Battle Statistics (YEP)
This is a plugin created for RPG Maker MV.
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The following plugins are required in order to use this plugin.
Place the following plugins above this plugin located in the Plugin Manager.
This plugin is a part of the Yanfly Engine Plugins library.
============================================================================ Introduction ============================================================================ This plugin requires YEP_StatusMenuCore. Make sure this plugin is located under YEP_StatusMenuCore in the plugin list. If you wish to place the Battle Statistics tab in the Status Menu in a specific spot, place 'Statistics' without the quotes in the Status Menu Core's Command Order parameter. If it's not present there, it will automatically order itself in the 'Custom' tab. ============================================================================ Instructions ============================================================================ This plugin is plug-and-play. All battle information will be recorded in the Battle Statistics tab. The information will be as follows: Battles Initiated How many battles the actor was present in the starting party and what ratio. Kills/Deaths/Assists Displays information about how many kills, deaths, and assists performed by the actor overall. Kills rise when the actor defeats an enemy. Deaths rise if the actor falls in battle. Assists rise if the actor is present during an enemy kill. Damage Dealt Total amount of damage dealt by the actor over the course of the game. Damage Taken Total amount of damage taken by the actor over the course of the game. Healing Dealt Total amount of healing dealt by the actor over the course of the game. Healing Taken Total amount of healing taken by the actor over the course of the game. ============================================================================ Changelog ============================================================================ Version 1.02: - Updated for RPG Maker MV version 1.5.0. Version 1.01: - Calculations for recorded HP damage dealt are now calculated based on the actual HP damage taken as per the results rather than based off of the raw incoming value (in the event that raw value gets modified as per the effects of other plugins). Version 1.00: - Finished Plugin!