Template:Featured Article - Action Sequence Basic Skill Setup and Target All
Jump to navigation
Jump to search
Action Sequence Basic Skill Setup and Target All by MirageV
2021 May 19
It's a very common misconception that Action Sequences are purely graphical tools that are only used in sideview games to move actors and enemies around in fancy ways. Well, that is partially true, but that assumption is missing one very huge part: Mechanics. Action Sequences are also capable of manipulating combat mechanics from the very basics to even more, due to the nature of the common event structure. For today, I will show you a small example to start on how to realize this. In order to make my intentions more obvious, we will be creating these examples in Front View mode as well.