Search results

Jump to navigation Jump to search
  • # Configure your actors, enemies, skills, and items with notetags. ...img/enemies/ or img/sv_enemies/ depending on if your game is front view or sideview.
    26 KB (4,197 words) - 21:06, 24 June 2019
  • ...a motion request for the user to perform a spell motion if the user has a Sideview Battler sprite. ...a motion request for the user to perform a spell motion if the user has a Sideview Battler sprite.
    44 KB (4,815 words) - 14:35, 25 January 2024
  • ...ncludes ways for both the player to attack enemies with and to defend from enemies with. ...ly graphical tools that are only used in sideview games to move actors and enemies around in fancy ways. Well, that is partially true, but that assumption is
    30 KB (4,330 words) - 22:38, 27 April 2024
  • : Refers to a genre of RPG's where the player fights enemies on the map rather than being sent to a different battle scene to fight them : In some plugins, immortality is used to extend certain action sequences so enemies don't die midway through them.
    39 KB (6,240 words) - 12:24, 7 January 2024
  • ...t part is that they can also be used on the map in any direction, not just sideview. You will also find enemies here.
    72 KB (12,670 words) - 02:20, 18 March 2023
  • * [[Sideview Battle UI VisuStella MZ]] * Reposition actors and enemies if the battle resolution is larger.
    104 KB (16,504 words) - 03:27, 17 April 2024

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)