Difference between revisions of "Template:VisuMZ Skill Shop Notetags"
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(→Skill Shop-Related Notetags) |
(→Skill Shop-Related Notetags) |
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- If this notetag is not used, use the default cost value found in the | - If this notetag is not used, use the default cost value found in the | ||
Plugin Parameters. | Plugin Parameters. | ||
+ | </pre> | ||
+ | |||
+ | --- | ||
+ | |||
+ | <pre> | ||
+ | <Item id Learn Cost: x> | ||
+ | <Item name Learn Cost: x> | ||
+ | |||
+ | <Weapon id Learn Cost: x> | ||
+ | <Weapon name Learn Cost: x> | ||
+ | |||
+ | <Armor id Learn Cost: x> | ||
+ | <Armor name Learn Cost: x> | ||
+ | |||
+ | <Variable id Learn Cost: x> | ||
+ | |||
+ | - Used for: Skill Notetags | ||
+ | - Requires Imported.VisuMZ_2_MoreCurrencies! | ||
+ | - Allows purchase of skill using items, weapons, armors, or variables as | ||
+ | extended currency. | ||
+ | - Replace 'id' with a number representing the ID of the item, weapon, armor, | ||
+ | or variable to be taken (when bought). | ||
+ | - Replace 'name' with the name of the item, weapon, armor, or variable to be | ||
+ | taken (when bought). | ||
+ | - Replace 'x' with the quantity of the item, weapon, armor, or variable that | ||
+ | will be taken (when bought). | ||
+ | - Insert multiple copies of these notetags to add more item, weapon, armor, | ||
+ | or variable costs. | ||
</pre> | </pre> | ||
Latest revision as of 14:53, 15 November 2023
The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.
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Skill Shop-Related Notetags
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<Skill Shop Cost: x> - Used for: Skill Notetags - Changes the cost of this skill to 'x' in order for it to be learned from a skill shop. - Replace 'x' with a number representing the cost of the skill to be learned from a skill shop. - If this notetag is not used, use the default cost value found in the Plugin Parameters.
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<Item id Learn Cost: x> <Item name Learn Cost: x> <Weapon id Learn Cost: x> <Weapon name Learn Cost: x> <Armor id Learn Cost: x> <Armor name Learn Cost: x> <Variable id Learn Cost: x> - Used for: Skill Notetags - Requires Imported.VisuMZ_2_MoreCurrencies! - Allows purchase of skill using items, weapons, armors, or variables as extended currency. - Replace 'id' with a number representing the ID of the item, weapon, armor, or variable to be taken (when bought). - Replace 'name' with the name of the item, weapon, armor, or variable to be taken (when bought). - Replace 'x' with the quantity of the item, weapon, armor, or variable that will be taken (when bought). - Insert multiple copies of these notetags to add more item, weapon, armor, or variable costs.
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<Skill Shop Require Class: id> <Skill Shop Require Classes: id, id, id> <Skill Shop Require Class: name> <Skill Shop Require Classes: name, name, name> - Used for: Skill Notetags - This skill can only be learned by actors with the specified class(es) when taught through the skill shop. - For 'id' variant, replace 'id' with a number representing the class ID. - For 'name' variant, replace 'name' with the class's name.
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<Skill Shop Require Level: x> - Used for: Skill Notetags - This skill can only be learned by actors who are at least level 'x'. - Replace 'x' with a number representing the required level.
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<Skill Shop Require Learned Skill: id> <Skill Shop Require Learned Skills: id, id, id> <Skill Shop Require Learned Skill: name> <Skill Shop Require Learned Skills: name, name, name> - Used for: Skill Notetags - This skill can only be learned by actors who have learned the listed skill(s). All of the skills must be learned. - For 'id' variant, replace 'id' with a number representing the skill ID. - For 'name' variant, replace 'name' with the skill's name.
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