Difference between revisions of "Template:VisuMZ Multi-Layer HP Gauge Notetags"
Jump to navigation
Jump to search
(Created page with "VisuMZ Multi-Layer HP Gauge Notetags The following are notetags that have been added through this plugin. These notetags will not work with you...") |
(→Enemy-Related Notetags) |
||
Line 9: | Line 9: | ||
--- | --- | ||
+ | |||
+ | [[File:MultiLayerHpGauge_Preview3.gif]] | ||
<pre> | <pre> | ||
Line 24: | Line 26: | ||
--- | --- | ||
+ | |||
<pre> | <pre> | ||
<Multi-Layer HP Gauge Persist> | <Multi-Layer HP Gauge Persist> | ||
Line 40: | Line 43: | ||
--- | --- | ||
+ | |||
<pre> | <pre> | ||
<Multi-Layer HP Gauge Layers: x> | <Multi-Layer HP Gauge Layers: x> | ||
Line 51: | Line 55: | ||
--- | --- | ||
+ | |||
<pre> | <pre> | ||
<Multi-Layer HP Gauge Face: filename, index> | <Multi-Layer HP Gauge Face: filename, index> | ||
Line 70: | Line 75: | ||
--- | --- | ||
+ | |||
<pre> | <pre> | ||
<Multi-Layer HP Gauge BgColor: color1> | <Multi-Layer HP Gauge BgColor: color1> | ||
Line 98: | Line 104: | ||
--- | --- | ||
+ | |||
<pre> | <pre> | ||
<Multi-Layer HP Gauge Border Color: color> | <Multi-Layer HP Gauge Border Color: color> | ||
Line 114: | Line 121: | ||
--- | --- | ||
+ | |||
<pre> | <pre> | ||
<Multi-Layer HP Gauge Border Size: x> | <Multi-Layer HP Gauge Border Size: x> |
Latest revision as of 17:59, 3 March 2023
The following are notetags that have been added through this plugin. These
notetags will not work with your game if this plugin is OFF or not present.
---
Enemy-Related Notetags
---
<Show Multi-Layer HP Gauge> <Hide Multi-Layer HP Gauge> - Used for: Enemy Notetags - Determines if the enemy will have the Multi-Layer HP Gauge visible or not and bypasses the default setting found in the Plugin Parameters. - Keep in mind that using any of the other notetags found below will also prompt the Multi-Layer HP Gauge to 'Show'. This makes the 'Show' notetag a bit redundant but it is there for those who want extra clarity in their note boxes.
---
<Multi-Layer HP Gauge Persist> <Multi-Layer HP Gauge Temporal> - Used for: Enemy Notetags - Determines if the Multi-Layer HP Gauge is persistant or temporal and will bypass the default settings found in the Plugin Parameters. - When 'Persist' is used, the Multi-Layer HP Gauge will stay visible even after the enemy tied to it has died in combat. - When 'Temporal' is used, the Multi-Layer HP Gauge will vanish after the enemy tied to it has died in combat, although it will reappear if it is revived later. - Also sets the visibility of the Multi-Layer HP Gauge to 'Show'.
---
<Multi-Layer HP Gauge Layers: x> - Used for: Enemy Notetags - Sets the total number of layers used for the enemy as 'x' layers. - Replace 'x' with a number representing a number between 1 and 10 as the total number of layers used. - Also sets the visibility of the Multi-Layer HP Gauge to 'Show'.
---
<Multi-Layer HP Gauge Face: filename, index> <Multi-Layer HP Gauge Graphic: filename, index> <Multi-Layer HP Gauge Face Graphic: filename, index> - Used for: Enemy Notetags - Changes the graphic used by the enemy to this face graphic. - Replace 'filename' with the name of the image file to pick from the game project's /img/faces/ folder. - Filenames are case sensitive. - Leave out the filename extension from the notetag. - Replace 'index' with a number representing the face graphic cell used. - Index values start at 0. - The notetag variants do the same thing. Which you choose to use is entirely up to personal preference. - Also sets the visibility of the Multi-Layer HP Gauge to 'Show'.
---
<Multi-Layer HP Gauge BgColor: color1> <Multi-Layer HP Gauge BG Color: color1> <Multi-Layer HP Gauge Background Color: color1> <Multi-Layer HP Gauge BgColor: color1, color2> <Multi-Layer HP Gauge BG Color: color1, color2> <Multi-Layer HP Gauge Background Color: color1, color2> - Used for: Enemy Notetags - Adjusts the background color(s) used for the enemy graphic. - Replace 'color1' and/or 'color2' with either a number from 0 to 31 representing the text color or in the format of '#rrggbb' to custom pick a hex color. - If two colors are used, a vertical gradient will form. - The notetag variants do the same thing. Which you choose to use is entirely up to personal preference. - Also sets the visibility of the Multi-Layer HP Gauge to 'Show'. EXAMPLES: <Multi-Layer HP Gauge BgColor: 2> <Multi-Layer HP Gauge BgColor: #ff0000> <Multi-Layer HP Gauge BgColor: 2, 18> <Multi-Layer HP Gauge BgColor: #ff0000, #000000>
---
<Multi-Layer HP Gauge Border Color: color> - Used for: Enemy Notetags - Adjusts the border color used for the enemy graphic. - Replace 'color' with either a number from 0 to 31 representing the text color or in the format of '#rrggbb' to custom pick a hex color. - Also sets the visibility of the Multi-Layer HP Gauge to 'Show'. EXAMPLES: <Multi-Layer HP Gauge Border Color: 2> <Multi-Layer HP Gauge Border Color: #ff0000>
---
<Multi-Layer HP Gauge Border Size: x> <Multi-Layer HP Gauge Border Thick: x> <Multi-Layer HP Gauge Border Thickness: x> - Used for: Enemy Notetags - Determines the thickness of the color section of the border. - Replace 'x' with a number representing how thick the color section of the border is in pixels. - The notetag variants do the same thing. Which you choose to use is entirely up to personal preference. - Also sets the visibility of the Multi-Layer HP Gauge to 'Show'.
---