Template:VisuMZ Active Chain Skills Notetags

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The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.

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Chain Skill-Related Notetags

ActiveChainSkills Preview.gif

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<Chain Skill key: id>
<Chain Skill key: name>

<Available Chain Skill key: id>
<Available Chain Skill key: name>

- Used for: Skill Notetags
- Adds a chainable skill to the specific 'key' when pressed. This variant
  requires the actor to either have learned the skill or have it temporarily
  accessible through traits.
- There are no differences between the <Chain Skill key: x> and the
  <Available Chain Skill key: x> notetags, it's a matter of preference of
  which you want to use.
- Replace 'key' with a string representing the key trigger you wish to bind
  this chain skill with.
  - 'down', 'left', 'right', 'up'
  - You can substitute the above for the NumPad values: 'down' with '2',
    'left' with '4', 'right' with '6', and 'up' with '8'
  - 'ok', 'cancel', 'pageup', 'pagedown', 'shift'
  - You can substitute the above for the Keyboard inputs: 'ok' with 'z',
    'cancel' with 'x', 'pageup' with 'q', 'pagedown' with 'w', and
    'shift' for 's'
  - Do not include the quotes.
- For 'id' variant: replace 'id' with the ID of the skill to chain using
  the marked key.
- For 'name' variant: replace 'name' with the name of the skill to chain
  using the marked key.
- Insert multiple copies of this notetag to bind different keys.

Examples:

  <Chain Skill up: Thunder I>
  <Chain Skill left: 107>
  <Available Chain Skill down: Fire I>
  <Available Chain Skill right: 123>

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<Learned Chain Skill key: id>
<Learned Chain Skill key: name>

<Known Chain Skill key: id>
<Known Chain Skill key: name>

- Used for: Skill Notetags
- Adds a chainable skill to the specific 'key' when pressed. This variant
  requires the actor to have learned the skill in order to chain it
  regardless of whether or not the actor has temporary trait access.
- There are no differences between the <Learned Chain Skill key: x> and the
  <Known Chain Skill key: x> notetags, it's a matter of preference of
  which you want to use.
- Replace 'key' with a string representing the key trigger you wish to bind
  this chain skill with.
  - 'down', 'left', 'right', 'up'
  - You can substitute the above for the NumPad values: 'down' with '2',
    'left' with '4', 'right' with '6', and 'up' with '8'
  - 'ok', 'cancel', 'pageup', 'pagedown', 'shift'
  - You can substitute the above for the Keyboard inputs: 'ok' with 'z',
    'cancel' with 'x', 'pageup' with 'q', 'pagedown' with 'w', and
    'shift' for 's'
  - Do not include the quotes.
- For 'id' variant: replace 'id' with the ID of the skill to chain using
  the marked key.
- For 'name' variant: replace 'name' with the name of the skill to chain
  using the marked key.
- Insert multiple copies of this notetag to bind different keys.

Examples:

  <Learned Skill up: Thunder I>
  <Learned Skill left: 107>
  <Known Chain Skill down: Fire I>
  <Known Chain Skill right: 123>

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<Forced Chain Skill key: id>
<Forced Chain Skill key: name>

<Always Chain Skill key: id>
<Always Chain Skill key: name>

- Used for: Skill Notetags
- Adds a chainable skill to the specific 'key' when pressed. This variant
  will always have the skill available for chaining.
- There are no differences between the <Forced Chain Skill key: x> and the
  <Always Chain Skill key: x> notetags, it's a matter of preference of
  which you want to use.
- Replace 'key' with a string representing the key trigger you wish to bind
  this chain skill with.
  - 'down', 'left', 'right', 'up'
  - You can substitute the above for the NumPad values: 'down' with '2',
    'left' with '4', 'right' with '6', and 'up' with '8'
  - 'ok', 'cancel', 'pageup', 'pagedown', 'shift'
  - You can substitute the above for the Keyboard inputs: 'ok' with 'z',
    'cancel' with 'x', 'pageup' with 'q', 'pagedown' with 'w', and
    'shift' for 's'
  - Do not include the quotes.
- For 'id' variant: replace 'id' with the ID of the skill to chain using
  the marked key.
- For 'name' variant: replace 'name' with the name of the skill to chain
  using the marked key.
- Insert multiple copies of this notetag to bind different keys.

Examples:

  <Forced Skill up: Thunder I>
  <Forced Skill left: 107>
  <Always Chain Skill down: Fire I>
  <Always Chain Skill right: 123>

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<Chain Only>

- Used for: Skill Notetags
- Causes this skill to only become usable during an Active Chain Skill
  sequence as long as other costs and conditions have been met.

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Confirmation-Related Notetags

ActiveChainSkills Preview.gif

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<Chain Confirm Animation: x>

- Used for: Skill Notetags
- Changes the confirmation animation when chaining into this skill.
- Requires VisuMZ_0_CoreEngine!
- Replace 'x' with a number representing the ID of the animation to play
  when chaining into this skill.
- If this notetag is not used, play the animation found in the
  Plugin Parameters instead.

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