Template:VisuMZ Changelog 141 to 160

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Total Plugins Updated: 9

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Tier 1 (3 Plugin Updates)

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Battle Core VisuStella MZ

Version 1.84: September 19, 2024

  • Bug Fixes!
    • Fixed a bug where Action Sequence "MOVE: Change Home By Distance" would also be affected by the actor and enemy position offsets. Fixed by Irina.
    • Fixed a bug where Action Sequence "MECH: STB Exploit Effect" caused a crash. Fix made by Arisu.
  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Command added by Arisu:
      • ANIM: Change Battle Portrait (JS)
        • Changes the battle portrait of the actor through JavaScript.
        • Can be used outside of battle/action sequences.
    • New Plugin Parameters added by Olivia:
      • Insert Status Command stuff here
    • New Notetags added by Olivia:
      • <Help Description>
        • Assigns a help description for the state that's displayed under the new "Status" actor command.
      • <Exclude From Status Listing>
        • Excludes the state from being displayed in the status listing.
      • <Aspect Name: x>
      • <Aspect Icon: x>
      • <Aspect Color: x>
      • <Aspect Description>
        • Used to define enemy aspect that will show up in the In-Battle Status as well as other supported plugins.
      • <Popup Position: Head>
      • <Popup Position: Center>
      • <Popup Position: Base>
        • Changes the popup starting position for this enemy.
      • <Popup Offset X: +x>
      • <Popup Offset X: -x>
      • <Popup Offset Y: +y>
      • <Popup Offset Y: -y>
        • Changes the popup X/Y position offset for this enemy.
    • New Plugin Parameters added by Olivia:
      • Plugin Parameters > Party Command Window > Add Status?
        • Add the "Status" command to the Command Window?
      • Plugin Parameters > Actor Command Window > Command List
        • Updated to have the "Status" command.
      • Plugin Parameters > In-Battle Status Window
        • Completely new! View the help file for more information.
      • Plugin Parameters > Enemy > Aspects
        • Used for the In-Battle Status as well as other supported plugins.

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Elements and Status Menu Core VisuStella MZ

Version 1.26: September 19, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameter added by Olivia:
      • Parameters > Element Rulings > Reflect-Element Ruling
        • Ruling on how element reflect is handled for multi-elements.
          • All (All elements must be Reflected)
          • Any (Only one element must be Reflected)
    • New Notetag added by Olivia:
      • <Element Reflect Rule: All>
        • Makes this skill/item require all of the action's elements to be considered "reflected" in order for this action to be actually reflected.
      • <Element Reflect Rule: All>
        • Makes this skill/item require only one of action's element to be considered "reflected" in order for this action to be actually reflected.

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Main Menu Core VisuStella MZ

Version 1.25: September 19, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameters added by Arisu:
      • Parameters > Custom Mouse Cursor
        • Add/enable a custom mouse cursor for your game.

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Tier 2 (2 Plugin Updates)

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Battle System - OTB VisuStella MZ

Version 1.16: September 19, 2024

  • Compatibility Update!
    • Added better compatibility with Auto Skill Triggers. Update by Arisu.

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Bestiary VisuStella MZ

Version 1.06: September 19, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameters added by Olivia:
      • Parameters > Window Settings > Skills Window > Show Aspects
      • Parameters > Window Settings > Skills Window > Show Passives
        • Show enemy aspect/passives if available?
        • Requires VisuMZ_1_BattleCore/VisuMZ_1_SkillsStatesCore!

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Tier 3 (3 Plugin Updates)

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Frontview Battle UI VisuStella MZ

Version 1.12: September 19, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameters added by Arisu:
      • Parameters > Window Settings > Window Widths > Command Windows
      • Parameters > Window Settings > Window Widths > Action Windows
        • Type in the numeric value you want this width to be.
        • Otherwise, type "auto" to let the plugin adjust them.

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State Tooltips VisuStella MZ

Version 1.08: September 19, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • Keyboard-Select Show added by Arisu.
      • This allows showing enemy tooltips when selecting targets during battle while using the keyboard. Tooltip will appear after a brief pause while selecting the enemy.
    • New Plugin Parameters added by Arisu:
      • Parameters > Tooltip Settings > Appearance > Centered?
        • Center the state tooltip when shown through hovering?
      • Parameters > Tooltip Settings > Keyboard-Select Show
        • See help file for more information.
      • Parameters > Vocabulary > Entries > Enemy Aspect Format
        • Used to support the Battle Core's new Enemy Aspect feature.

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Steal Items VisuStella MZ

Version 1.09: September 19, 2024

  • Compatibility Update!
    • Added better compatibility with Frontview Battle UI.

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Tier 4 (1 Plugin Update)

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Enemy Encounter Effects VisuStella MZ

Version 1.11: September 19, 2024

  • Documentation Update!
    • Help file updated for new features.
    • Added new section in Major Features section for new Battle Transitions.
  • New Features!
    • New Plugin Parameters added by Irina:
      • Parameters > Default Battle Transition
        • Select the default battle transition (10 new ones, 1 MZ original).
      • Parameters > Default Battle Transition > Duration
        • What is the duration of every battle transition in frames?
      • Parameters > Default Battle Transition > Random List
        • Pick battle transition types used for "random".
    • New Plugin Commands added by Irina:
      • Battle Transition: Change Type
        • Changes the battle transition type.
      • Battle Transition: Duration
        • Changes the battle transition duration.

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