Difference between revisions of "Template:VisuMZ Multi-Layer HP Gauge Notetags"

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(Created page with "VisuMZ Multi-Layer HP Gauge Notetags The following are notetags that have been added through this plugin. These notetags will not work with you...")
 
(Enemy-Related Notetags)
 
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Latest revision as of 17:59, 3 March 2023


The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.

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Enemy-Related Notetags

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MultiLayerHpGauge Preview3.gif

<Show Multi-Layer HP Gauge>
<Hide Multi-Layer HP Gauge>

- Used for: Enemy Notetags
- Determines if the enemy will have the Multi-Layer HP Gauge visible or not
  and bypasses the default setting found in the Plugin Parameters.
- Keep in mind that using any of the other notetags found below will also
  prompt the Multi-Layer HP Gauge to 'Show'. This makes the 'Show' notetag a
  bit redundant but it is there for those who want extra clarity in their
  note boxes.

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<Multi-Layer HP Gauge Persist>
<Multi-Layer HP Gauge Temporal>

- Used for: Enemy Notetags
- Determines if the Multi-Layer HP Gauge is persistant or temporal and will
  bypass the default settings found in the Plugin Parameters.
- When 'Persist' is used, the Multi-Layer HP Gauge will stay visible even
  after the enemy tied to it has died in combat.
- When 'Temporal' is used, the Multi-Layer HP Gauge will vanish after the
  enemy tied to it has died in combat, although it will reappear if it is
  revived later.
- Also sets the visibility of the Multi-Layer HP Gauge to 'Show'.

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<Multi-Layer HP Gauge Layers: x>

- Used for: Enemy Notetags
- Sets the total number of layers used for the enemy as 'x' layers.
- Replace 'x' with a number representing a number between 1 and 10 as the
  total number of layers used.
- Also sets the visibility of the Multi-Layer HP Gauge to 'Show'.

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<Multi-Layer HP Gauge Face: filename, index>
<Multi-Layer HP Gauge Graphic: filename, index>
<Multi-Layer HP Gauge Face Graphic: filename, index>

- Used for: Enemy Notetags
- Changes the graphic used by the enemy to this face graphic.
- Replace 'filename' with the name of the image file to pick from the game
  project's /img/faces/ folder.
  - Filenames are case sensitive.
  - Leave out the filename extension from the notetag.
- Replace 'index' with a number representing the face graphic cell used.
  - Index values start at 0.
- The notetag variants do the same thing. Which you choose to use is
  entirely up to personal preference.
- Also sets the visibility of the Multi-Layer HP Gauge to 'Show'.

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<Multi-Layer HP Gauge BgColor: color1>
<Multi-Layer HP Gauge BG Color: color1>
<Multi-Layer HP Gauge Background Color: color1>

<Multi-Layer HP Gauge BgColor: color1, color2>
<Multi-Layer HP Gauge BG Color: color1, color2>
<Multi-Layer HP Gauge Background Color: color1, color2>

- Used for: Enemy Notetags
- Adjusts the background color(s) used for the enemy graphic.
- Replace 'color1' and/or 'color2' with either a number from 0 to 31
  representing the text color or in the format of '#rrggbb' to custom pick a
  hex color.
- If two colors are used, a vertical gradient will form.
- The notetag variants do the same thing. Which you choose to use is
  entirely up to personal preference.
- Also sets the visibility of the Multi-Layer HP Gauge to 'Show'.

EXAMPLES:

  <Multi-Layer HP Gauge BgColor: 2>
  <Multi-Layer HP Gauge BgColor: #ff0000>
  <Multi-Layer HP Gauge BgColor: 2, 18>
  <Multi-Layer HP Gauge BgColor: #ff0000, #000000>

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<Multi-Layer HP Gauge Border Color: color>

- Used for: Enemy Notetags
- Adjusts the border color used for the enemy graphic.
- Replace 'color' with either a number from 0 to 31 representing the text
  color or in the format of '#rrggbb' to custom pick a hex color.
- Also sets the visibility of the Multi-Layer HP Gauge to 'Show'.

EXAMPLES:

  <Multi-Layer HP Gauge Border Color: 2>
  <Multi-Layer HP Gauge Border Color: #ff0000>

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<Multi-Layer HP Gauge Border Size: x>
<Multi-Layer HP Gauge Border Thick: x>
<Multi-Layer HP Gauge Border Thickness: x>

- Used for: Enemy Notetags
- Determines the thickness of the color section of the border.
- Replace 'x' with a number representing how thick the color section of the
  border is in pixels.
- The notetag variants do the same thing. Which you choose to use is
  entirely up to personal preference.
- Also sets the visibility of the Multi-Layer HP Gauge to 'Show'.

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