Template:VisuMZ Skill Stealer Notetags

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The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.

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Stealable Skills-Related Notetags

SkillStealer Preview1.png

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<Stealable Skill>

- Used for: Skill Notetags
- Marks this skill as a stealable skill. If this skill is found in the
  enemy's action list, actors can steal it with the proper skills/items.

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<Stealable Skill: x%>

- Used for: Skill Notetags
- Marks this skill as a stealable skill with a 'x' percent change to be
  successfully stolen. If this skill is found in the enemy's action list,
  actors can steal it with the proper skills/items.
- Replace 'x' with a number representing the percent chance to successfully
  steal this skill.

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<Stealable For Class: id>
<Stealable For Classes: id, id, id>

<Stealable For Class: name>
<Stealable For Classes: name, name, name>

- Used for: Skill Notetags
- Used together with <Stealable Skill>.
- This skill only becomes a valid steal target if the actor using it is one
  of the listed classes.
- For 'id' variant, replace 'id' with a number representing the class.
- For 'name' variant, replace 'name' with the name of the class.

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Stealing Skills-Related Notetags

SkillStealer Preview1.png

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<Steal Skills>

- Used for: Skill, Item Notetags
- When this skill/item is used by an actor to target an enemy, and if that
  enemy has stealable skills, the actor can learn one of those skills
  permanently.
- If an enemy has multiple stealable skills, the skill to be stolen will be
  picked randomly out of available learnable skills.
- Stealable skills that have already been learned or not valid for learning
  are automatically filtered out.

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<Steal stype Skills>

- Used for: Skill, Item Notetags
- Allows the actor to steal specific 'stype' skills from the target enemy
  as along as the enemy has skills of the matching skill type permanently.
- Replace 'stype' with the name of the Skill Type.
- If an enemy has multiple stealable skills, the skill to be stolen will be
  picked randomly out of available learnable skills.
- Stealable skills that have already been learned or not valid for learning
  are automatically filtered out.

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<Temporary Steal Skills>

- Used for: Skill, Item Notetags
- When this skill/item is used by an actor to target an enemy, and if that
  enemy has stealable skills, the actor can learn one of those skills
  temporarily for the battle.
- If an enemy has multiple stealable skills, the skill to be stolen will be
  picked randomly out of available learnable skills.
- Stealable skills that have already been learned or not valid for learning
  are automatically filtered out.
- At the end of the battle, the actor will have forgotten the skill.

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<Temporary Steal stype Skills>

- Used for: Skill, Item Notetags
- Allows the actor to steal specific 'stype' skills from the target enemy
  as along as the enemy has skills of the matching skill type temporarily
  for the battle.
- Replace 'stype' with the name of the Skill Type.
- If an enemy has multiple stealable skills, the skill to be stolen will be
  picked randomly out of available learnable skills.
- Stealable skills that have already been learned or not valid for learning
  are automatically filtered out.
- At the end of the battle, the actor will have forgotten the skill.

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