Difference between revisions of "Template:VisuMZ Date and Time System Plugin Commands"
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=== Real Time Plugin Commands === | === Real Time Plugin Commands === | ||
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=== HUD Plugin Commands === | === HUD Plugin Commands === | ||
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Revision as of 17:37, 29 January 2024
The following are Plugin Commands that come with this plugin. They can be accessed through the Plugin Command event command.
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Game Time Plugin Commands
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Game Time: Change Date To - Changes the Game Time's date to a specific date. - Does not affect time. Does NOT affect time. Year: - Changes Game Time's year to this. - You may use JavaScript code. Month: - Changes Game Time's month to this. - You may use JavaScript code. Allow Overflow?: - If allow overflow, excess months increase year count. - If not, excess months are clamped to what's allowed. Date: - Changes Game Time's date to this. - You may use JavaScript code. Overflow is calculated. Allow Overflow?: - If allow overflow, excess days increase month count. - If not, excess days are clamped to what's allowed.
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Game Time: Change Time To - Changes the Game Time's time to a specific time. - Does not affect time. CAN affect date and weekday. Hour: - Changes Game Time's hour to this. - You may use JavaScript code. Excess hours changes date. Allow Overflow?: - If allow overflow, excess hours increase date count. - If not, excess hours are clamped to what's allowed. Minute: - Changes Game Time's minute to this. - You may use JavaScript code. Overflow is calculated. Allow Overflow?: - If allow overflow, excess minutes increase hour count. - If not, excess minutes are clamped to what's allowed.
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Game Time: Pause Time Start - Pauses time from going forward while in Game Time. - This only pauses Game Time. Events and Timers can still move.
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Game Time: Pause Time End - Allows Game Time to resume moving.
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Game Time: Record to Variable(s) - Records game Time data to select variable(s). - This only records the data for this moment. Calendar: Year Variable: - Select a variable to record the year. - Leave at 0 to not use. Month Variable: - Select a variable to record the month. - Leave at 0 to not use. Date Variable: - Select a variable to record the date. - Leave at 0 to not use. Full Date Variable: - Select a variable to record the full date. - Leave at 0 to not use. - Result is year + month (2 digits) + date (2 digits) - For example, Year 2, Month 4, Date 12 will yield 20412 Weekday: Weekday Variable: - Select a variable to record the weekday. - Leave at 0 to not use. Time: Hour Variable: - Select a variable to record the hour. - Leave at 0 to not use. Minute Variable: - Select a variable to record the minute. - Leave at 0 to not use. Full Time Variable: - Select a variable to record the full time. - Leave at 0 to not use. - Result is hour + minutes (2 digits) + seconds (2 digits) - For example, Hour 16, Minute 8, Seconds 0 will yield 160800
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Game Time: Time Dilation Change - Changes how fast it takes for a minute to pass in Game Time. MS Per Game Minute: - How many milliseconds will count as a game minute? - 1000 milliseconds = 1 real life second.
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Game Time: Time Dilation Clear - Clears the time dilation and changes it back to default settings based on Plugin Parameters.
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Real Time Plugin Commands
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Real Time: Record to Variable(s) - Records Real Time data to select variable(s). - This only records the data for this moment. Calendar: Year Variable: - Select a variable to record the year. - Leave at 0 to not use. Month Variable: - Select a variable to record the month. - Leave at 0 to not use. Date Variable: - Select a variable to record the date. - Leave at 0 to not use. Full Date Variable: - Select a variable to record the full date. - Leave at 0 to not use. - Result is year + month (2 digits) + date (2 digits) - For example, Year 2, Month 4, Date 12 will yield 20412 Weekday: Weekday Variable: - Select a variable to record the weekday. - Leave at 0 to not use. Time: Hour Variable: - Select a variable to record the hour. - Leave at 0 to not use. Minute Variable: - Select a variable to record the minute. - Leave at 0 to not use. Second Variable: - Select a variable to record the second. - Leave at 0 to not use. Full Time Variable: - Select a variable to record the full time. - Leave at 0 to not use. - Result is hour + minutes (2 digits) + seconds (2 digits) - For example, Hour 16, Minute 8, Seconds 0 will yield 160800
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HUD Plugin Commands
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HUD: Show/Hide - Makes the Date & Time HUD visible or hidden. - Does not affect maps with forced hidden notetags. Show/Hide?: - Shows/hides Date & Time HUD on the map scene.
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