Difference between revisions of "Template:VisuMZ Animated Map Destination Plugin Commands"
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(Created page with "<noinclude>VisuMZ Animated Map Destination Plugin Commands</noinclude> The following are Plugin Commands that come with this plugin. They can be...") |
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Revision as of 22:56, 14 September 2020
The following are Plugin Commands that come with this plugin. They can be accessed through the Plugin Command event command.
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System Plugin Commands
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System: Alter Destination Type - Alter the destination animation type. Sprite Type: - Change the sprite type to this. - None - No effect - Animation - Uses an animation from the database - Circle - Drawn circle effect - Image - Uses a custom image from img/system/ - Square - Default box-like effect
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System: Change Animation Settings - Change settings used for a 'Animation' Sprite Type. Animation ID: - Select an animation to play. Mirror Animation?: - Mirror the animation played? Mute SFX?: - Mute any sound effects played by the animation?
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System: Change Circle Settings - Change settings used for a 'Circle' Sprite Type. Hex Color: - Use #rrggbb for a hex color. Blend Mode: - The blend mode used for the sprite. Opacity Multiplier: - Alter the opacity of the sprite as it animates. Scale Multiplier: - Increase the size of this sprite by a scale. - Use a value of 1.0 for 100% scale.
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System: Change Image Settings - Change settings used for a 'Image' Sprite Type. Filename: - Select an image from img/system/ to use as the sprite's bitmap. Blend Mode: - The blend mode used for the sprite. Opacity Multiplier: - Alter the opacity of the sprite as it animates. Rotate Speed: - Rotation speed for the sprite. - Use 0 for no rotation. Scale Multiplier: - Increase the size of this sprite by a scale. - Use a value of 1.0 for 100% scale.
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System: Change Square Settings - Change settings used for a 'Square' Sprite Type. Hex Color: - Use #rrggbb for a hex color. Blend Mode: - The blend mode used for the sprite. Opacity Multiplier: - Alter the opacity of the sprite as it animates. Rotate Speed: - Rotation speed for the sprite. - Use 0 for no rotation. Scale Multiplier: - Increase the size of this sprite by a scale. - Use a value of 1.0 for 100% scale.
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