Difference between revisions of "Category:Main Menu Manager Integration (MV)"
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Main Bind: this.commandMusicMenu.bind(this) | Main Bind: this.commandMusicMenu.bind(this) | ||
Actor Bind: | Actor Bind: | ||
| + | |||
| + | Insert the above setup within a Main Menu Manager slot. Provided you copy | ||
| + | the exact settings to where you need it, it will appear there while using | ||
| + | all of the naming, enabling, disabling, hiding, and showing effects done by | ||
| + | the plugin parameters. | ||
| + | |||
| + | Remember to turn off 'Auto Add Menu' from the plugin parameters. | ||
| + | </nowiki> | ||
| + | |||
| + | == [[Stat Allocation (YEP)|Stat Allocation]] == | ||
| + | |||
| + | <nowiki> | ||
| + | For those using the Main Menu Manager and would like to position the Allocate | ||
| + | command in a place you'd like, use the following format: | ||
| + | |||
| + | Name: Yanfly.Param.StatAlcCmdName | ||
| + | Symbol: statAllocate | ||
| + | Show: $gameSystem.isShowStatAllocate() | ||
| + | Enabled: $gameSystem.isEnableStatAllocate() | ||
| + | Ext: | ||
| + | Main Bind: this.commandPersonal.bind(this) | ||
| + | Actor Bind: SceneManager.push(Scene_StatAllocation) | ||
Insert the above setup within a Main Menu Manager slot. Provided you copy | Insert the above setup within a Main Menu Manager slot. Provided you copy | ||
Revision as of 18:31, 25 June 2019
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Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
This category lists the plugins that offer instructions on how to integrate access to scenes into Yanfly's Main Menu Manager plugin.
Card Game Deck Builder
Name: 'Deck Builder'
Symbol: cardGameDeckBuilder
Show: $gameSystem.isCardGameDeckBuilderVisible()
Enabled: $gameSystem.isCardGameDeckBuilderEnabled()
Ext:
Main Bind: this.commandCardGameDeckBuilder.bind(this)
Actor Bind:
Insert the above setup within a Main Menu Manager slot. Provided you copy the exact settings to where you need it, it will appear there while using all of the naming, enabling, disabling, hiding, and showing effects done by the plugin parameters.
Class Change Core
For those using the Main Menu Manager and would like to position the Row
command in a place you'd like, use the following format:
Name: Yanfly.Param.CCCCmdName
Symbol: class
Show: $gameSystem.isShowClass()
Enabled: $gameSystem.isEnableClass()
Ext:
Main Bind: this.commandPersonal.bind(this)
Actor Bind: SceneManager.push(Scene_Class)
Insert the above setup within a Main Menu Manager slot. Provided you copy
the exact settings to where you need it, it will appear there while using
all of the naming, enabling, disabling, hiding, and showing effects done by
the plugin parameters.
Remember to turn off 'Auto Add Menu' from the plugin parameters.
Help File Access
For those using the Main Menu Manager and would like to position the Help
command in a place you'd like, use the following format:
Name: Yanfly.Param.HelpCmd
Symbol: help
Show: $gameSystem.isShowHelpCommand()
Enabled: true
Ext:
Main Bind: this.commandHelp.bind(this)
Actor Bind:
Insert the above setup within a Main Menu Manager slot. Provided you copy
the exact settings to where you need it, it will appear there while using
all of the naming, enabling, disabling, hiding, and showing effects done by
the plugin parameters.
Remember to turn off 'Auto Add Menu' from the plugin parameters.
Music Menu
For those using the Main Menu Manager and would like to position the Music
Menu command in a place you'd like, use the following format:
Name: "Music Menu"
Symbol: musicMenu
Show: $gameSwitches.value(Insert a Switch ID to show this command)
Enabled: $gameSwitches.value(Insert a Switch ID to enable this command)
Ext:
Main Bind: this.commandMusicMenu.bind(this)
Actor Bind:
Insert the above setup within a Main Menu Manager slot. Provided you copy
the exact settings to where you need it, it will appear there while using
all of the naming, enabling, disabling, hiding, and showing effects done by
the plugin parameters.
Remember to turn off 'Auto Add Menu' from the plugin parameters.
Stat Allocation
For those using the Main Menu Manager and would like to position the Allocate
command in a place you'd like, use the following format:
Name: Yanfly.Param.StatAlcCmdName
Symbol: statAllocate
Show: $gameSystem.isShowStatAllocate()
Enabled: $gameSystem.isEnableStatAllocate()
Ext:
Main Bind: this.commandPersonal.bind(this)
Actor Bind: SceneManager.push(Scene_StatAllocation)
Insert the above setup within a Main Menu Manager slot. Provided you copy
the exact settings to where you need it, it will appear there while using
all of the naming, enabling, disabling, hiding, and showing effects done by
the plugin parameters.
Remember to turn off 'Auto Add Menu' from the plugin parameters.
Pages in category "Main Menu Manager Integration (MV)"
The following 9 pages are in this category, out of 9 total.







