Difference between revisions of "Template:VisuMZ Map Event Effects Notetags"
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(Created page with "<noinclude>VisuMZ Map Event Effects Notetags</noinclude> The following are notetags that have been added through this plugin. These notetags wil...") |
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=== Breathing-Related Notetags === | === Breathing-Related Notetags === | ||
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+ | [[File:MapEventEffects_Breathe.gif|link=]] | ||
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=== Flash-Related Notetags === | === Flash-Related Notetags === | ||
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+ | [[File:MapEventEffects_Flash.gif|link=]] | ||
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=== Floating-Related Notetags === | === Floating-Related Notetags === | ||
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+ | [[File:MapEventEffects_Float.gif|link=]] | ||
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− | === | + | === Hue-Related Notetags === |
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+ | [[File:MapEventEffects_Hue.gif|link=]] | ||
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=== Scale-Related Notetags === | === Scale-Related Notetags === | ||
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+ | [[File:MapEventEffects_Scale.gif|link=]] | ||
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=== Shake-Related Notetags === | === Shake-Related Notetags === | ||
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+ | [[File:MapEventEffects_Shake.gif|link=]] | ||
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=== Sidestepping-Related Notetags === | === Sidestepping-Related Notetags === | ||
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+ | [[File:MapEventEffects_Sidestep.gif|link=]] | ||
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=== Tint-Related Notetags === | === Tint-Related Notetags === | ||
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+ | [[File:MapEventEffects_Tint.gif|link=]] | ||
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Revision as of 17:56, 30 June 2023
The following are notetags that have been added through this plugin. These notetags will not work with your game if this plugin is OFF or not present.
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Contents
Breathing-Related Notetags
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<Breathing Rate: x%> <Breathing Rate X: x%> <Breathing Rate Y: y%> - Used for: Event Notetags and Event Page Comment Tags - Changes the breathing rate of the sprite to the percentile amount. - For <Breathing Rate: x%> variant: replace 'x' with a number representing the general breathing percentage to be used. - For <Breathing Rate X: x%> variant: replace 'x' with a number representing the horizontal breathing percentage to be used. - For <Breathing Rate Y: y%> variant: replace 'y' with a number representing the vertical breathing percentage to be used. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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<Breathing Speed: x> <Breathing Speed X: x> <Breathing Speed Y: y> - Used for: Event Notetags and Event Page Comment Tags - Changes the breathing speed of the sprite. - For <Breathing Speed: x%> variant: replace 'x' with a number representing the general breathing speed rate to be used. - For best results, use numbers between 0 and 1. - For <Breathing Speed X: x%> variant: replace 'x' with a number representing the horizontal breathing speed rate to be used. - For best results, use numbers between 0 and 1. - For <Breathing Speed Y: y%> variant: replace 'y' with a number representing the vertical breathing speed rate to be used. - For best results, use numbers between 0 and 1. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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<Breathing Random Offset> <Breathing Random Offset X> <Breathing Random Offset Y> - Used for: Event Notetags and Event Page Comment Tags - Makes the event's breathing rate effect different from other events by having different starting points. - This effect does NOT work with <Breathing Static Offset: x> variants. - For <Breathing Random Offset> variant, this will affect both breathing rates for horizontal and vertical directions. - For <Breathing Random Offset X> variant, this will affect only breathing rates for the horizontal direction. - For <Breathing Random Offset Y> variant, this will affect only breathing rates for the vertical direction. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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<Breathing Static Offset: x> <Breathing Static Offset X: x> <Breathing Static Offset Y: y> - Used for: Event Notetags and Event Page Comment Tags - Makes the event's breathing rate starting count begin at 'x' and will share similar starting float height offsets with other events that use the same offset number. - This effect does NOT work with <Breathing Random Offset> variants. - For <Breathing Static Offset: x> variant, replace 'x' with a number that adjusts the starting point for both horizontal and vertical breathing. - For <Breathing Static Offset X: x> variant, replace 'x' with a number that adjusts the starting point for only horizontal breathing. - For <Breathing Static Offset Y: y> variant, replace 'y' with a number that adjusts the starting point for only vertical breathing. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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Flash-Related Notetags
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<Flash Color: r, g, b, a> - Used for: Event Notetags and Event Page Comment Tags - Gives the event an effect that will periodically flash a custom color. - Replace 'r' with a number representing the red color value (0 to 255). - Replace 'g' with a number representing the green color value (0 to 255). - Replace 'b' with a number representing the blue color value (0 to 255). - Replace 'a' with a number representing the alpha value (0 to 255). - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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<Flash Duration: x> - Used for: Event Notetags and Event Page Comment Tags - Sets the duration of the flash effect to 'x' frames. - Replace 'x' with a number representing how long the flash lasts in frames. - 60 frames per second. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active. - If this notetag is not used, use the default flash duration found within the Plugin Parameters.
