Difference between revisions of "Disable Auto Shadow Extended (YEP)"

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Title images can do a lot to give your game a decent first impression.
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RPG Maker MV automatically has shadows coming from certain wall tiles. There
However, when they're the same thing seen over and over during multiple
+
is no way to turn them off by default. A plugin did come with the DLC pack
loads, playthroughs, etc., they can get old pretty fast. This plugin gives
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but it also turned off all shadows regardless. This plugin lets you decide
you, the game developer, the ability to change the title screen image(s) to
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whether or not you want shadows to be on or off by default as well as give
whatever you want during any point of the game you want, so that the next
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you control over whether or not you want to enable/disable shadows for very
time your players return to the title screen, they'll be treated with
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specific maps and/or tilesets.
something new and refreshing!
 
  
 
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Instructions
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Notetags
 
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Choosing what title screen image will appear is quite simple. By default,
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Insert the following notetags into a map or tileset's notebox to change how
the image that will be shown will be the ones applied in the settings.
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they affect shadows on their map.
But if you want to control it when the player has reached a certain point in
 
your game, put in these plugin commands in an event to determine what images
 
will be shown the next time your player views the title screen:
 
  
Plugin Commands:
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Tileset and Map Notetags:
  
ChangeTitle1 filename
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  <Hide Shadows>
ChangeTitle2 filename
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  <Show Shadows>
- Replace 'filename' with the image's filename found in your 'titles1' or
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  - This will hide/show shadows for that specific map or tileset. If a map
'titles2' folders respectively. Make sure the filename is exactly as it
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  has a shadow-related notetag while using a tileset with a shadow-related
appears as it is case sensitive. Once an event runs this plugin command, the
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  notetag, priority will be given to the notetag on the map. If neither the
next time the player visits the title screen, the new image(s) will appear.
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  map nor the tileset has a shadow-related notetag, then the shadow state
 
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  will depend on the setting in the plugin parameters.
ClearChangeTitle1
 
ClearChangeTitle2
 
- This will revert the Title1 or Title2 images back to default respectively.
 
The player will see the default Title1/Title2 image that's been applied in
 
the game's database settings.
 
  
 
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Revision as of 15:30, 21 June 2019

Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.



Download

System

This is a plugin created for RPG Maker MV.

For help on how to install plugins, click here.

For help on how to update plugins, click here.

Got errors with your RPG Maker MV plugin? Click here.


Masterarbeit Writer

Yanfly Engine Plugins

This plugin is a part of the Yanfly Engine Plugins library.


Help File

============================================================================
Introduction
============================================================================

RPG Maker MV automatically has shadows coming from certain wall tiles. There
is no way to turn them off by default. A plugin did come with the DLC pack
but it also turned off all shadows regardless. This plugin lets you decide
whether or not you want shadows to be on or off by default as well as give
you control over whether or not you want to enable/disable shadows for very
specific maps and/or tilesets.

============================================================================
Notetags
============================================================================

Insert the following notetags into a map or tileset's notebox to change how
they affect shadows on their map.

Tileset and Map Notetags:

  <Hide Shadows>
  <Show Shadows>
  - This will hide/show shadows for that specific map or tileset. If a map
  has a shadow-related notetag while using a tileset with a shadow-related
  notetag, priority will be given to the notetag on the map. If neither the
  map nor the tileset has a shadow-related notetag, then the shadow state
  will depend on the setting in the plugin parameters.

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Changelog
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Version 1.00:
- Finished Plugin!

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End of Helpfile
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