Template:VisuMZ Recruiting Board Notetags
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The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.
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Recruit-Related Notetags
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<Recruit Cost Per Level: x> - Used for: Actor Notetags - Adjusts how much this actor will cost to recruit by 'x' gold per level. - Replace 'x' with a number representing how much gold is needed per level in order for the player to recruit this actor. - If this notetag is not used, use the default setting found in the Plugin Parameters.
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<Item id Recruit Cost: x> <Item name Recruit Cost: x> <Weapon id Recruit Cost: x> <Weapon name Recruit Cost: x> <Armor id Recruit Cost: x> <Armor name Recruit Cost: x> <Variable id Recruit Cost: x> - Used for: Actor Notetags - Requires Imported.VisuMZ_2_MoreCurrencies! - Allows recruiting of actor using items, weapons, armors, or variables as extended currency. - Replace 'id' with a number representing the ID of the item, weapon, armor, or variable to be taken (when recruited). - Replace 'name' with the name of the item, weapon, armor, or variable to be taken (when recruited). - Replace 'x' with the quantity of the item, weapon, armor, or variable that will be taken (when recruited). - Insert multiple copies of these notetags to add more item, weapon, armor, or variable costs.
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<Fixed Recruit Cost: x> - Used for: Actor Notetags - Regardless of level, this actor can be recruited for 'x' gold. - Replace 'x' with a number representing the fixed gold cost needed for the player to recruit this actor. - This will take priority over <Recruit Cost Per Level: x>.
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