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  • - Added anti-crash for non-existent actors.
    7 KB (1,060 words) - 10:52, 13 June 2020
  • ** Scene_Map.prototype.create updated to no longer check for a non-existent $dataMap or a changed $gameMap.mapId() (since it's results in the same thin
    31 KB (2,230 words) - 09:04, 17 January 2024
  • ** Failsafes have been added to prevent non-existent variables from crashing the game if a user does not remove them from the va
    24 KB (3,624 words) - 15:12, 14 February 2024
  • ...with the Tier system, errors of incorrect plugin order are practically non-existent.
    21 KB (3,656 words) - 02:29, 18 December 2021
  • - Bug fixed to prevent crash if non-existent actions are used.
    29 KB (4,587 words) - 10:39, 13 June 2020
  • * Added failsafe to prevent non-existent equipment (because the database entries have been deleted) from being equip
    39 KB (6,021 words) - 11:50, 15 May 2024
  • ...ers from moving to non-finite coordinates if calculations are made for non-existent targets. Updated by Olivia.
    107 KB (16,446 words) - 11:58, 15 May 2024