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<Flash Cycle: x> - Used for: Event Notetags and Event Page Comment Tags - Sets the cycle time of the flash effect to 'x' frames. - Replace 'x' with a number representing how long the flash cycle begins anew again. - 60 frames per second. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active. - If this notetag is not used, use the default flash cycle found within the Plugin Parameters.
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Floating-Related Notetags
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<Float Height: x> <Float Height: x to y> - Used for: Event Notetags and Event Page Comment Tags - Sets the event's float height to 'x' or hover between 'x' and 'y'. - With the <Float Height: x> variant: replace 'x' with a number representing the pixels off the ground. - With the <Float Height: x to y> variant, replace 'x' and 'y' with numbers representing what pixel heights to shift between. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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<Float Speed: x> - Used for: Event Notetags and Event Page Comment Tags - Sets the event's float speed to 'x' for the hovering float effect. - Replace 'x' with a number representing the speed at which the event floats between heights with. - For best results, use a number between 0 and 1. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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<Float Random Offset> - Used for: Event Notetags and Event Page Comment Tags - Makes the event's floating height effect different from other events by having different starting points. - This effect does NOT work with <Float Static Offset: x>. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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<Float Static Offset: x> - Used for: Event Notetags and Event Page Comment Tags - Makes the event's floating height starting count begin at 'x' and will share similar starting float height offsets with other events that use the same offset number. - This effect does NOT work with <Float Random Offset>. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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Hue-Related Notetags
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<Hue: x> - Used for: Event Notetags and Event Page Comment Tags - Sets the event's hue color to 'x'. - Replace 'x' with a number representing the hue shift. - For best results, use a number between 0 and 360. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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<Random Hue> - Used for: Event Notetags and Event Page Comment Tags - Sets the event's hue color to a random amount between 0 and 360. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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<Random Hue: x to y> - Used for: Event Notetags and Event Page Comment Tags - Sets the event's hue color to a random amount between 'x' and 'y'. - Replace 'x' and 'y' with numbers representing the hue shifts. - For best results, use numbers between 0 and 360. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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<Hue Per Frame: +x> <Hue Per Frame: -x> - Used for: Event Notetags and Event Page Comment Tags - The event will constantly shift hue values by 'x' each frame. - Replace 'x' with a number representing the hue shift. - For best results, use a number between 0 and 360. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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Scale-Related Notetags
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<Scale: x%> <Scale X: x%> <Scale Y: y%> - Used for: Event Notetags and Event Page Comment Tags - Changes the scale of the sprite to the designated size. - For <Scale: x%> variant: replace 'x' with a number representing the scaling overall percentage to be used. - For <Scale X: x%> variant, replace 'x' with a number representing the x factor for the horizontal scaling percentage to be used. - For <Scale Y: y%> variant, replace 'y' with a number representing the y factor for the vertical scaling percentage to be used. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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Shake-Related Notetags
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<Shake Power: x> <Shake Power X: x> <Shake Power Y: y> - Used for: Event Notetags and Event Page Comment Tags - Sets the event's shaking to 'x' and/or 'y' power. - For <Shake Power: x> variant: replace 'x' with a number representing the shake power used for both horizontal and vertical shaking. - For <Shake Power X: x> variant: replace 'x' with a number representing the shake power used for only horizontal shaking. - For <Shake Power Y: y> variant: replace 'y' with a number representing the shake power used for only vertical shaking. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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Sidestepping-Related Notetags
