Difference between revisions of "Template:VisuMZ Dice Rolls and RNG Seeds Notetags"
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(Created page with "<noinclude>VisuMZ Dice Rolls and RNG Seeds Notetags</noinclude> The following are notetags that have been added through this plugin. These notet...") |
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=== Action-Related Notetags === | === Action-Related Notetags === | ||
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Latest revision as of 18:37, 2 January 2024
The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.
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Action-Related Notetags
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<RNG Seed: x> <Daily Seed: x> <Unique Seed: x> <Daily Unique Seed: x> - Used for: Skill, Item Notetags - Causes the skill or item to utilize Random Number Seeds to yield predictable outcomes for damage, hit rate, critical rate, etc. - Replace 'x' with the "seed" you would like to use. - Replace 'x' with "auto" to automatically name the seed based on the skill/item's name. - Seed will be furthered modified by the plugin based on the user, the target, and the action used as to prevent RNG manipulation. - "RNG Seed" variant is a generalized seed. - "Daily Seed" variant will have results vary based on the day. - "Unique Seed" variant will have results vary based on save marker. - "Daily Unique Seed" variant will have results vary based on the day and and save marker. - Only applies to the happenings of inside Game_Action.prototype.apply and Action Sequence - MECH: Action Effect. - For all other things, utilize the Plugin Commands for this plugin to grab RNG-generated values within variables and use that or use the script calls to access RNG-generated results. - If this notetag is not used, default to the settings found in the Plugin Parameters for the default action Random Number Generator seed. Example: <Unique Seed: RpgTsukuru>
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<No RNG Seed> - Used for: Skill, Item Notetags - Used to suppress the Plugin Parameter's default action Random Number Generator seed and to prevent this skill/item from using RNG seeds.
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