Difference between revisions of "Template:VisuMZ Elements and Status Menu Core Plugin Commands"
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accessed through the Plugin Command event command. | accessed through the Plugin Command event command. | ||
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+ | --- | ||
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+ | === Actor Plugin Commands === | ||
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and the Trait Set weights determined there as well. | and the Trait Set weights determined there as well. | ||
</pre> | </pre> | ||
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+ | --- | ||
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+ | === Enemy Plugin Commands === | ||
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Latest revision as of 03:58, 4 September 2020
The following are Plugin Commands that come with this plugin. They can be accessed through the Plugin Command event command.
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Actor Plugin Commands
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Actor: Change Biography (Group) Actor: Change Biography (Range) Actor: Change Biography (JS) - Changes the biography of the selected actor(s). - Each version has a different means of selecting Actor ID's. Step 1: Target ID - Select which Actor ID(s) to affect. Step 2: Biography - Change the biography for target actor(s) to this. - Text codes allowed. - %1 - Actor's name.
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Actor: Change Trait Sets (Group) Actor: Change Trait Sets (Range) Actor: Change Trait Sets (JS) - Changes the Trait Set(s) of the selected actor(s). - Each version has a different means of selecting Actor ID's. Step 1: Target ID - Select which Actor ID(s) to affect. Step 2: Change Trait Set - Element - SubElement - Gender - Race - Nature - Alignment - Blessing - Curse - Zodiac - Variant - Change to the name of the Trait Set to switch actor(s) to. - "Unchanged" to leave alone. - "Random" to randomize. - Random will use the random pool dictated by the Plugin Parameters and the Trait Set weights determined there as well.
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Enemy Plugin Commands
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Enemy: Change Trait Sets (Group) Enemy: Change Trait Sets (Range) Enemy: Change Trait Sets (JS) - Changes the Trait Set(s) of the selected enemy(ies). - Each version has a different means of selecting Enemy Indexes. Step 1: Target ID - Select which Enemy Index(es) to affect. Step 2: Change Trait Set - Element - SubElement - Gender - Race - Nature - Alignment - Blessing - Curse - Zodiac - Variant - Change to the name of the Trait Set to switch target(s) to. - "Unchanged" to leave alone. - "Random" to randomize. - Random will use the random pool dictated by the Plugin Parameters and the Trait Set weights determined there as well.
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