Battle Status Window (YEP)
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Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
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System
This is a plugin created for RPG Maker MV.
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Yanfly Engine Plugins
This plugin is a part of the Yanfly Engine Plugins library.
Introduction
This plugin replaces the default battle status window, which was shown in a row format, to a column-based format that also displays the party's faces. For frontview users, this plugin also allows you to enable battle animations to be played on top of the actor's portraits (and showing any damage popups) to give the player a better view of what's going on in battle.
Changelog
Version 1.09: - Updated for RPG Maker MV version 1.5.0. Version 1.08: - Added 'State Icons Row' plugin parameter. This plugin parameter allows you to adjust what 'row' you want the state icons to appear in. Version 1.07: - Optimization update. Version 1.06: - Fixed a bug that prevented animations from using flashes on the actor sprite if they were visible from front view. Version 1.05: - Optimized face drawing effect to work more efficiently. Version 1.04: - Added 'Allow Turn Skip' plugin parameter to let you decide if you can let the player skip turns for tick-based battle systems. Version 1.03: - Added a failsafe check to make frontview animations work regardless of having RPG Maker MV 1.0.1 update. Version 1.02a: - Added 'Adjust Columns' parameter. - Updated functionality for 'Adjust Columns' to alter where the animations are played. - Added a timed refresh for the face loading to show at faster intervals. Version 1.01a: - Added refresh modifiers to update an actor's face whenever an event to change the actor's face graphic. - Made an override for ATB style to automatically default on style 1. Version 1.00: - Finished Plugin!