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<Sidestep: x> <Sidestep: x to y> - Used for: Event Notetags and Event Page Comment Tags - Sets the event's sidestep distance to 'x' or hover between 'x' and 'y'. - With the <Sidestep: x> variant: replace 'x' with a number representing the pixels to the side. - Negative numbers go left. Positive numbers go right. - With the <Sidestep: x to y> variant, replace 'x' and 'y' with numbers representing what pixel heights to shift between. - Negative numbers go left. Positive numbers go right. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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<Sidestep Speed: x> - Used for: Event Notetags and Event Page Comment Tags - Sets the event's shifting speed to 'x' for the sidestepping effect. - Replace 'x' with a number representing the speed at which the event will sidestep between. - For best results, use a number between 0 and 1. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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<Sidestep Random Offset> - Used for: Event Notetags and Event Page Comment Tags - Makes the event's sidestepping effect different from other events by having different starting points. - This effect does NOT work with <Sidestep Static Offset: x>. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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<Sidestep Static Offset: x> - Used for: Event Notetags and Event Page Comment Tags - Makes the event's sidestepping distance starting count begin at 'x' and will share similar starting sidestep static offsets with other events that use the same offset number. - This effect does NOT work with <Sidestep Random Offset>. - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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Tint-Related Notetags
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<Tint Color: r, g, b, k> - Used for: Event Notetags and Event Page Comment Tags - Tints the event with a custom tone. - Replace 'r' with a number representing the red tone value (-255 to 255). - Replace 'g' with a number representing the green tone value (-255 to 255). - Replace 'b' with a number representing the blue tone value (-255 to 255). - Replace 'k' with a number representing the grey tone value (0 to 255). - If this is placed in a notetag, the effect will be present across all event pages used. - If this is placed inside a page's comment, the effect will only occur if that event page is currently active.
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Category-Related Notetags
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<notetag> - Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State Notetags - Description - Replace 'x' with - Replace 'filename' with the name of the image file to pick from the game project's /img/folderName/ folder. - Filenames are case sensitive. - Leave out the filename extension from the notetag. - Replace 'index' with a number representing the face graphic cell used. - Index values start at 0. - Replace 'color' with either a number from 0 to 31 representing the text color or in the format of '#rrggbb' to custom pick a hex color. - The notetag variants do the same thing. Which you choose to use is entirely up to personal preference.
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<notetag> - Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State Notetags - Description - Replace 'x' with - Replace 'filename' with the name of the image file to pick from the game project's /img/folderName/ folder. - Filenames are case sensitive. - Leave out the filename extension from the notetag. - Replace 'index' with a number representing the face graphic cell used. - Index values start at 0. - Replace 'color' with either a number from 0 to 31 representing the text color or in the format of '#rrggbb' to custom pick a hex color. - The notetag variants do the same thing. Which you choose to use is entirely up to personal preference.
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<notetag> - Used for: Actor, Class, Skill, Item, Weapon, Armor, Enemy, State Notetags - Description - Replace 'x' with - Replace 'filename' with the name of the image file to pick from the game project's /img/folderName/ folder. - Filenames are case sensitive. - Leave out the filename extension from the notetag. - Replace 'index' with a number representing the face graphic cell used. - Index values start at 0. - Replace 'color' with either a number from 0 to 31 representing the text color or in the format of '#rrggbb' to custom pick a hex color. - The notetag variants do the same thing. Which you choose to use is entirely up to personal preference.
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