - Select which Class ID(s) to receive Class Points for.
  - Use "0" for the current class.

  Class Points:
  - Determine how many Class Points will be added.
  - You may use code.

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ClassChangeSys Command 13.png

Class Points: Lose
- The target actor(s) loses Class Points.
- Lost amounts are NOT affected by Class Point bonus rates.

  Actor ID(s):
  - Select which Actor ID(s) to affect.

  Class ID(s):
  - Select which Class ID(s) to lose Class Points for.
  - Use "0" for the current class.

  Class Points:
  - Determine how many Class Points will be lost.
  - You may use code.

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ClassChangeSys Command 14.png

Class Points: Set
- Changes the exact Class Points for the target actor(s).
- Changed amounts are NOT affected by Class Point bonus rates.

  Actor ID(s):
  - Select which Actor ID(s) to affect.

  Class ID(s):
  - Select which Class ID(s) to change Class Points for.
  - Use "0" for the current class.

  Class Points:
  - Determine how many Class Points will be set exactly to.
  - You may use code.

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Job Points Plugin Commands

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ClassChangeSys Command 15.png

Job Points: Gain
- The target actor(s) gains Job Points.
- Gained amounts are affected by Job Point bonus rates.

  Actor ID(s):
  - Select which Actor ID(s) to affect.

  Class ID(s):
  - Select which Class ID(s) to gain Job Points for.
  - Use "0" for the current class.

  Job Points:
  - Determine how many Job Points will be gained.
  - You may use code.

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ClassChangeSys Command 16.png

Job Points: Add
- The target actor(s) receives Job Points.
- Received amounts are NOT affected by Job Point bonus rates.

  Actor ID(s):
  - Select which Actor ID(s) to affect.

  Class ID(s):
  - Select which Class ID(s) to receive Job Points for.
  - Use "0" for the current class.

  Job Points:
  - Determine how many Job Points will be added.
  - You may use code.

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ClassChangeSys Command 17.png

Job Points: Lose
- The target actor(s) loses Job Points.
- Lost amounts are NOT affected by Job Point bonus rates.

  Actor ID(s):
  - Select which Actor ID(s) to affect.

  Class ID(s):
  - Select which Class ID(s) to lose Job Points for.
  - Use "0" for the current class.

  Job Points:
  - Determine how many Job Points will be lost.
  - You may use code.

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ClassChangeSys Command 18.png

Job Points: Set
- Changes the exact Job Points for the target actor(s).
- Changed amounts are NOT affected by Job Point bonus rates.

  Actor ID(s):
  - Select which Actor ID(s) to affect.

  Class ID(s):
  - Select which Class ID(s) to change Job Points for.
  - Use "0" for the current class.

  Job Points:
  - Determine how many Job Points will be set exactly to.
  - You may use code.

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System Plugin Commands

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ClassChangeSys Command 19.png

System: Enable Class Change in Menu?
- Enables/disables Class Change inside the main menu.

  Enable/Disable?:
  - Enables/disables Class Change inside the main menu.

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ClassChangeSys Command 20.png

System: Show Class Change in Menu?
- Shows/hides Class Change inside the main menu.

  Show/Hide?:
  - Shows/hides Class Change inside the main menu.

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