Difference between revisions of "Template:VisuMZ Skill Shop Notetags"

From Yanfly.moe Wiki
Jump to navigation Jump to search
(Skill Shop-Related Notetags)
(Skill Shop-Related Notetags)
 
Line 21: Line 21:
 
- If this notetag is not used, use the default cost value found in the
 
- If this notetag is not used, use the default cost value found in the
 
   Plugin Parameters.
 
   Plugin Parameters.
 +
</pre>
 +
 +
---
 +
 +
<pre>
 +
<Item id Learn Cost: x>
 +
<Item name Learn Cost: x>
 +
 +
<Weapon id Learn Cost: x>
 +
<Weapon name Learn Cost: x>
 +
 +
<Armor id Learn Cost: x>
 +
<Armor name Learn Cost: x>
 +
 +
<Variable id Learn Cost: x>
 +
 +
- Used for: Skill Notetags
 +
- Requires Imported.VisuMZ_2_MoreCurrencies!
 +
- Allows purchase of skill using items, weapons, armors, or variables as
 +
  extended currency.
 +
- Replace 'id' with a number representing the ID of the item, weapon, armor,
 +
  or variable to be taken (when bought).
 +
- Replace 'name' with the name of the item, weapon, armor, or variable to be
 +
  taken (when bought).
 +
- Replace 'x' with the quantity of the item, weapon, armor, or variable that
 +
  will be taken (when bought).
 +
- Insert multiple copies of these notetags to add more item, weapon, armor,
 +
  or variable costs.
 
</pre>
 
</pre>
  

Latest revision as of 14:53, 15 November 2023

The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.

---

Skill Shop-Related Notetags

SkillShop Preview.png

---

<Skill Shop Cost: x>

- Used for: Skill Notetags
- Changes the cost of this skill to 'x' in order for it to be learned from
  a skill shop.
- Replace 'x' with a number representing the cost of the skill to be learned
  from a skill shop.
- If this notetag is not used, use the default cost value found in the
  Plugin Parameters.

---

<Item id Learn Cost: x>
<Item name Learn Cost: x>

<Weapon id Learn Cost: x>
<Weapon name Learn Cost: x>

<Armor id Learn Cost: x>
<Armor name Learn Cost: x>

<Variable id Learn Cost: x>

- Used for: Skill Notetags
- Requires Imported.VisuMZ_2_MoreCurrencies!
- Allows purchase of skill using items, weapons, armors, or variables as
  extended currency.
- Replace 'id' with a number representing the ID of the item, weapon, armor,
  or variable to be taken (when bought).
- Replace 'name' with the name of the item, weapon, armor, or variable to be
  taken (when bought).
- Replace 'x' with the quantity of the item, weapon, armor, or variable that
  will be taken (when bought).
- Insert multiple copies of these notetags to add more item, weapon, armor,
  or variable costs.

---

<Skill Shop Require Class: id>
<Skill Shop Require Classes: id, id, id>

<Skill Shop Require Class: name>
<Skill Shop Require Classes: name, name, name>

- Used for: Skill Notetags
- This skill can only be learned by actors with the specified class(es)
  when taught through the skill shop.
- For 'id' variant, replace 'id' with a number representing the class ID.
- For 'name' variant, replace 'name' with the class's name.

---

<Skill Shop Require Level: x>

- Used for: Skill Notetags
- This skill can only be learned by actors who are at least level 'x'.
- Replace 'x' with a number representing the required level.

---

<Skill Shop Require Learned Skill: id>
<Skill Shop Require Learned Skills: id, id, id>

<Skill Shop Require Learned Skill: name>
<Skill Shop Require Learned Skills: name, name, name>

- Used for: Skill Notetags
- This skill can only be learned by actors who have learned the listed
  skill(s). All of the skills must be learned.
- For 'id' variant, replace 'id' with a number representing the skill ID.
- For 'name' variant, replace 'name' with the skill's name.

---